Fix compiler warnings from deprecated QTouchEvent::touchPoints
Replace with QPointerEvent::points(). As a drive-by, turn QEventPoint copies into const references where possible. Change-Id: Ia5e0645493984fe9177dd3ca16afdb4d56e384ee Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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@ -5858,7 +5858,7 @@ void QGraphicsScenePrivate::touchEventHandler(QTouchEvent *sceneTouchEvent)
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typedef QPair<QEventPoint::States, QList<QEventPoint> > StatesAndTouchPoints;
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QHash<QGraphicsItem *, StatesAndTouchPoints> itemsNeedingEvents;
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const auto touchPoints = sceneTouchEvent->touchPoints();
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const auto &touchPoints = sceneTouchEvent->points();
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for (const auto &touchPoint : touchPoints) {
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// update state
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QGraphicsItem *item = nullptr;
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@ -5956,7 +5956,7 @@ void QGraphicsScenePrivate::touchEventHandler(QTouchEvent *sceneTouchEvent)
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bool res = sendTouchBeginEvent(item, &touchEvent) && touchEvent.isAccepted();
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if (!res) {
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// forget about these touch points, we didn't handle them
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const auto unhandledTouchPoints = touchEvent.touchPoints();
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const auto &unhandledTouchPoints = touchEvent.points();
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for (const auto &touchPoint : unhandledTouchPoints) {
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itemForTouchPointId.remove(touchPoint.id());
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sceneCurrentTouchPoints.remove(touchPoint.id());
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@ -5983,7 +5983,7 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
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if (focusOnTouch) {
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if (cachedItemsUnderMouse.isEmpty() || cachedItemsUnderMouse.constFirst() != origin) {
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const QEventPoint &firstTouchPoint = touchEvent->touchPoints().first();
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const QEventPoint &firstTouchPoint = touchEvent->points().first();
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cachedItemsUnderMouse = itemsAtPosition(firstTouchPoint.globalPosition().toPoint(),
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firstTouchPoint.scenePosition(),
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static_cast<QWidget *>(touchEvent->target()));
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@ -6026,7 +6026,7 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
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touchEvent->setAccepted(acceptTouchEvents);
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res = acceptTouchEvents && sendEvent(item, touchEvent);
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eventAccepted = touchEvent->isAccepted();
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if (itemForTouchPointId.value(touchEvent->touchPoints().first().id()) == 0) {
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if (itemForTouchPointId.value(touchEvent->points().first().id()) == 0) {
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// item was deleted
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item = nullptr;
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} else {
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@ -6035,7 +6035,7 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
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touchEvent->spont = false;
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if (res && eventAccepted) {
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// the first item to accept the TouchBegin gets an implicit grab.
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const auto touchPoints = touchEvent->touchPoints();
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const auto &touchPoints = touchEvent->points();
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for (const auto &touchPoint : touchPoints)
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itemForTouchPointId[touchPoint.id()] = item; // can be zero
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break;
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@ -203,7 +203,7 @@ QMacPanGestureRecognizer::recognize(QGesture *gesture, QObject *target, QEvent *
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switch (event->type()) {
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case QEvent::TouchBegin: {
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const QTouchEvent *ev = static_cast<const QTouchEvent*>(event);
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if (ev->touchPoints().size() == 1) {
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if (ev->points().size() == 1) {
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reset(gesture);
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_startPos = QCursor::pos();
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_target = target;
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@ -217,7 +217,7 @@ QMacPanGestureRecognizer::recognize(QGesture *gesture, QObject *target, QEvent *
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break;
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const QTouchEvent *ev = static_cast<const QTouchEvent*>(event);
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if (ev->touchPoints().size() == 1)
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if (ev->points().size() == 1)
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return QGestureRecognizer::FinishGesture;
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break;}
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case QEvent::TouchUpdate: {
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@ -225,7 +225,7 @@ QMacPanGestureRecognizer::recognize(QGesture *gesture, QObject *target, QEvent *
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break;
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const QTouchEvent *ev = static_cast<const QTouchEvent*>(event);
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if (ev->touchPoints().size() == 1) {
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if (ev->points().size() == 1) {
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if (_panTimer.isActive()) {
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// INVARIANT: Still in maybeGesture. Check if the user
