Improve OpenGL docs
* Mark all Open GL classes with \inmodule QtOpenGL. Otherwise, they weren't listed in the list of classes. * Remove a reference to Motif Change-Id: I75680712b212cf46b869014d3678b56d022c6323 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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@ -37,7 +37,7 @@
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OpenGL is a standard API for rendering 3D graphics. OpenGL only
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deals with 3D rendering and provides little or no support for GUI
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programming issues. The user interface for an OpenGL application
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must be created with another toolkit, such as Motif on the X
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must be created with another toolkit, such as Cocoa on the Mac OS X
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platform, Microsoft Foundation Classes (MFC) under Windows, or Qt
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on both platforms.
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@ -162,6 +162,8 @@ QGLSignalProxy *QGLSignalProxy::instance()
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/*!
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\class QGLFormat
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\inmodule QtOpenGL
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\brief The QGLFormat class specifies the display format of an OpenGL
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rendering context.
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@ -1809,6 +1811,8 @@ struct DDSFormat {
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/*!
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\class QGLContext
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\inmodule QtOpenGL
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\brief The QGLContext class encapsulates an OpenGL rendering context.
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\ingroup painting-3D
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@ -3234,11 +3238,12 @@ void QGLContextPrivate::setCurrentContext(QGLContext *context)
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/*!
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\class QGLWidget
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\inmodule QtOpenGL
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\brief The QGLWidget class is a widget for rendering OpenGL graphics.
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\ingroup painting-3D
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QGLWidget provides functionality for displaying OpenGL graphics
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integrated into a Qt application. It is very simple to use. You
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inherit from it and use the subclass like any other QWidget,
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@ -49,6 +49,7 @@ QT_BEGIN_NAMESPACE
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/*!
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\class QGLBuffer
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\inmodule QtOpenGL
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\brief The QGLBuffer class provides functions for creating and managing GL buffer objects.
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\since 4.7
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\obsolete
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@ -104,6 +104,7 @@ extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
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/*!
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\class QGLFramebufferObjectFormat
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\inmodule QtOpenGL
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\brief The QGLFramebufferObjectFormat class specifies the format of an OpenGL
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framebuffer object.
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@ -698,6 +699,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
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/*!
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\class QGLFramebufferObject
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\inmodule QtOpenGL
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\brief The QGLFramebufferObject class encapsulates an OpenGL framebuffer object.
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\since 4.2
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@ -47,6 +47,7 @@ QT_BEGIN_NAMESPACE
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/*!
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\class QGLFunctions
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\inmodule QtOpenGL
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\brief The QGLFunctions class provides cross-platform access to the OpenGL/ES 2.0 API.
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\since 4.8
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\obsolete
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@ -41,6 +41,7 @@
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/*!
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\class QGLPixelBuffer
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\inmodule QtOpenGL
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\brief The QGLPixelBuffer class encapsulates an OpenGL pbuffer.
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\since 4.1
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\obsolete
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@ -52,6 +52,7 @@ QT_BEGIN_NAMESPACE
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/*!
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\class QGLShaderProgram
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\inmodule QtOpenGL
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\brief The QGLShaderProgram class allows OpenGL shader programs to be linked and used.
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\since 4.6
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\obsolete
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@ -125,6 +126,7 @@ QT_BEGIN_NAMESPACE
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/*!
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\class QGLShader
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\inmodule QtOpenGL
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\brief The QGLShader class allows OpenGL shaders to be compiled.
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\since 4.6
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\obsolete
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@ -51,6 +51,7 @@ QT_BEGIN_NAMESPACE
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/*#
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\class QGraphicsShaderEffect
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\inmodule QtOpenGL
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\brief The QGraphicsShaderEffect class is the base class for creating
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custom GLSL shader effects in a QGraphicsScene.
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\since 4.6
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