Fix internalFormat in QOpenGLTexture for ES2
Task-number: QTBUG-39856 Change-Id: I005f05c26efb4c81dd017cd4b0f16f6dac3f679e Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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@ -2664,7 +2664,16 @@ void QOpenGLTexture::setData(PixelFormat sourceFormat, PixelType sourceType,
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*/
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void QOpenGLTexture::setData(const QImage& image, MipMapGeneration genMipMaps)
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{
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setFormat(QOpenGLTexture::RGBA8_UNorm);
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QOpenGLContext *context = QOpenGLContext::currentContext();
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if (!context) {
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qWarning("QOpenGLTexture::setData() requires a valid current context");
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return;
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}
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if (context->isOpenGLES() && context->format().majorVersion() < 3)
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setFormat(QOpenGLTexture::RGBAFormat);
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else
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setFormat(QOpenGLTexture::RGBA8_UNorm);
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setSize(image.width(), image.height());
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setMipLevels(genMipMaps == GenerateMipMaps ? maximumMipLevels() : 1);
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allocateStorage();
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