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// moved his finger so much that it makes sense to cancel the pan:
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@ -90,9 +90,7 @@ QGestureRecognizer::Result QPanGestureRecognizer::recognize(QGesture *state,
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QGestureRecognizer::Result result = QGestureRecognizer::Ignore;
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switch (event->type()) {
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case QEvent::TouchBegin: {
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const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
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result = QGestureRecognizer::MayBeGesture;
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QEventPoint p = ev->touchPoints().at(0);
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d->lastOffset = d->offset = QPointF();
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d->pointCount = m_pointCount;
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break;
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@ -100,9 +98,9 @@ QGestureRecognizer::Result QPanGestureRecognizer::recognize(QGesture *state,
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case QEvent::TouchEnd: {
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if (q->state() != Qt::NoGesture) {
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const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
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if (ev->touchPoints().size() == d->pointCount) {
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if (ev->points().size() == d->pointCount) {
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d->lastOffset = d->offset;
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d->offset = panOffset(ev->touchPoints(), d->pointCount);
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d->offset = panOffset(ev->points(), d->pointCount);
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}
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result = QGestureRecognizer::FinishGesture;
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} else {
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@ -112,12 +110,12 @@ QGestureRecognizer::Result QPanGestureRecognizer::recognize(QGesture *state,
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}
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case QEvent::TouchUpdate: {
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const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
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if (ev->touchPoints().size() >= d->pointCount) {
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if (ev->points().size() >= d->pointCount) {
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d->lastOffset = d->offset;
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d->offset = panOffset(ev->touchPoints(), d->pointCount);
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d->offset = panOffset(ev->points(), d->pointCount);
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if (d->offset.x() > 10 || d->offset.y() > 10 ||
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d->offset.x() < -10 || d->offset.y() < -10) {
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q->setHotSpot(ev->touchPoints().first().globalPressPosition());
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q->setHotSpot(ev->points().first().globalPressPosition());
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result = QGestureRecognizer::TriggerGesture;
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} else {
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result = QGestureRecognizer::MayBeGesture;
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@ -184,9 +182,9 @@ QGestureRecognizer::Result QPinchGestureRecognizer::recognize(QGesture *state,
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case QEvent::TouchUpdate: {
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const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
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d->changeFlags = { };
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if (ev->touchPoints().size() == 2) {
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QEventPoint p1 = ev->touchPoints().at(0);
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QEventPoint p2 = ev->touchPoints().at(1);
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if (ev->points().size() == 2) {
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const QEventPoint &p1 = ev->points().at(0);
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const QEventPoint &p2 = ev->points().at(1);
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d->hotSpot = p1.globalPosition();
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d->isHotSpotSet = true;
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@ -313,11 +311,11 @@ QGestureRecognizer::Result QSwipeGestureRecognizer::recognize(QGesture *state,
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const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
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if (d->state == QSwipeGesturePrivate::NoGesture)
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result = QGestureRecognizer::CancelGesture;
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else if (ev->touchPoints().size() == 3) {
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else if (ev->points().size() == 3) {
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d->state = QSwipeGesturePrivate::ThreePointsReached;
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QEventPoint p1 = ev->touchPoints().at(0);
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QEventPoint p2 = ev->touchPoints().at(1);
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QEventPoint p3 = ev->touchPoints().at(2);
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const QEventPoint &p1 = ev->points().at(0);
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const QEventPoint &p2 = ev->points().at(1);
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const QEventPoint &p3 = ev->points().at(2);
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if (d->lastPositions[0].isNull()) {
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d->lastPositions[0] = p1.globalPressPosition().toPoint();
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@ -370,7 +368,7 @@ QGestureRecognizer::Result QSwipeGestureRecognizer::recognize(QGesture *state,
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else
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result = QGestureRecognizer::MayBeGesture;
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}
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} else if (ev->touchPoints().size() > 3) {
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} else if (ev->points().size() > 3) {
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result = QGestureRecognizer::CancelGesture;
