linuxfb: Add m prefix to all member variables
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Thomas Senyk <thomas.senyk@nokia.com> Change-Id: Id1eb31ff15713c4ce3659f71d23a18ecf42f6bd3 Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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@ -48,7 +48,7 @@
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QT_BEGIN_NAMESPACE
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QFbScreen::QFbScreen() : mCursor(0), mGeometry(), mDepth(16), mFormat(QImage::Format_RGB16), mScreenImage(0), mCompositePainter(0), isUpToDate(false)
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QFbScreen::QFbScreen() : mCursor(0), mGeometry(), mDepth(16), mFormat(QImage::Format_RGB16), mScreenImage(0), mCompositePainter(0), mIsUpToDate(false)
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{
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}
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@ -62,41 +62,41 @@ void QFbScreen::initializeCompositor()
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{
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mScreenImage = new QImage(mGeometry.size(), mFormat);
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redrawTimer.setSingleShot(true);
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redrawTimer.setInterval(0);
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connect(&redrawTimer, SIGNAL(timeout()), this, SLOT(doRedraw()));
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mRedrawTimer.setSingleShot(true);
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mRedrawTimer.setInterval(0);
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connect(&mRedrawTimer, SIGNAL(timeout()), this, SLOT(doRedraw()));
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}
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void QFbScreen::addWindow(QFbWindow *window)
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{
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windowStack.prepend(window);
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mWindowStack.prepend(window);
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invalidateRectCache();
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setDirty(window->geometry());
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}
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void QFbScreen::removeWindow(QFbWindow *window)
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{
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windowStack.removeOne(window);
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mWindowStack.removeOne(window);
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invalidateRectCache();
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setDirty(window->geometry());
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}
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void QFbScreen::raise(QFbWindow *window)
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{
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int index = windowStack.indexOf(window);
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int index = mWindowStack.indexOf(window);
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if (index <= 0)
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return;
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windowStack.move(index, 0);
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mWindowStack.move(index, 0);
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invalidateRectCache();
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setDirty(window->geometry());
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}
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void QFbScreen::lower(QFbWindow *window)
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{
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int index = windowStack.indexOf(window);
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if (index == -1 || index == (windowStack.size() - 1))
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int index = mWindowStack.indexOf(window);
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if (index == -1 || index == (mWindowStack.size() - 1))
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return;
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windowStack.move(index, windowStack.size() - 1);
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mWindowStack.move(index, mWindowStack.size() - 1);
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invalidateRectCache();
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setDirty(window->geometry());
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}
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@ -105,11 +105,11 @@ QWindow *QFbScreen::topLevelAt(const QPoint & p) const
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{
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Q_UNUSED(p);
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#if 0
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for (int i = 0; i < windowStack.size(); i++) {
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if (windowStack[i]->geometry().contains(p, false) &&
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windowStack[i]->visible() &&
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!windowStack[i]->widget()->isMinimized()) {
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return windowStack[i]->widget();
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for (int i = 0; i < mWindowStack.size(); i++) {
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if (mWindowStack[i]->geometry().contains(p, false) &&
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mWindowStack[i]->visible() &&
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!mWindowStack[i]->widget()->isMinimized()) {
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return mWindowStack[i]->widget();
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}
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}
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#endif
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@ -120,41 +120,41 @@ void QFbScreen::setDirty(const QRect &rect)
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{
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QRect intersection = rect.intersected(mGeometry);
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QPoint screenOffset = mGeometry.topLeft();
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repaintRegion += intersection.translated(-screenOffset); // global to local translation
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if (!redrawTimer.isActive()) {
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redrawTimer.start();
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mRepaintRegion += intersection.translated(-screenOffset); // global to local translation
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if (!mRedrawTimer.isActive()) {
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mRedrawTimer.start();
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}
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}
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void QFbScreen::generateRects()
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{
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cachedRects.clear();
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mCachedRects.clear();
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QPoint screenOffset = mGeometry.topLeft();
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QRegion remainingScreen(mGeometry.translated(-screenOffset)); // global to local translation
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for (int i = 0; i < windowStack.length(); i++) {
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for (int i = 0; i < mWindowStack.length(); i++) {
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if (remainingScreen.isEmpty())
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break;
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#if 0
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if (!windowStack[i]->isVisible())
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if (!mWindowStack[i]->isVisible())
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continue;
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if (windowStack[i]->isMinimized())
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if (mWindowStack[i]->isMinimized())
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continue;
