Direct2D QPA: Fix Qt include statements
Change #include <QtCore/QDebug> to #include <QtCore/qdebug.h> according to the coding style. Change-Id: I34ddf9b9101cfbd5054584608de09de5b4b2f233 Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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@ -48,9 +48,9 @@
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#include "qwindowscontext.h"
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#include <QtGui/QPainter>
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#include <QtGui/QWindow>
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#include <QtCore/QDebug>
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#include <QtGui/qpainter.h>
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#include <QtGui/qwindow.h>
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#include <QtCore/qdebug.h>
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QT_BEGIN_NAMESPACE
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@ -42,8 +42,8 @@
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#include "qwindowsdirect2dhelpers.h"
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#include "qwindowsdirect2ddevicecontext.h"
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#include <QtGui/QImage>
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#include <QtGui/QColor>
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#include <QtGui/qimage.h>
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#include <QtGui/qcolor.h>
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#include <wrl.h>
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@ -41,8 +41,8 @@
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#define QWINDOWSDIRECT2DBITMAP_H
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#include <QtCore/qnamespace.h>
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#include <QtCore/QRect>
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#include <QtCore/QScopedPointer>
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#include <QtCore/qrect.h>
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#include <QtCore/qscopedpointer.h>
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struct ID2D1DeviceContext;
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struct ID2D1Bitmap1;
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@ -40,7 +40,7 @@
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#ifndef QWINDOWSDIRECT2DCONTEXT_H
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#define QWINDOWSDIRECT2DCONTEXT_H
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#include <QtCore/QScopedPointer>
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#include <QtCore/qscopedpointer.h>
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struct ID3D11Device;
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struct ID2D1Device;
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@ -40,7 +40,7 @@
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#ifndef QWINDOWSDIRECT2DDEVICECONTEXT_H
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#define QWINDOWSDIRECT2DDEVICECONTEXT_H
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#include <QtCore/QScopedPointer>
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#include <QtCore/qscopedpointer.h>
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QT_BEGIN_NAMESPACE
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@ -40,11 +40,11 @@
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#ifndef QWINDOWSDIRECT2DHELPERS_H
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#define QWINDOWSDIRECT2DHELPERS_H
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#include <QtCore/QRectF>
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#include <QtCore/QSizeF>
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#include <QtCore/QPointF>
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#include <QtGui/QColor>
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#include <QtGui/QTransform>
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#include <QtCore/qrect.h>
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#include <QtCore/qsize.h>
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#include <QtCore/qpoint.h>
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#include <QtGui/qcolor.h>
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#include <QtGui/qtransform.h>
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#ifdef Q_CC_MINGW
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# include <qt_windows.h>
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@ -47,8 +47,8 @@
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#include "qwindowscontext.h"
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#include <qplatformdefs.h>
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#include <QtCore/QCoreApplication>
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#include <QtCore/QVersionNumber>
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#include <QtCore/qcoreapplication.h>
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#include <QtCore/qversionnumber.h>
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#include <QtGui/private/qpixmap_raster_p.h>
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#include <QtGui/qpa/qwindowsysteminterface.h>
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#include <QtEventDispatcherSupport/private/qwindowsguieventdispatcher_p.h>
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@ -42,7 +42,7 @@
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#include "qwindowsintegration.h"
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#include <QtCore/QScopedPointer>
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#include <QtCore/qscopedpointer.h>
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QT_BEGIN_NAMESPACE
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@ -39,7 +39,7 @@
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#include "qwindowsdirect2dnativeinterface.h"
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#include <QtGui/QBackingStore>
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#include <QtGui/qbackingstore.h>
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QT_BEGIN_NAMESPACE
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@ -40,8 +40,8 @@
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#ifndef QWINDOWSDIRECT2DPAINTDEVICE_H
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#define QWINDOWSDIRECT2DPAINTDEVICE_H
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#include <QtCore/QScopedPointer>
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#include <QtGui/QPaintDevice>
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#include <QtCore/qscopedpointer.h>
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#include <QtGui/qpaintdevice.h>
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#include "qwindowsdirect2dpaintengine.h"
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QT_BEGIN_NAMESPACE
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@ -49,9 +49,9 @@
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#include <QtFontDatabaseSupport/private/qwindowsfontengine_p.h>
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#include "qwindowsintegration.h"
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#include <QtCore/QtMath>
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#include <QtCore/QStack>
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#include <QtCore/QSettings>
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#include <QtCore/qmath.h>
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#include <QtCore/qstack.h>
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#include <QtCore/qsettings.h>
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#include <QtGui/private/qpaintengine_p.h>
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#include <QtGui/private/qtextengine_p.h>
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#include <QtGui/private/qfontengine_p.h>
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@ -40,7 +40,7 @@
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#ifndef QWINDOWSDIRECT2DPAINTENGINE_H
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#define QWINDOWSDIRECT2DPAINTENGINE_H
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#include <QtCore/QScopedPointer>
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#include <QtCore/qscopedpointer.h>
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#include <QtGui/private/qpaintengineex_p.h>
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struct ID2D1Geometry;
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@ -43,10 +43,10 @@
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#include "qwindowsdirect2dbitmap.h"
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#include "qwindowsdirect2dhelpers.h"
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#include <QtGui/QPainter>
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#include <QtGui/QImage>
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#include <QtGui/QPaintDevice>
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#include <QtGui/QPaintEngine>
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#include <QtGui/qpainter.h>
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#include <QtGui/qimage.h>
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#include <QtGui/qpaintdevice.h>
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#include <QtGui/qpaintengine.h>
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QT_BEGIN_NAMESPACE
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@ -42,7 +42,7 @@
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#include "qwindowsdirect2dpaintengine.h"
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#include <QtGui/qpa/qplatformpixmap.h>
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#include <QtCore/QScopedPointer>
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#include <QtCore/qscopedpointer.h>
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QT_BEGIN_NAMESPACE
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@ -40,7 +40,7 @@
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#include "qwindowsdirect2dintegration.h"
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#include <QtGui/qpa/qplatformintegrationplugin.h>
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#include <QtCore/QStringList>
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#include <QtCore/qstringlist.h>
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QT_BEGIN_NAMESPACE
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