Make QWidget::grab work with graphics effects
Change 071098b08b
changed QWidget::render
to work with all paint devices. Before that change, QWidget::grab would
effectively call QWidgetPrivate::render(), since the QWidget::render
overload was just a direct call to the private class implementation.
This change fixes the regression by calling QWidgetPrivate::render()
directly from QWidget::grab().
Task-number: QTBUG-43968
Change-Id: I1aa2fa91c722374612b6cfa76fd0891d168ecac9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
This commit is contained in:
parent
7a1bc0d3ff
commit
9e81fb4df6
@ -5203,7 +5203,7 @@ QPixmap QWidget::grab(const QRect &rectangle)
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QPixmap res(r.size());
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if (!d->isOpaque)
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res.fill(Qt::transparent);
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render(&res, QPoint(), QRegion(r), renderFlags);
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d->render(&res, QPoint(), QRegion(r), renderFlags);
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d->dirtyOpaqueChildren = oldDirtyOpaqueChildren;
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return res;
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