Remove explicit tracking of QOpenGLContext in QWindowsGLContext

QPlatformOpenGLContext takes care of that via QPlatformOpenGLContextPrivate,
which is set up in QOpenGLContext::create().

Change-Id: I1088c2e18efe6023c8e76f126d967a607746e980
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
This commit is contained in:
Tor Arne Vestbø 2020-06-29 19:53:36 +02:00
parent 46d4c2022d
commit a94b4f1b14
2 changed files with 1 additions and 3 deletions

View File

@ -1052,7 +1052,6 @@ QOpenGLStaticContext *QOpenGLStaticContext::create(bool softwareRendering)
QWindowsGLContext::QWindowsGLContext(QOpenGLStaticContext *staticContext,
QOpenGLContext *context) :
m_staticContext(staticContext),
m_context(context),
m_renderingContext(nullptr),
m_pixelFormat(0),
m_extensionsUsed(false),

View File

@ -204,7 +204,7 @@ class QWindowsGLContext : public QWindowsOpenGLContext
public:
explicit QWindowsGLContext(QOpenGLStaticContext *staticContext, QOpenGLContext *context);
~QWindowsGLContext() override;
bool isSharing() const override { return m_context->shareHandle(); }
bool isSharing() const override { return context()->shareHandle(); }
bool isValid() const override { return m_renderingContext && !m_lost; }
QSurfaceFormat format() const override { return m_obtainedFormat; }
@ -228,7 +228,6 @@ private:
bool updateObtainedParams(HDC hdc, int *obtainedSwapInterval = nullptr);
QOpenGLStaticContext *m_staticContext;
QOpenGLContext *m_context;
QSurfaceFormat m_obtainedFormat;
HGLRC m_renderingContext;
std::vector<QOpenGLContextData> m_windowContexts;