Optimize atomics in QObject::moveToThread() [1/2]: relax a pointer load

We don't need an acquire fence for checking a pointer for nullness,
and we're not dereferencing the pointer later, so use a relaxed load
there.

Pick-to: 6.3
Change-Id: Id84e6fc50100f1bf6a4e33f89424f8b1cbb250cd
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This commit is contained in:
Marc Mutz 2022-05-17 17:19:54 +02:00
parent 5dc724d98d
commit adb4a3beb7

View File

@ -1818,7 +1818,7 @@ void QObject::moveToThread(QThread *targetThread)
QThreadData *currentData = QThreadData::current();
QThreadData *targetData = targetThread ? QThreadData::get2(targetThread) : nullptr;
QThreadData *thisThreadData = d->threadData.loadAcquire();
if (!thisThreadData->thread.loadAcquire() && currentData == targetData) {
if (!thisThreadData->thread.loadRelaxed() && currentData == targetData) {
// one exception to the rule: we allow moving objects with no thread affinity to the current thread
currentData = d->threadData;
} else if (thisThreadData != currentData) {