QHttpNetworkConnection: fall back gracefully to HTTP/1.1
Both SPDY and HTTP/2 work with a single qhttpnetworkchannel (and this means one socket per qhttpnetworkconnection). Normally, HTTP/1.1 connection is using up to 6 channels/sockets though. At the moment a failure to negotiate SPDY/HTTP/2 leaves us with a downgraded HTTP/1.1 connection (with only one channel vs. default 6). Since we initialize channels (and establish connections) in a 'lazy' manner it's ok to pre-allocate all 6 channels and then either use 1 (if SPDY/HTTP/2 indeed was negotiated) or switch back to 6 in case of failure. Change-Id: Ia6c3061463c4d634aaed05ce0dde47bfb5e24dd8 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io> Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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@ -82,27 +82,31 @@ QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(const QString &host
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: state(RunningState),
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networkLayerState(Unknown),
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hostName(hostName), port(port), encrypt(encrypt), delayIpv4(true)
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, activeChannelCount(type == QHttpNetworkConnection::ConnectionTypeHTTP2
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#ifndef QT_NO_SSL
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, channelCount((type == QHttpNetworkConnection::ConnectionTypeSPDY || type == QHttpNetworkConnection::ConnectionTypeHTTP2)
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? 1 : defaultHttpChannelCount)
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#else
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, channelCount(type == QHttpNetworkConnection::ConnectionTypeHTTP2 ? 1 : defaultHttpChannelCount)
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#endif // QT_NO_SSL
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|| type == QHttpNetworkConnection::ConnectionTypeSPDY
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#endif
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? 1 : defaultHttpChannelCount)
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, channelCount(defaultHttpChannelCount)
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#ifndef QT_NO_NETWORKPROXY
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, networkProxy(QNetworkProxy::NoProxy)
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#endif
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, preConnectRequests(0)
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, connectionType(type)
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{
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// We allocate all 6 channels even if it's SPDY or HTTP/2 enabled
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// connection: in case the protocol negotiation via NPN/ALPN fails,
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// we will have normally working HTTP/1.1.
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Q_ASSERT(channelCount >= activeChannelCount);
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channels = new QHttpNetworkConnectionChannel[channelCount];
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}
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QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(quint16 channelCount, const QString &hostName,
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QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(quint16 connectionCount, const QString &hostName,
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quint16 port, bool encrypt,
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QHttpNetworkConnection::ConnectionType type)
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: state(RunningState), networkLayerState(Unknown),
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hostName(hostName), port(port), encrypt(encrypt), delayIpv4(true),
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channelCount(channelCount)
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activeChannelCount(connectionCount), channelCount(connectionCount)
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#ifndef QT_NO_NETWORKPROXY
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, networkProxy(QNetworkProxy::NoProxy)
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#endif
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@ -147,7 +151,7 @@ void QHttpNetworkConnectionPrivate::pauseConnection()
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state = PausedState;
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// Disable all socket notifiers
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for (int i = 0; i < channelCount; i++) {
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for (int i = 0; i < activeChannelCount; i++) {
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if (channels[i].socket) {
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#ifndef QT_NO_SSL
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if (encrypt)
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@ -163,7 +167,7 @@ void QHttpNetworkConnectionPrivate::resumeConnection()
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{
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state = RunningState;
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// Enable all socket notifiers
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for (int i = 0; i < channelCount; i++) {
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for (int i = 0; i < activeChannelCount; i++) {
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if (channels[i].socket) {
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#ifndef QT_NO_SSL
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if (encrypt)
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@ -184,7 +188,7 @@ void QHttpNetworkConnectionPrivate::resumeConnection()
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int QHttpNetworkConnectionPrivate::indexOf(QAbstractSocket *socket) const
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{
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for (int i = 0; i < channelCount; ++i)
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for (int i = 0; i < activeChannelCount; ++i)
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if (channels[i].socket == socket)
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return i;
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@ -210,7 +214,7 @@ bool QHttpNetworkConnectionPrivate::shouldEmitChannelError(QAbstractSocket *sock
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channels[otherSocket].ensureConnection();
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}
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if (channelCount == 1) {
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if (activeChannelCount < channelCount) {
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if (networkLayerState == HostLookupPending || networkLayerState == IPv4or6)
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networkLayerState = QHttpNetworkConnectionPrivate::Unknown;
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channels[0].close();
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@ -405,7 +409,7 @@ void QHttpNetworkConnectionPrivate::copyCredentials(int fromChannel, QAuthentica
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// select another channel
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QAuthenticator* otherAuth = 0;
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for (int i = 0; i < channelCount; ++i) {
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for (int i = 0; i < activeChannelCount; ++i) {
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if (i == fromChannel)
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continue;
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if (isProxy)
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@ -886,7 +890,7 @@ void QHttpNetworkConnectionPrivate::removeReply(QHttpNetworkReply *reply)
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Q_Q(QHttpNetworkConnection);
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// check if the reply is currently being processed or it is pipelined in
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for (int i = 0; i < channelCount; ++i) {
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for (int i = 0; i < activeChannelCount; ++i) {
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// is the reply associated the currently processing of this channel?
