Correctly set simulator_and_device in ios builds
A small logic error that sneaked in during the porting of configure. We actually want simulator_and_device to be set if input.sdk is empty, not the other way round. Change-Id: I8f729fbc48617618f981c70887bd4400e0b2a0c3 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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@ -1012,7 +1012,7 @@
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},
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"simulator_and_device": {
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"description": "Build for both simulator and device",
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"condition": "config.ios && input.sdk != ''",
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"condition": "config.ios && input.sdk == ''",
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"output": [ "publicQtConfig" ]
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},
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"build_all": {
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