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if (!windowStack[i]->testAttribute(Qt::WA_TranslucentBackground)) {
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QRect localGeometry = windowStack.at(i)->geometry().translated(-screenOffset); // global to local translation
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if (!mWindowStack[i]->testAttribute(Qt::WA_TranslucentBackground)) {
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QRect localGeometry = mWindowStack.at(i)->geometry().translated(-screenOffset); // global to local translation
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remainingScreen -= localGeometry;
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QRegion windowRegion(localGeometry);
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windowRegion -= remainingScreen;
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foreach (QRect rect, windowRegion.rects()) {
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cachedRects += QPair<QRect, int>(rect, i);
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mCachedRects += QPair<QRect, int>(rect, i);
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}
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}
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#endif
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}
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foreach (QRect rect, remainingScreen.rects())
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cachedRects += QPair<QRect, int>(rect, -1);
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isUpToDate = true;
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mCachedRects += QPair<QRect, int>(rect, -1);
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mIsUpToDate = true;
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return;
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}
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@ -165,25 +165,25 @@ QRegion QFbScreen::doRedraw()
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QRegion touchedRegion;
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if (mCursor && mCursor->isDirty() && mCursor->isOnScreen()) {
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QRect lastCursor = mCursor->dirtyRect();
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repaintRegion += lastCursor;
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mRepaintRegion += lastCursor;
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}
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if (repaintRegion.isEmpty() && (!mCursor || !mCursor->isDirty())) {
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if (mRepaintRegion.isEmpty() && (!mCursor || !mCursor->isDirty())) {
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return touchedRegion;
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}
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QVector<QRect> rects = repaintRegion.rects();
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QVector<QRect> rects = mRepaintRegion.rects();
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if (!isUpToDate)
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if (!mIsUpToDate)
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generateRects();
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if (!mCompositePainter)
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mCompositePainter = new QPainter(mScreenImage);
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for (int rectIndex = 0; rectIndex < repaintRegion.rectCount(); rectIndex++) {
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for (int rectIndex = 0; rectIndex < mRepaintRegion.rectCount(); rectIndex++) {
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QRegion rectRegion = rects[rectIndex];
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for (int i = 0; i < cachedRects.length(); i++) {
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QRect screenSubRect = cachedRects[i].first;
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int layer = cachedRects[i].second;
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for (int i = 0; i < mCachedRects.length(); i++) {
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QRect screenSubRect = mCachedRects[i].first;
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int layer = mCachedRects[i].second;
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QRegion intersect = rectRegion.intersected(screenSubRect);
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if (intersect.isEmpty())
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@ -197,18 +197,18 @@ QRegion QFbScreen::doRedraw()
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if (layer == -1) {
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mCompositePainter->fillRect(rect, Qt::black);
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firstLayer = false;
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layer = windowStack.size() - 1;
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layer = mWindowStack.size() - 1;
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}
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for (int layerIndex = layer; layerIndex != -1; layerIndex--) {
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if (!windowStack[layerIndex]->isVisible())
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if (!mWindowStack[layerIndex]->isVisible())
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continue;
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// if (windowStack[layerIndex]->isMinimized())
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// if (mWindowStack[layerIndex]->isMinimized())
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// continue;
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QRect windowRect = windowStack[layerIndex]->geometry().translated(-screenOffset);
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QRect windowRect = mWindowStack[layerIndex]->geometry().translated(-screenOffset);
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QRect windowIntersect = rect.translated(-windowRect.left(),
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-windowRect.top());
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mCompositePainter->drawImage(rect, windowStack[layerIndex]->backingStore()->image(),
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mCompositePainter->drawImage(rect, mWindowStack[layerIndex]->backingStore()->image(),
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windowIntersect);
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if (firstLayer) {
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firstLayer = false;
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@ -219,16 +219,16 @@ QRegion QFbScreen::doRedraw()
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}
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QRect cursorRect;
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if (mCursor && (mCursor->isDirty() || repaintRegion.intersects(mCursor->lastPainted()))) {
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if (mCursor && (mCursor->isDirty() || mRepaintRegion.intersects(mCursor->lastPainted()))) {
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cursorRect = mCursor->drawCursor(*mCompositePainter);
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touchedRegion += cursorRect;
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}
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touchedRegion += repaintRegion;
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repaintRegion = QRegion();
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touchedRegion += mRepaintRegion;
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mRepaintRegion = QRegion();
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// qDebug() << "QFbScreen::doRedraw" << windowStack.size() << mScreenImage->size() << touchedRegion;
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// qDebug() << "QFbScreen::doRedraw" << mWindowStack.size() << mScreenImage->size() << touchedRegion;
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return touchedRegion;
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@ -79,9 +79,9 @@ protected slots:
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protected:
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void initializeCompositor();
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QList<QFbWindow *> windowStack;
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QRegion repaintRegion;
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QTimer redrawTimer;
