wasm: disable threaded rendering
Enabling makes QtQuick to attempt to access window.devicePixelRatio [via QWasmWindow::devicePixelRatio()] from a web worker. Change-Id: I957df29060c7eb8c47d02bc67c8c5c2219b570f4 Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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@ -116,7 +116,7 @@ bool QWasmIntegration::hasCapability(QPlatformIntegration::Capability cap) const
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switch (cap) {
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switch (cap) {
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case ThreadedPixmaps: return true;
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case ThreadedPixmaps: return true;
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case OpenGL: return true;
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case OpenGL: return true;
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case ThreadedOpenGL: return true;
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case ThreadedOpenGL: return false;
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case RasterGLSurface: return false; // to enable this you need to fix qopenglwidget and quickwidget for wasm
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case RasterGLSurface: return false; // to enable this you need to fix qopenglwidget and quickwidget for wasm
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case MultipleWindows: return true;
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case MultipleWindows: return true;
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case WindowManagement: return true;
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case WindowManagement: return true;
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