QMutableEventPoint: add static overloads of setters
These overloads don't require a cast from QEventPoint to QMutableEventPoint, thus avoiding undefined behavior. Port easy users of QMutableEventPosition::(const)from() to the new API. Pick-to: 6.3 Task-number: QTBUG-99615 Change-Id: I4e9228322134ef7c712ca478ee8286466efc3585 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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@ -362,7 +362,7 @@ void QPointerEvent::setTimestamp(quint64 timestamp)
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{
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QInputEvent::setTimestamp(timestamp);
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for (auto &p : m_points)
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QMutableEventPoint::from(p).setTimestamp(timestamp);
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QMutableEventPoint::setTimestamp(p, timestamp);
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}
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/*!
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@ -2563,9 +2563,9 @@ QTabletEvent::QTabletEvent(Type type, const QPointingDevice *dev, const QPointF
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m_yTilt(yTilt),
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m_z(z)
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{
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QMutableEventPoint &mut = QMutableEventPoint::from(point(0));
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mut.setPressure(pressure);
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mut.setRotation(rotation);
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QEventPoint &p = point(0);
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QMutableEventPoint::setPressure(p, pressure);
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QMutableEventPoint::setRotation(p, rotation);
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}
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/*!
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@ -4548,7 +4548,7 @@ QTouchEvent::QTouchEvent(QEvent::Type eventType,
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{
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for (QEventPoint &point : m_points) {
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m_touchPointStates |= point.state();
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QMutableEventPoint::from(point).setDevice(device);
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QMutableEventPoint::setDevice(point, device);
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}
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}
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@ -4569,7 +4569,7 @@ QTouchEvent::QTouchEvent(QEvent::Type eventType,
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m_touchPointStates(touchPointStates)
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{
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for (QEventPoint &point : m_points)
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QMutableEventPoint::from(point).setDevice(device);
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QMutableEventPoint::setDevice(point, device);
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}
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/*!
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@ -4837,7 +4837,7 @@ void QMutableTouchEvent::addPoint(const QEventPoint &point)
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m_points.append(point);
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auto &added = m_points.last();
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if (!added.device())
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QMutableEventPoint::from(added).setDevice(pointingDevice());
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QMutableEventPoint::setDevice(added, pointingDevice());
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m_touchPointStates |= point.state();
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}
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@ -515,12 +515,12 @@ QPointF QEventPoint::lastNormalizedPos() const
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modify an independent copy. (The independent copy can then be used in a
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subsequent event.)
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*/
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void QMutableEventPoint::detach()
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void QMutableEventPoint::detach(QEventPoint &p)
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{
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if (d)
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d.detach();
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if (p.d)
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p.d.detach();
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else
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d.reset(new QEventPointPrivate(-1, nullptr));
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p.d.reset(new QEventPointPrivate(-1, nullptr));
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}
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/*! \internal
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@ -591,33 +591,33 @@ void QMutableEventPoint::updateFrom(const QEventPoint &other)
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The velocity calculation is skipped if the platform has promised to
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provide velocities already by setting the QInputDevice::Velocity capability.
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*/
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void QMutableEventPoint::setTimestamp(const ulong t)
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void QMutableEventPoint::setTimestamp(QEventPoint &p, ulong t)
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{
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// On mouse press, if the mouse has moved from its last-known location,
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// QGuiApplicationPrivate::processMouseEvent() sends first a mouse move and
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// then a press. Both events will get the same timestamp. So we need to set
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// the press timestamp and position even when the timestamp isn't advancing,
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// but skip setting lastTimestamp and velocity because those need a time delta.