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QList<QFbWindow *> mWindowStack;
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QRegion mRepaintRegion;
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QTimer mRedrawTimer;
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QFbCursor *mCursor;
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QRect mGeometry;
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@ -91,14 +91,14 @@ protected:
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QImage *mScreenImage;
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private:
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void invalidateRectCache() { isUpToDate = false; }
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void invalidateRectCache() { mIsUpToDate = false; }
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void generateRects();
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QPainter *mCompositePainter;
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QList<QPair<QRect, int> > cachedRects;
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QList<QPair<QRect, int> > mCachedRects;
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friend class QFbWindow;
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bool isUpToDate;
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bool mIsUpToDate;
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};
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QT_END_NAMESPACE
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@ -47,10 +47,10 @@
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QT_BEGIN_NAMESPACE
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QFbWindow::QFbWindow(QWindow *window)
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: QPlatformWindow(window), mBackingStore(0), visibleFlag(false)
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: QPlatformWindow(window), mBackingStore(0), mVisible(false)
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{
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static QAtomicInt winIdGenerator(1);
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windowId = winIdGenerator.fetchAndAddRelaxed(1);
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mWindowId = winIdGenerator.fetchAndAddRelaxed(1);
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platformScreen()->addWindow(this);
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}
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@ -68,7 +68,7 @@ QFbScreen *QFbWindow::platformScreen() const
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void QFbWindow::setGeometry(const QRect &rect)
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{
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// store previous geometry for screen update
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oldGeometry = geometry();
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mOldGeometry = geometry();
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platformScreen()->invalidateRectCache();
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//### QWindowSystemInterface::handleGeometryChange(window(), rect);
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@ -78,21 +78,21 @@ void QFbWindow::setGeometry(const QRect &rect)
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void QFbWindow::setVisible(bool visible)
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{
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visibleFlag = visible;
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mVisible = visible;
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platformScreen()->invalidateRectCache();
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platformScreen()->setDirty(geometry());
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}
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Qt::WindowFlags QFbWindow::setWindowFlags(Qt::WindowFlags type)
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Qt::WindowFlags QFbWindow::setWindowFlags(Qt::WindowFlags flags)
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{
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flags = type;
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mWindowFlags = flags;
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platformScreen()->invalidateRectCache();
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return flags;
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return mWindowFlags;
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}
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Qt::WindowFlags QFbWindow::windowFlags() const
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{
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return flags;
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return mWindowFlags;
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}
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void QFbWindow::raise()
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@ -114,11 +114,11 @@ void QFbWindow::repaint(const QRegion ®ion)
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currentGeometry.top() + dirtyClient.top(),
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dirtyClient.width(),
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dirtyClient.height());
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QRect oldGeometryLocal = oldGeometry;
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oldGeometry = currentGeometry;
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QRect mOldGeometryLocal = mOldGeometry;
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mOldGeometry = currentGeometry;
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// If this is a move, redraw the previous location
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if (oldGeometryLocal != currentGeometry)
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platformScreen()->setDirty(oldGeometryLocal);
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if (mOldGeometryLocal != currentGeometry)
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platformScreen()->setDirty(mOldGeometryLocal);
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platformScreen()->setDirty(dirtyRegion);
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}
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@ -56,7 +56,7 @@ public:
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~QFbWindow();
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virtual void setVisible(bool visible);
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virtual bool isVisible() { return visibleFlag; }
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virtual bool isVisible() { return mVisible; }
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virtual void raise();
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virtual void lower();
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@ -66,7 +66,7 @@ public:
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virtual Qt::WindowFlags setWindowFlags(Qt::WindowFlags type);
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virtual Qt::WindowFlags windowFlags() const;
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WId winId() const { return windowId; }
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WId winId() const { return mWindowId; }
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void setBackingStore(QFbBackingStore *store) { mBackingStore = store; }
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QFbBackingStore *backingStore() const { return mBackingStore; }
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@ -79,11 +79,11 @@ protected:
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friend class QFbScreen;
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QFbBackingStore *mBackingStore;
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QRect oldGeometry;
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bool visibleFlag;
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Qt::WindowFlags flags;
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QRect mOldGeometry;
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bool mVisible;
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Qt::WindowFlags mWindowFlags;
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WId windowId;
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WId mWindowId;
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};
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QT_END_NAMESPACE
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