Fix debug stream operators.
- Use QDebugStateSaver to restore space setting in stream operators instead of returning dbg.space() which breaks formatting on streams that already have nospace() set. - Fix some single character string constants. Change-Id: I0fe86bb1adbdd4a76ab6d2f8c19e063b45ddcf3b Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
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@ -1713,6 +1713,7 @@ bool operator==(const QAccessible::State &first, const QAccessible::State &secon
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/*! \internal */
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Q_GUI_EXPORT QDebug operator<<(QDebug d, const QAccessibleInterface *iface)
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{
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QDebugStateSaver saver(d);
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if (!iface) {
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d << "QAccessibleInterface(null)";
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return d;
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@ -1720,10 +1721,10 @@ Q_GUI_EXPORT QDebug operator<<(QDebug d, const QAccessibleInterface *iface)
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d.nospace();
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d << "QAccessibleInterface(" << hex << (const void *) iface << dec;
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if (iface->isValid()) {
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d << " name=" << iface->text(QAccessible::Name) << " ";
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d << "role=" << qAccessibleRoleString(iface->role()) << " ";
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d << " name=" << iface->text(QAccessible::Name) << ' ';
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d << "role=" << qAccessibleRoleString(iface->role()) << ' ';
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if (iface->childCount())
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d << "childc=" << iface->childCount() << " ";
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d << "childc=" << iface->childCount() << ' ';
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if (iface->object()) {
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d << "obj=" << iface->object();
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}
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@ -1747,13 +1748,14 @@ Q_GUI_EXPORT QDebug operator<<(QDebug d, const QAccessibleInterface *iface)
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} else {
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d << " invalid";
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}
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d << ")";
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return d.space();
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d << ')';
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return d;
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}
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/*! \internal */
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QDebug operator<<(QDebug d, const QAccessibleEvent &ev)
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{
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QDebugStateSaver saver(d);
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d.nospace() << "QAccessibleEvent(";
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if (ev.object()) {
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d.nospace() << "object=" << hex << ev.object() << dec;
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@ -1806,8 +1808,8 @@ QDebug operator<<(QDebug d, const QAccessibleEvent &ev)
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if (changed.supportsAutoCompletion) d << "supportsAutoCompletion";
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}
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d.nospace() << ")";
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return d.space();
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d << ')';
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return d;
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}
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#endif // QT_NO_DEBUGSTREAM
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@ -1039,10 +1039,11 @@ bool QOpenGLDebugMessage::operator==(const QOpenGLDebugMessage &debugMessage) co
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*/
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QDebug operator<<(QDebug debug, QOpenGLDebugMessage::Source source)
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{
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QDebugStateSaver saver(debug);
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debug.nospace() << "QOpenGLDebugMessage::Source("
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<< qt_messageSourceToString(source)
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<< ")";
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return debug.space();
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<< ')';
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return debug;
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}
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/*!
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@ -1053,10 +1054,11 @@ QDebug operator<<(QDebug debug, QOpenGLDebugMessage::Source source)
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*/
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QDebug operator<<(QDebug debug, QOpenGLDebugMessage::Type type)
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{
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QDebugStateSaver saver(debug);
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debug.nospace() << "QOpenGLDebugMessage::Type("
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<< qt_messageTypeToString(type)
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<< ")";
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return debug.space();
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<< ')';
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return debug;
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}
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/*!
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@ -1067,10 +1069,11 @@ QDebug operator<<(QDebug debug, QOpenGLDebugMessage::Type type)
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*/
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QDebug operator<<(QDebug debug, QOpenGLDebugMessage::Severity severity)
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{
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QDebugStateSaver saver(debug);
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debug.nospace() << "QOpenGLDebugMessage::Severity("
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<< qt_messageSeverityToString(severity)
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<< ")";
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return debug.space();
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<< ')';
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return debug;
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}
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/*!
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@ -1081,13 +1084,14 @@ QDebug operator<<(QDebug debug, QOpenGLDebugMessage::Severity severity)
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*/
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QDebug operator<<(QDebug debug, const QOpenGLDebugMessage &message)
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{
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QDebugStateSaver saver(debug);
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debug.nospace() << "QOpenGLDebugMessage("
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<< qt_messageSourceToString(message.source()) << ", "
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<< message.id() << ", "
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<< message.message() << ", "
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<< qt_messageSeverityToString(message.severity()) << ", "
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<< qt_messageTypeToString(message.type()) << ")";
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return debug.space();
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<< qt_messageTypeToString(message.type()) << ')';
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return debug;
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}
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#endif // QT_NO_DEBUG_STREAM
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@ -850,9 +850,10 @@ int QWidgetItemV2::heightForWidth(int width) const
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#ifndef QT_NO_DEBUG_STREAM
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QDebug operator<<(QDebug dbg, const QSizePolicy &p)
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{
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QDebugStateSaver saver(dbg);
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dbg.nospace() << "QSizePolicy(horizontalPolicy = " << p.horizontalPolicy()
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<< ", verticalPolicy = " << p.verticalPolicy() << ')';
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return dbg.space();
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return dbg;
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}
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#endif
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