QWindowsGLContext: replace homebrew Array with std::vector
std::vector is all that the Array original author dreamed about, and more: never shrinks capacity, non CoWed, ... Appart from append(), the Array API was modeled after std::vector (size_t size_type, etc) already, so the port to std::vector is minimal. The only change besides append() -> push_back() was not assuming const_iterator being const T*. Remove now-unused Array. Change-Id: I02bc71441d01e554e320746d82dbc00f74c5466d Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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@ -1,102 +0,0 @@
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the plugins of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef ARRAY_H
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#define ARRAY_H
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#include <QtCore/QtGlobal>
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#include <algorithm>
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QT_BEGIN_NAMESPACE
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/* A simple, non-shared array. */
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template <class T>
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class Array
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{
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Q_DISABLE_COPY(Array)
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public:
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enum { initialSize = 5 };
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typedef T* const_iterator;
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explicit Array(size_t size= 0) : data(0), m_capacity(0), m_size(0)
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{ if (size) resize(size); }
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~Array() { delete [] data; }
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T *data;
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inline size_t size() const { return m_size; }
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inline const_iterator begin() const { return data; }
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inline const_iterator end() const { return data + m_size; }
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inline void append(const T &value)
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{
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const size_t oldSize = m_size;
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resize(m_size + 1);
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data[oldSize] = value;
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}
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inline void resize(size_t size)
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{
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if (size > m_size)
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reserve(size > 1 ? size + size / 2 : size_t(initialSize));
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m_size = size;
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}
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void reserve(size_t capacity)
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{
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if (capacity > m_capacity) {
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const T *oldData = data;
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data = new T[capacity];
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if (oldData) {
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std::copy(oldData, oldData + m_size, data);
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delete [] oldData;
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}
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m_capacity = capacity;
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}
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}
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private:
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size_t m_capacity;
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size_t m_size;
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};
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QT_END_NAMESPACE
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#endif // ARRAY_H
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@ -1270,10 +1270,9 @@ bool QWindowsGLContext::updateObtainedParams(HDC hdc, int *obtainedSwapInterval)
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void QWindowsGLContext::releaseDCs()
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{
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const QOpenGLContextData *end = m_windowContexts.end();
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for (const QOpenGLContextData *p = m_windowContexts.begin(); p < end; ++p)
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ReleaseDC(p->hwnd, p->hdc);
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m_windowContexts.resize(0);
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for (const auto &e : m_windowContexts)
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ReleaseDC(e.hwnd, e.hdc);
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m_windowContexts.clear();
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}
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static inline QWindowsWindow *glWindowOf(QPlatformSurface *s)
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@ -1288,12 +1287,12 @@ static inline HWND handleOf(QPlatformSurface *s)
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// Find a window in a context list.
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static inline const QOpenGLContextData *
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findByHWND(const Array<QOpenGLContextData> &data, HWND hwnd)
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findByHWND(const std::vector<QOpenGLContextData> &data, HWND hwnd)
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{
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const QOpenGLContextData *end = data.end();
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for (const QOpenGLContextData *p = data.begin(); p < end; ++p)
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if (p->hwnd == hwnd)
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return p;
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for (const auto &e : data) {
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if (e.hwnd == hwnd)
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return &e;
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}
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return 0;
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}
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@ -1347,7 +1346,7 @@ bool QWindowsGLContext::makeCurrent(QPlatformSurface *surface)
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if (m_obtainedFormat.swapBehavior() == QSurfaceFormat::DoubleBuffer)
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window->setFlag(QWindowsWindow::OpenGLDoubleBuffered);
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}
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m_windowContexts.append(newContext);
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m_windowContexts.push_back(newContext);
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m_lost = false;
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bool success = QOpenGLStaticContext::opengl32.wglMakeCurrent(newContext.hdc, newContext.renderingContext);
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@ -40,12 +40,13 @@
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#ifndef QWINDOWSGLCONTEXT_H
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#define QWINDOWSGLCONTEXT_H
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#include "array.h"
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#include "qtwindows_additional.h"
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#include "qwindowsopenglcontext.h"
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#include <QtGui/QOpenGLContext>
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#include <vector>
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QT_BEGIN_NAMESPACE
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class QDebug;
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@ -264,7 +265,7 @@ private:
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QOpenGLContext *m_context;
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QSurfaceFormat m_obtainedFormat;
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HGLRC m_renderingContext;
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Array<QOpenGLContextData> m_windowContexts;
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std::vector<QOpenGLContextData> m_windowContexts;
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PIXELFORMATDESCRIPTOR m_obtainedPixelFormatDescriptor;
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int m_pixelFormat;
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bool m_extensionsUsed;
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@ -55,7 +55,6 @@ HEADERS += \
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$$PWD/qwindowsmime.h \
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$$PWD/qwindowsinternalmimedata.h \
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$$PWD/qwindowscursor.h \
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$$PWD/array.h \
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$$PWD/qwindowsinputcontext.h \
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$$PWD/qwindowstheme.h \
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$$PWD/qwindowsdialoghelpers.h \
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