wasm: don't use on qGlobalPostedEventsCount()
There is no guarantee that it will return 0 after one call to sendPostedEvents(), since more events may have been posted during that call. This can in turn cause infinite looping since the wait() isn't called. Move sendPostedEvents to the top of processEvents() to make sure we send events before waiting, in line with the implementation for the other event dispatchers. Pick-to: 6.5 6.6 Fixes: QTBUG-112893 Change-Id: Iba7d87cf1c08cd302884782cb135d758afeb9e4b Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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@ -255,13 +255,10 @@ bool QEventDispatcherWasm::isValidEventDispatcherPointer(QEventDispatcherWasm *e
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bool QEventDispatcherWasm::processEvents(QEventLoop::ProcessEventsFlags flags)
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{
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qCDebug(lcEventDispatcher) << "QEventDispatcherWasm::processEvents flags" << flags;
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emit awake();
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bool hasPendingEvents = qGlobalPostedEventsCount() > 0;
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qCDebug(lcEventDispatcher) << "QEventDispatcherWasm::processEvents flags" << flags
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<< "pending events" << hasPendingEvents;
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if (isMainThreadEventDispatcher()) {
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if (flags & QEventLoop::DialogExec)
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handleDialogExec();
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@ -269,23 +266,23 @@ bool QEventDispatcherWasm::processEvents(QEventLoop::ProcessEventsFlags flags)
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handleApplicationExec();
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}
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if (!hasPendingEvents && (flags & QEventLoop::WaitForMoreEvents))
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wait();
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QCoreApplication::sendPostedEvents();
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processWindowSystemEvents(flags);
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if (m_interrupted) {
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m_interrupted = false;
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return false;
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}
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if (flags & QEventLoop::WaitForMoreEvents)
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wait();
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if (m_processTimers) {
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m_processTimers = false;
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processTimers();
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}
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QCoreApplication::sendPostedEvents();
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processWindowSystemEvents(flags);
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return qGlobalPostedEventsCount() > 0;
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return false;
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}
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void QEventDispatcherWasm::processWindowSystemEvents(QEventLoop::ProcessEventsFlags flags)
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