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} else { // less than 3 touch points
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switch (d->state) {
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@ -439,15 +437,15 @@ QGestureRecognizer::Result QTapGestureRecognizer::recognize(QGesture *state,
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switch (event->type()) {
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case QEvent::TouchBegin: {
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d->position = ev->touchPoints().at(0).position();
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q->setHotSpot(ev->touchPoints().at(0).globalPosition());
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d->position = ev->points().at(0).position();
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q->setHotSpot(ev->points().at(0).globalPosition());
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result = QGestureRecognizer::TriggerGesture;
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break;
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}
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case QEvent::TouchUpdate:
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case QEvent::TouchEnd: {
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if (q->state() != Qt::NoGesture && ev->touchPoints().size() == 1) {
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QEventPoint p = ev->touchPoints().at(0);
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if (q->state() != Qt::NoGesture && ev->points().size() == 1) {
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const QEventPoint &p = ev->points().at(0);
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QPoint delta = p.position().toPoint() - p.pressPosition().toPoint();
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enum { TapRadius = 40 };
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if (delta.manhattanLength() <= TapRadius) {
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@ -535,7 +533,7 @@ QTapAndHoldGestureRecognizer::recognize(QGesture *state, QObject *object,
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}
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case QEvent::TouchBegin: {
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const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
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d->position = ev->touchPoints().at(0).globalPressPosition();
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d->position = ev->points().at(0).globalPressPosition();
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q->setHotSpot(d->position);
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if (d->timerId)
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q->killTimer(d->timerId);
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@ -550,8 +548,8 @@ QTapAndHoldGestureRecognizer::recognize(QGesture *state, QObject *object,
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return QGestureRecognizer::CancelGesture; // get out of the MayBeGesture state
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case QEvent::TouchUpdate: {
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const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
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if (d->timerId && ev->touchPoints().size() == 1) {
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QEventPoint p = ev->touchPoints().at(0);
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if (d->timerId && ev->points().size() == 1) {
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const QEventPoint &p = ev->points().at(0);
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QPoint delta = p.position().toPoint() - p.pressPosition().toPoint();
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if (delta.manhattanLength() <= TapRadius)
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return QGestureRecognizer::MayBeGesture;
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@ -464,8 +464,8 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state,
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if (button == Qt::NoButton) {
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te = static_cast<const QTouchEvent *>(event);
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keyboardModifiers = te->modifiers();
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if (!te->touchPoints().isEmpty())
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globalPos = te->touchPoints().at(0).globalPosition().toPoint();
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if (!te->points().isEmpty())
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globalPos = te->points().at(0).globalPosition().toPoint();
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}
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break;
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@ -555,17 +555,17 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state,
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inputType = QScroller::InputMove;
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if (te->pointingDevice()->type() == QInputDevice::DeviceType::TouchPad) {
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if (te->touchPoints().count() != 2) // 2 fingers on pad
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if (te->points().count() != 2) // 2 fingers on pad
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return Ignore;
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point = te->touchPoints().at(0).scenePressPosition() +
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((te->touchPoints().at(0).scenePosition() - te->touchPoints().at(0).scenePressPosition()) +
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(te->touchPoints().at(1).scenePosition() - te->touchPoints().at(1).scenePressPosition())) / 2;
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point = te->points().at(0).scenePressPosition() +
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((te->points().at(0).scenePosition() - te->points().at(0).scenePressPosition()) +
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(te->points().at(1).scenePosition() - te->points().at(1).scenePressPosition())) / 2;
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} else { // TouchScreen
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if (te->touchPoints().count() != 1) // 1 finger on screen
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if (te->points().count() != 1) // 1 finger on screen
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return Ignore;
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point = te->touchPoints().at(0).scenePosition();
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point = te->points().at(0).scenePosition();
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}
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break;
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