QMenu: Fix size on high DPI + multi screen
When calculating item sizes (used for menu size) the styles consider the widget screen. This widget screen could be a wrong default or an obsolete value. This patch ensures the screen is correct set on popup. [ChangeLog][QtWidgets][QMenu] Fixed menu size issue when using high DPI on multi-screen system. Task-number: QTBUG-59794 Change-Id: I84461441d5d33cb8dc04ab1acb9630fbfc8c5514 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Morten Kristensen <msk@nullpointer.dk> Reviewed-by: Per Liboriussen <liborius@chelys.dk> Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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@ -849,6 +849,24 @@ void QMenuPrivate::_q_overrideMenuActionDestroyed()
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menuAction=defaultMenuAction;
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}
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void QMenuPrivate::adjustMenuScreen(const QPoint &p)
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{
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Q_Q(QMenu);
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// The windowHandle must point to the screen where the menu will be shown.
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// The (item) size calculations depend on the menu screen,
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// so a wrong screen would often cause wrong sizes (on high DPI)
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const QScreen *primaryScreen = QApplication::primaryScreen();
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const QScreen *currentScreen = q->windowHandle() ? q->windowHandle()->screen() : primaryScreen;
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const int screenNumberForPoint = QApplication::desktop()->screenNumber(p);
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QScreen *actualScreen = QGuiApplication::screens().at(screenNumberForPoint);
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if (actualScreen && currentScreen != actualScreen) {
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if (!q->windowHandle()) // Try to create a window handle if not created.
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createWinId();
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if (q->windowHandle())
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q->windowHandle()->setScreen(actualScreen);
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itemsDirty = true;
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}
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}
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void QMenuPrivate::updateLayoutDirection()
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{
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@ -2313,6 +2331,7 @@ void QMenu::popup(const QPoint &p, QAction *atAction)
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d->motions = 0;
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d->doChildEffects = true;
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d->updateLayoutDirection();
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d->adjustMenuScreen(p);
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#if QT_CONFIG(menubar)
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// if this menu is part of a chain attached to a QMenuBar, set the
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@ -447,6 +447,7 @@ public:
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bool hasMouseMoved(const QPoint &globalPos);
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void adjustMenuScreen(const QPoint &p);
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void updateLayoutDirection();
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//menu fading/scrolling effects
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