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if (d) {
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if (state() == QEventPoint::State::Pressed) {
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d->pressTimestamp = t;
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d->globalPressPos = d->globalPos;
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if (p.d) {
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if (p.state() == QEventPoint::State::Pressed) {
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p.d->pressTimestamp = t;
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p.d->globalPressPos = p.d->globalPos;
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}
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if (d->timestamp == t)
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if (p.d->timestamp == t)
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return;
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}
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detach();
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if (device()) {
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detach(p);
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if (p.device()) {
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// get the persistent instance out of QPointingDevicePrivate::activePoints
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// (which sometimes might be the same as this instance)
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QEventPointPrivate *pd = QPointingDevicePrivate::get(
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const_cast<QPointingDevice *>(d->device))->pointById(id())->eventPoint.d.get();
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const_cast<QPointingDevice *>(p.d->device))->pointById(p.id())->eventPoint.d.get();
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if (t > pd->timestamp) {
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pd->lastTimestamp = pd->timestamp;
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pd->timestamp = t;
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if (state() == QEventPoint::State::Pressed)
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if (p.state() == QEventPoint::State::Pressed)
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pd->pressTimestamp = t;
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if (pd->lastTimestamp > 0 && !device()->capabilities().testFlag(QInputDevice::Capability::Velocity)) {
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if (pd->lastTimestamp > 0 && !p.device()->capabilities().testFlag(QInputDevice::Capability::Velocity)) {
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// calculate instantaneous velocity according to time and distance moved since the previous point
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QVector2D newVelocity = QVector2D(pd->globalPos - pd->globalLastPos) / (t - pd->lastTimestamp) * 1000;
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// VERY simple kalman filter: does a weighted average
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@ -628,17 +628,17 @@ void QMutableEventPoint::setTimestamp(const ulong t)
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"based on movement" << pd->globalLastPos << "->" << pd->globalPos <<
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"over time" << pd->lastTimestamp << "->" << pd->timestamp;
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}
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if (d != pd) {
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d->lastTimestamp = pd->lastTimestamp;
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d->velocity = pd->velocity;
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if (p.d != pd) {
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p.d->lastTimestamp = pd->lastTimestamp;
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p.d->velocity = pd->velocity;
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}
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}
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}
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d->timestamp = t;
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p.d->timestamp = t;
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}
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/*!
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\fn void QMutableEventPoint::setPosition(const QPointF &pos)
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\fn void QMutableEventPoint::setPosition(QPointF pos)
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\internal
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Sets the localized position.
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@ -141,25 +141,27 @@ public:
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static const QMutableEventPoint &constFrom(const QEventPoint &me) { return static_cast<const QMutableEventPoint &>(me); }
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void detach();
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void detach() { detach(*this); }
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static void detach(QEventPoint &p);
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void setId(int pointId) { d->pointId = pointId; }
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#define TRIVIAL_SETTER(type, field, Field) \
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void set##Field (type arg) { d->field = std::move(arg); } \
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static void set##Field (QEventPoint &p, type arg) { p.d->field = std::move(arg); } \
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/* end */
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void setDevice(const QPointingDevice *device) { d->device = device; }
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TRIVIAL_SETTER(int, pointId, Id)
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TRIVIAL_SETTER(const QPointingDevice *, device, Device)
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void setTimestamp(const ulong t);
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// not trivial:
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void setTimestamp(const ulong t) { setTimestamp(*this, t); }
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static void setTimestamp(QEventPoint &p, ulong t);
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void setPressTimestamp(const ulong t) { d->pressTimestamp = t; }
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void setState(QEventPoint::State state) { d->state = state; }
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void setUniqueId(const QPointingDeviceUniqueId &uid) { d->uniqueId = uid; }
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void setPosition(const QPointF &pos) { d->pos = pos; }
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void setScenePosition(const QPointF &pos) { d->scenePos = pos; }
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void setGlobalPosition(const QPointF &pos) { d->globalPos = pos; }
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TRIVIAL_SETTER(ulong, pressTimestamp, PressTimestamp)
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TRIVIAL_SETTER(QEventPoint::State, state, State)
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TRIVIAL_SETTER(QPointingDeviceUniqueId, uniqueId, UniqueId)
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TRIVIAL_SETTER(QPointF, pos, Position)
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TRIVIAL_SETTER(QPointF, scenePos, ScenePosition)
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TRIVIAL_SETTER(QPointF, globalPos, GlobalPosition)
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#if QT_DEPRECATED_SINCE(6, 0)
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// temporary replacements for QTouchEvent::TouchPoint setters, mainly to make porting easier
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@ -171,27 +173,25 @@ public:
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void setScreenPos(const QPointF &pos) { d->globalPos = pos; }
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#endif
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void setGlobalPressPosition(const QPointF &pos) { d->globalPressPos = pos; }