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if (channels[i].reply == reply) {
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channels[i].reply = 0;
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@ -989,7 +993,7 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest()
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return;
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//resend the necessary ones.
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for (int i = 0; i < channelCount; ++i) {
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for (int i = 0; i < activeChannelCount; ++i) {
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if (channels[i].resendCurrent && (channels[i].state != QHttpNetworkConnectionChannel::ClosingState)) {
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channels[i].resendCurrent = false;
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@ -1009,7 +1013,7 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest()
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return;
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// try to get a free AND connected socket
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for (int i = 0; i < channelCount; ++i) {
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for (int i = 0; i < activeChannelCount; ++i) {
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if (channels[i].socket) {
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if (!channels[i].reply && !channels[i].isSocketBusy() && channels[i].socket->state() == QAbstractSocket::ConnectedState) {
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if (dequeueRequest(channels[i].socket))
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@ -1047,7 +1051,7 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest()
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// return fast if there is nothing to pipeline
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if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty())
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return;
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for (int i = 0; i < channelCount; i++)
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for (int i = 0; i < activeChannelCount; i++)
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if (channels[i].socket && channels[i].socket->state() == QAbstractSocket::ConnectedState)
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fillPipeline(channels[i].socket);
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@ -1063,7 +1067,7 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest()
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int normalRequests = queuedRequests - preConnectRequests;
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neededOpenChannels = qMax(normalRequests, preConnectRequests);
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}
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for (int i = 0; i < channelCount && neededOpenChannels > 0; ++i) {
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for (int i = 0; i < activeChannelCount && neededOpenChannels > 0; ++i) {
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bool connectChannel = false;
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if (channels[i].socket) {
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if ((channels[i].socket->state() == QAbstractSocket::ConnectingState)
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@ -1093,7 +1097,7 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest()
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void QHttpNetworkConnectionPrivate::readMoreLater(QHttpNetworkReply *reply)
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{
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for (int i = 0 ; i < channelCount; ++i) {
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for (int i = 0 ; i < activeChannelCount; ++i) {
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if (channels[i].reply == reply) {
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// emulate a readyRead() from the socket
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QMetaObject::invokeMethod(&channels[i], "_q_readyRead", Qt::QueuedConnection);
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@ -1212,7 +1216,7 @@ void QHttpNetworkConnectionPrivate::_q_hostLookupFinished(const QHostInfo &info)
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// connection will then be disconnected.
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void QHttpNetworkConnectionPrivate::startNetworkLayerStateLookup()
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{
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if (channelCount > 1) {
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if (activeChannelCount > 1) {
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// At this time all channels should be unconnected.
