Fix documentation of the new connect functions.
Make sure that qdoc can find the same function signature in the header than in the \fn tags in qobject.cpp Change-Id: Iccf2ba4e8f6384e9c3bfc878a446120f03e8a813 Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
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@ -198,6 +198,10 @@ public:
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inline QMetaObject::Connection connect(const QObject *sender, const char *signal,
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const char *member, Qt::ConnectionType type = Qt::AutoConnection) const;
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#ifdef Q_QDOC
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QMetaObject::Connection QObject::connect(const QObject *sender, (T::*signal)(...), const QObject *receiver, (T::*method)(...), Qt::ConnectionType type)
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QMetaObject::Connection QObject::connect(const QObject *sender, (T::*signal)(...), Functor functor)
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#else
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//Connect a signal to a pointer to qobject member function
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template <typename Func1, typename Func2>
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static inline QMetaObject::Connection connect(const typename QtPrivate::FunctionPointer<Func1>::Object *sender, Func1 signal,
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@ -261,6 +265,7 @@ public:
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new QFunctorSlotObject<Func2, SignalType::ArgumentCount, typename SignalType::Arguments, typename SignalType::ReturnType>(slot),
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Qt::DirectConnection, 0, &SignalType::Object::staticMetaObject);
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}
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#endif //Q_QDOC
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static bool disconnect(const QObject *sender, const char *signal,
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const QObject *receiver, const char *member);
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@ -273,6 +278,9 @@ public:
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{ return disconnect(this, 0, receiver, member); }
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static bool disconnect(const QMetaObject::Connection &);
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#ifdef Q_QDOC
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bool QObject::disconnect(const QObject *sender, (T::*signal)(...), const Qbject *receiver, (T::*method)(...))
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#else
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template <typename Func1, typename Func2>
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static inline bool disconnect(const typename QtPrivate::FunctionPointer<Func1>::Object *sender, Func1 signal,
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const typename QtPrivate::FunctionPointer<Func2>::Object *receiver, Func2 slot)
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@ -300,6 +308,7 @@ public:
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return disconnectImpl(sender, reinterpret_cast<void **>(&signal), receiver, zero,
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&SignalType::Object::staticMetaObject);
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}
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#endif //Q_QDOC
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void dumpObjectTree();
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