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void setGlobalGrabPosition(const QPointF &pos) { d->globalGrabPos = pos; }
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void setGlobalLastPosition(const QPointF &pos) { d->globalLastPos = pos; }
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void setEllipseDiameters(const QSizeF &diams) { d->ellipseDiameters = diams; }
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void setPressure(qreal v) { d->pressure = v; }
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void setRotation(qreal v) { d->rotation = v; }
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void setVelocity(const QVector2D &v) { d->velocity = v; }
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TRIVIAL_SETTER(QPointF, globalPressPos, GlobalPressPosition)
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TRIVIAL_SETTER(QPointF, globalGrabPos, GlobalGrabPosition)
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TRIVIAL_SETTER(QPointF, globalLastPos, GlobalLastPosition)
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TRIVIAL_SETTER(QSizeF, ellipseDiameters, EllipseDiameters)
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TRIVIAL_SETTER(qreal, pressure, Pressure)
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TRIVIAL_SETTER(qreal, rotation, Rotation)
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TRIVIAL_SETTER(QVector2D, velocity, Velocity)
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QWindow *window() const { return d->window.data(); }
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static QWindow *window(const QEventPoint &p) { return p.d->window.data(); }
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void setWindow(const QPointer<QWindow> &w) { d->window = w; }
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TRIVIAL_SETTER(QWindow *, window, Window)
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QObject *target() const { return d->target.data(); }
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static QObject *target(const QEventPoint &p) { return p.d->target.data(); }
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void setTarget(const QPointer<QObject> &t) { d->target = t; }
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TRIVIAL_SETTER(QObject *, target, Target)
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#undef TRIVIAL_SETTER
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};
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static_assert(sizeof(QMutableEventPoint) == sizeof(QEventPoint));
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@ -2232,7 +2232,7 @@ void QGuiApplicationPrivate::processMouseEvent(QWindowSystemInterfacePrivate::Mo
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QMouseEvent ev(type, localPoint, localPoint, globalPoint, button, e->buttons, e->modifiers, e->source, device);
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// restore globalLastPosition to avoid invalidating the velocity calculations,
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// because the QPlatformCursor mouse event above was in native coordinates
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QMutableEventPoint::from(persistentEPD->eventPoint).setGlobalLastPosition(lastGlobalPosition);
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QMutableEventPoint::setGlobalLastPosition(persistentEPD->eventPoint, lastGlobalPosition);
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// ev now contains a detached copy of the QEventPoint from QPointingDevicePrivate::activePoints
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ev.setTimestamp(e->timestamp);
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if (window->d_func()->blockedByModalWindow && !qApp->d_func()->popupActive()) {
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@ -2410,7 +2410,7 @@ void QGuiApplicationPrivate::processEnterEvent(QWindowSystemInterfacePrivate::En
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const QPointingDevicePrivate *devPriv = QPointingDevicePrivate::get(event.pointingDevice());
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auto epd = devPriv->queryPointById(event.points().first().id());
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Q_ASSERT(epd);
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QMutableEventPoint::from(epd->eventPoint).setVelocity({});
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QMutableEventPoint::setVelocity(epd->eventPoint, {});
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QCoreApplication::sendSpontaneousEvent(e->enter.data(), &event);
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}
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@ -2800,9 +2800,7 @@ void QGuiApplicationPrivate::processTouchEvent(QWindowSystemInterfacePrivate::To
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QSet<QWindow *> windowsNeedingCancel;
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for (auto &epd : devPriv->activePoints.values()) {
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auto &mut = QMutableEventPoint::from(const_cast<QEventPoint &>(epd.eventPoint));
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QWindow *w = mut.window();
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if (w)
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if (QWindow *w = QMutableEventPoint::window(epd.eventPoint))
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windowsNeedingCancel.insert(w);
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}
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@ -426,8 +426,8 @@ QPointingDevicePrivate::EventPointData *QPointingDevicePrivate::pointById(int id
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if (it == activePoints.end()) {
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Q_Q(const QPointingDevice);
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QPointingDevicePrivate::EventPointData epd;
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QMutableEventPoint::from(epd.eventPoint).setId(id);
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QMutableEventPoint::from(epd.eventPoint).setDevice(q);
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QMutableEventPoint::setId(epd.eventPoint, id);
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QMutableEventPoint::setDevice(epd.eventPoint, q);
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return &activePoints.insert(id, epd).first.value();
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}
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return &it.value();
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@ -451,7 +451,7 @@ void QPointingDevicePrivate::removePointById(int id)
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QObject *QPointingDevicePrivate::firstActiveTarget() const
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{
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for (auto &pt : activePoints.values()) {
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if (auto target = QMutableEventPoint::constFrom(pt.eventPoint).target())
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if (auto target = QMutableEventPoint::target(pt.eventPoint))
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return target;
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}
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return nullptr;
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@ -466,7 +466,7 @@ QObject *QPointingDevicePrivate::firstActiveTarget() const
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QWindow *QPointingDevicePrivate::firstActiveWindow() const
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{
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for (auto &pt : activePoints.values()) {
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if (auto window = QMutableEventPoint::constFrom(pt.eventPoint).window())
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if (auto window = QMutableEventPoint::window(pt.eventPoint))
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return window;
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}
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return nullptr;
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@ -505,7 +505,7 @@ void QPointingDevicePrivate::setExclusiveGrabber(const QPointerEvent *event, con
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<< "@" << point.scenePosition()