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Q_ASSERT(!channels[0].isSocketBusy());
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Q_ASSERT(!channels[1].isSocketBusy());
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@ -1250,7 +1254,7 @@ void QHttpNetworkConnectionPrivate::startNetworkLayerStateLookup()
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void QHttpNetworkConnectionPrivate::networkLayerDetected(QAbstractSocket::NetworkLayerProtocol protocol)
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{
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for (int i = 0 ; i < channelCount; ++i) {
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for (int i = 0 ; i < activeChannelCount; ++i) {
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if ((channels[i].networkLayerPreference != protocol) && (channels[i].state == QHttpNetworkConnectionChannel::ConnectingState)) {
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channels[i].close();
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}
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@ -1347,7 +1351,7 @@ void QHttpNetworkConnection::setCacheProxy(const QNetworkProxy &networkProxy)
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d->networkProxy = networkProxy;
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// update the authenticator
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if (!d->networkProxy.user().isEmpty()) {
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for (int i = 0; i < d->channelCount; ++i) {
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for (int i = 0; i < d->activeChannelCount; ++i) {
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d->channels[i].proxyAuthenticator.setUser(d->networkProxy.user());
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d->channels[i].proxyAuthenticator.setPassword(d->networkProxy.password());
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}
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@ -1363,7 +1367,7 @@ QNetworkProxy QHttpNetworkConnection::cacheProxy() const
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void QHttpNetworkConnection::setTransparentProxy(const QNetworkProxy &networkProxy)
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{
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Q_D(QHttpNetworkConnection);
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for (int i = 0; i < d->channelCount; ++i)
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for (int i = 0; i < d->activeChannelCount; ++i)
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d->channels[i].setProxy(networkProxy);
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}
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@ -1395,7 +1399,7 @@ void QHttpNetworkConnection::setSslConfiguration(const QSslConfiguration &config
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return;
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// set the config on all channels
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for (int i = 0; i < d->channelCount; ++i)
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for (int i = 0; i < d->activeChannelCount; ++i)
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d->channels[i].setSslConfiguration(config);
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}
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@ -1418,7 +1422,7 @@ void QHttpNetworkConnection::ignoreSslErrors(int channel)
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return;
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if (channel == -1) { // ignore for all channels
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for (int i = 0; i < d->channelCount; ++i) {
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for (int i = 0; i < d->activeChannelCount; ++i) {
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d->channels[i].ignoreSslErrors();
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}
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@ -1434,7 +1438,7 @@ void QHttpNetworkConnection::ignoreSslErrors(const QList<QSslError> &errors, int
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return;
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if (channel == -1) { // ignore for all channels
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for (int i = 0; i < d->channelCount; ++i) {
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for (int i = 0; i < d->activeChannelCount; ++i) {
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d->channels[i].ignoreSslErrors(errors);
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}
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@ -243,6 +243,9 @@ public:
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bool encrypt;
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bool delayIpv4;
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// Number of channels we are trying to use at the moment:
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int activeChannelCount;
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// The total number of channels we reserved:
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const int channelCount;
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QTimer delayedConnectionTimer;
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QHttpNetworkConnectionChannel *channels; // parallel connections to the server
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@ -1082,12 +1082,36 @@ void QHttpNetworkConnectionChannel::_q_encrypted()
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}
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}
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Q_FALLTHROUGH();
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case QSslConfiguration::NextProtocolNegotiationNone:
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case QSslConfiguration::NextProtocolNegotiationNone: {
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protocolHandler.reset(new QHttpProtocolHandler(this));
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QList<QByteArray> protocols = sslConfiguration.allowedNextProtocols();
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const int nProtocols = protocols.size();
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// Clear the protocol that we failed to negotiate, so we do not try
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// it again on other channels that our connection can create/open.
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if (connection->connectionType() == QHttpNetworkConnection::ConnectionTypeHTTP2)
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protocols.removeAll(QSslConfiguration::ALPNProtocolHTTP2);
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else if (connection->connectionType() == QHttpNetworkConnection::ConnectionTypeSPDY)
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protocols.removeAll(QSslConfiguration::NextProtocolSpdy3_0);
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if (nProtocols > protocols.size()) {
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sslConfiguration.setAllowedNextProtocols(protocols);
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const int channelCount = connection->d_func()->channelCount;
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for (int i = 0; i < channelCount; ++i)
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connection->d_func()->channels[i].setSslConfiguration(sslConfiguration);
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}
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connection->setConnectionType(QHttpNetworkConnection::ConnectionTypeHTTP);
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// re-queue requests from SPDY queue to HTTP queue, if any
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requeueSpdyRequests();
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// We use only one channel for SPDY or HTTP/2, but normally six for
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// HTTP/1.1 - let's restore this number to the reserved number of
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// channels:
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if (connection->d_func()->activeChannelCount < connection->d_func()->channelCount) {
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connection->d_func()->activeChannelCount = connection->d_func()->channelCount;
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// re-queue requests from SPDY queue to HTTP queue, if any
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requeueSpdyRequests();
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}
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break;
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}
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default:
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emitFinishedWithError(QNetworkReply::SslHandshakeFailedError,
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"detected unknown Next Protocol Negotiation protocol");
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