Fix doc errors in QScreen.

- Ensure all args are documented
- Remove signals from \sa tag
- Ensure return values are documented

Change-Id: I1db111d082ee47f046598695bc3fa53d67798333
Reviewed-by: aavit <qt_aavit@ovi.com>
This commit is contained in:
Jason Barron 2012-08-31 09:53:39 +02:00 committed by Qt by Nokia
parent 952ea029f4
commit 931c329153

View File

@ -345,8 +345,8 @@ QRect QScreen::availableVirtualGeometry() const
For example, to receive orientation() updates and thus have
orientationChanged() signals being emitted for LandscapeOrientation and
InvertedLandscapeOrientation, call setOrientationUpdateMask() with the
argument Qt::LandscapeOrientation | Qt::InvertedLandscapeOrientation.
InvertedLandscapeOrientation, call setOrientationUpdateMask() with
\a{mask} set to Qt::LandscapeOrientation | Qt::InvertedLandscapeOrientation.
The default, 0, means no orientationChanged() signals are fired.
*/
@ -384,7 +384,7 @@ Qt::ScreenOrientations QScreen::orientationUpdateMask() const
Qt::PrimaryOrientation is never returned.
\sa primaryOrientation(), orientationChanged()
\sa primaryOrientation()
*/
Qt::ScreenOrientation QScreen::orientation() const
{
@ -409,8 +409,6 @@ qreal QScreen::refreshRate() const
The primary screen orientation is Qt::LandscapeOrientation
if the screen geometry's width is greater than or equal to its
height, or Qt::PortraitOrientation otherwise.
\sa primaryOrientationChanged()
*/
Qt::ScreenOrientation QScreen::primaryOrientation() const
{
@ -510,8 +508,8 @@ QTransform QScreen::transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientat
/*!
Maps the rect between two screen orientations.
This will flip the x and y dimensions of the rectangle if orientation \a is
Qt::PortraitOrientation or Qt::InvertedPortraitOrientation and orientation \b is
This will flip the x and y dimensions of the rectangle \a{rect} if the orientation \a{a} is
Qt::PortraitOrientation or Qt::InvertedPortraitOrientation and orientation \a{b} is
Qt::LandscapeOrientation or Qt::InvertedLandscapeOrientation, or vice versa.
Qt::PrimaryOrientation is interpreted as the screen's primaryOrientation().
@ -537,8 +535,8 @@ QRect QScreen::mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, cons
}
/*!
Convenience function to check if a screen orientation is either portrait
or inverted portrait.
Convenience function that returns true if \a o is either portrait or inverted portrait;
otherwise returns false.
Qt::PrimaryOrientation is interpreted as the screen's primaryOrientation().
*/
@ -549,8 +547,8 @@ bool QScreen::isPortrait(Qt::ScreenOrientation o) const
}
/*!
Convenience function to check if a screen orientation is either landscape
or inverted landscape.
Convenience function that returns true if \a o is either landscape or inverted landscape;
otherwise returns false.
Qt::PrimaryOrientation is interpreted as the screen's primaryOrientation().
*/
@ -561,7 +559,7 @@ bool QScreen::isLandscape(Qt::ScreenOrientation o) const
}
/*!
\fn QScreen::orientationChanged(Qt::ScreenOrientation orientation)
\fn void QScreen::orientationChanged(Qt::ScreenOrientation orientation)
This signal is emitted when the orientation of the screen
changes.
@ -570,7 +568,7 @@ bool QScreen::isLandscape(Qt::ScreenOrientation o) const
*/
/*!
\fn QScreen::primaryOrientationChanged(Qt::ScreenOrientation orientation)
\fn void QScreen::primaryOrientationChanged(Qt::ScreenOrientation orientation)
This signal is emitted when the primary orientation of the screen
changes.
@ -619,14 +617,14 @@ void QScreenPrivate::updatePrimaryOrientation()
safe. This depends on the underlying window system.
*/
QPixmap QScreen::grabWindow(WId window, int x, int y, int w, int h)
QPixmap QScreen::grabWindow(WId window, int x, int y, int width, int height)
{
const QPlatformScreen *platformScreen = handle();
if (!platformScreen) {
qWarning("%s invoked with handle==0", Q_FUNC_INFO);
return QPixmap();
}
return platformScreen->grabWindow(window, x, y, w, h);
return platformScreen->grabWindow(window, x, y, width, height);
}
QT_END_NAMESPACE