Fix compilation with icc, converting between egl's and gl's Error types

Each has two constructors from the other, one copying the other
moving; and this leads to an ambiguous overload when converting
Texture::onDestroy()'s gl::error to the egl::Error that
gl::Context::onDestroy() returns.  Passing the value through a
temporary prevents the move-constructor from being attempted and saves
the day.  Thanks to Ville Voutilainen for suggesting the fix.

Fixes: QTBUG-73698
Change-Id: I628173399a73cee2e253201bc3e8d3e6477a2fbf
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
This commit is contained in:
Yuhang Zhao 2019-02-13 23:26:55 +08:00
parent 1366c4f046
commit 93a78799c3
5 changed files with 104 additions and 6 deletions

View File

@ -451,7 +451,8 @@ egl::Error Context::onDestroy(const egl::Display *display)
for (auto &zeroTexture : mZeroTextures)
{
ANGLE_TRY(zeroTexture.second->onDestroy(this));
auto result = zeroTexture.second->onDestroy(this);
ANGLE_TRY(egl::Error(result));
zeroTexture.second.set(this, nullptr);
}
mZeroTextures.clear();

View File

@ -192,8 +192,9 @@ Error Stream::consumerAcquire(const gl::Context *context)
{
if (mPlanes[i].texture != nullptr)
{
ANGLE_TRY(mPlanes[i].texture->acquireImageFromStream(
context, mProducerImplementation->getGLFrameDescription(i)));
auto result = mPlanes[i].texture->acquireImageFromStream(
context, mProducerImplementation->getGLFrameDescription(i));
ANGLE_TRY(Error(result));
}
}
@ -213,7 +214,8 @@ Error Stream::consumerRelease(const gl::Context *context)
{
if (mPlanes[i].texture != nullptr)
{
ANGLE_TRY(mPlanes[i].texture->releaseImageFromStream(context));
auto result = mPlanes[i].texture->releaseImageFromStream(context);
ANGLE_TRY(Error(result));
}
}

View File

@ -550,7 +550,8 @@ Error Texture::onDestroy(const Context *context)
{
if (mBoundSurface)
{
ANGLE_TRY(mBoundSurface->releaseTexImage(context, EGL_BACK_BUFFER));
auto result = mBoundSurface->releaseTexImage(context, EGL_BACK_BUFFER);
ANGLE_TRY(Error(result));
mBoundSurface = nullptr;
}
if (mBoundStream)

View File

@ -376,7 +376,8 @@ egl::Error Renderer9::initializeDevice()
ASSERT(!mBlit);
mBlit = new Blit9(this);
ANGLE_TRY(mBlit->initialize());
auto result = mBlit->initialize();
ANGLE_TRY(egl::Error(result));
ASSERT(!mVertexDataManager && !mIndexDataManager);
mVertexDataManager = new VertexDataManager(this);

View File

@ -0,0 +1,93 @@
From 2d8118620d4871f74a3ddca233529ff540384477 Mon Sep 17 00:00:00 2001
From: Yuhang Zhao <2546789017@qq.com>
Date: Wed, 13 Feb 2019 23:26:55 +0800
Subject: [PATCH] Fix compilation with icc, converting between egl's and gl's
Error types
Each has two constructors from the other, one copying the other
moving; and this leads to an ambiguous overload when converting
Texture::onDestroy()'s gl::error to the egl::Error that
gl::Context::onDestroy() returns. Passing the value through a
temporary prevents the move-constructor from being attempted and saves
the day. Thanks to Ville Voutilainen for suggesting the fix.
Fixes: QTBUG-73698
Change-Id: I628173399a73cee2e253201bc3e8d3e6477a2fbf
---
src/3rdparty/angle/src/libANGLE/Context.cpp | 3 ++-
src/3rdparty/angle/src/libANGLE/Stream.cpp | 8 +++++---
src/3rdparty/angle/src/libANGLE/Texture.cpp | 3 ++-
.../angle/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp | 3 ++-
4 files changed, 11 insertions(+), 6 deletions(-)
diff --git a/src/3rdparty/angle/src/libANGLE/Context.cpp b/src/3rdparty/angle/src/libANGLE/Context.cpp
index f638beda58..84f7936feb 100644
--- a/src/3rdparty/angle/src/libANGLE/Context.cpp
+++ b/src/3rdparty/angle/src/libANGLE/Context.cpp
@@ -451,7 +451,8 @@ egl::Error Context::onDestroy(const egl::Display *display)
for (auto &zeroTexture : mZeroTextures)
{
- ANGLE_TRY(zeroTexture.second->onDestroy(this));
+ auto result = zeroTexture.second->onDestroy(this);
+ ANGLE_TRY(egl::Error(result));
zeroTexture.second.set(this, nullptr);
}
mZeroTextures.clear();
diff --git a/src/3rdparty/angle/src/libANGLE/Stream.cpp b/src/3rdparty/angle/src/libANGLE/Stream.cpp
index 68279976b7..e384c7d486 100644
--- a/src/3rdparty/angle/src/libANGLE/Stream.cpp
+++ b/src/3rdparty/angle/src/libANGLE/Stream.cpp
@@ -192,8 +192,9 @@ Error Stream::consumerAcquire(const gl::Context *context)
{
if (mPlanes[i].texture != nullptr)
{
- ANGLE_TRY(mPlanes[i].texture->acquireImageFromStream(
- context, mProducerImplementation->getGLFrameDescription(i)));
+ auto result = mPlanes[i].texture->acquireImageFromStream(
+ context, mProducerImplementation->getGLFrameDescription(i));
+ ANGLE_TRY(Error(result));
}
}
@@ -213,7 +214,8 @@ Error Stream::consumerRelease(const gl::Context *context)
{
if (mPlanes[i].texture != nullptr)
{
- ANGLE_TRY(mPlanes[i].texture->releaseImageFromStream(context));
+ auto result = mPlanes[i].texture->releaseImageFromStream(context);
+ ANGLE_TRY(Error(result));
}
}
diff --git a/src/3rdparty/angle/src/libANGLE/Texture.cpp b/src/3rdparty/angle/src/libANGLE/Texture.cpp
index da92e65916..7447604fe6 100644
--- a/src/3rdparty/angle/src/libANGLE/Texture.cpp
+++ b/src/3rdparty/angle/src/libANGLE/Texture.cpp
@@ -550,7 +550,8 @@ Error Texture::onDestroy(const Context *context)
{
if (mBoundSurface)
{
- ANGLE_TRY(mBoundSurface->releaseTexImage(context, EGL_BACK_BUFFER));
+ auto result = mBoundSurface->releaseTexImage(context, EGL_BACK_BUFFER);
+ ANGLE_TRY(Error(result));
mBoundSurface = nullptr;
}
if (mBoundStream)
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp
index 75c6298868..b583273641 100644
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp
+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp
@@ -376,7 +376,8 @@ egl::Error Renderer9::initializeDevice()
ASSERT(!mBlit);
mBlit = new Blit9(this);
- ANGLE_TRY(mBlit->initialize());
+ auto result = mBlit->initialize();
+ ANGLE_TRY(egl::Error(result));
ASSERT(!mVertexDataManager && !mIndexDataManager);
mVertexDataManager = new VertexDataManager(this);
--
2.20.1.windows.1