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<< ": grab" << oldGrabber << "->" << exclusiveGrabber;
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}
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QMutableEventPoint::from(persistentPoint->eventPoint).setGlobalGrabPosition(point.globalPosition());
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QMutableEventPoint::setGlobalGrabPosition(persistentPoint->eventPoint, point.globalPosition());
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if (exclusiveGrabber)
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emit q->grabChanged(exclusiveGrabber, QPointingDevice::GrabExclusive, event, point);
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else
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@ -101,29 +101,29 @@ QTouchEventSequence::~QTouchEventSequence()
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}
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QTouchEventSequence& QTouchEventSequence::press(int touchId, const QPoint &pt, QWindow *window)
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{
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auto &p = QMutableEventPoint::from(point(touchId));
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p.setGlobalPosition(mapToScreen(window, pt));
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p.setState(QEventPoint::State::Pressed);
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auto &p = point(touchId);
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QMutableEventPoint::setGlobalPosition(p, mapToScreen(window, pt));
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QMutableEventPoint::setState(p, QEventPoint::State::Pressed);
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return *this;
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}
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QTouchEventSequence& QTouchEventSequence::move(int touchId, const QPoint &pt, QWindow *window)
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{
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auto &p = QMutableEventPoint::from(point(touchId));
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p.setGlobalPosition(mapToScreen(window, pt));
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p.setState(QEventPoint::State::Updated);
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auto &p = point(touchId);
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QMutableEventPoint::setGlobalPosition(p, mapToScreen(window, pt));
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QMutableEventPoint::setState(p, QEventPoint::State::Updated);
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return *this;
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}
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QTouchEventSequence& QTouchEventSequence::release(int touchId, const QPoint &pt, QWindow *window)
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{
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auto &p = QMutableEventPoint::from(point(touchId));
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p.setGlobalPosition(mapToScreen(window, pt));
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p.setState(QEventPoint::State::Released);
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auto &p = point(touchId);
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QMutableEventPoint::setGlobalPosition(p, mapToScreen(window, pt));
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QMutableEventPoint::setState(p, QEventPoint::State::Released);
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return *this;
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}
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QTouchEventSequence& QTouchEventSequence::stationary(int touchId)
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{
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auto &p = QMutableEventPoint::from(pointOrPreviousPoint(touchId));
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p.setState(QEventPoint::State::Stationary);
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auto &p = pointOrPreviousPoint(touchId);
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QMutableEventPoint::setState(p, QEventPoint::State::Stationary);
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return *this;
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}
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@ -5840,8 +5840,8 @@ void QGraphicsScenePrivate::updateTouchPointsForItem(QGraphicsItem *item, QTouch
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item->d_ptr->genericMapFromSceneTransform(static_cast<const QWidget *>(touchEvent->target()));
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for (int i = 0; i < touchEvent->pointCount(); ++i) {
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auto &pt = QMutableEventPoint::from(touchEvent->point(i));
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QMutableEventPoint::from(pt).setPosition(mapFromScene.map(pt.scenePosition()));
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auto &pt = touchEvent->point(i);
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QMutableEventPoint::setPosition(pt, mapFromScene.map(pt.scenePosition()));
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}
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}
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@ -314,7 +314,7 @@ void QGraphicsViewPrivate::translateTouchEvent(QGraphicsViewPrivate *d, QTouchEv
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auto &pt = touchEvent->point(i);
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// the scene will set the item local pos, startPos, lastPos, and rect before delivering to
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// an item, but for now those functions are returning the view's local coordinates
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QMutableEventPoint::from(pt).setScenePosition(d->mapToScene(pt.position()));
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QMutableEventPoint::setScenePosition(pt, d->mapToScene(pt.position()));
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// screenPos, startScreenPos, and lastScreenPos are already set
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}
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}
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@ -3152,8 +3152,8 @@ bool QApplication::notify(QObject *receiver, QEvent *e)
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w = w->parentWidget();
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touchEvent->setTarget(w);
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for (int i = 0; i < touchEvent->pointCount(); ++i) {
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auto &pt = QMutableEventPoint::from(touchEvent->point(i));
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pt.setPosition(pt.position() + offset);
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auto &pt = touchEvent->point(i);
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QMutableEventPoint::setPosition(pt, pt.position() + offset);
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}
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}
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@ -3802,8 +3802,8 @@ bool QApplicationPrivate::updateTouchPointsForWidget(QWidget *widget, QTouchEven
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bool containsPress = false;
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for (int i = 0; i < touchEvent->pointCount(); ++i) {
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auto &pt = QMutableEventPoint::from(touchEvent->point(i));
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pt.setPosition(widget->mapFromGlobal(pt.globalPosition()));
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auto &pt = touchEvent->point(i);
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QMutableEventPoint::setPosition(pt, widget->mapFromGlobal(pt.globalPosition()));
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if (pt.state() == QEventPoint::State::Pressed)
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containsPress = true;
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@ -3862,9 +3862,9 @@ void QApplicationPrivate::activateImplicitTouchGrab(QWidget *widget, QTouchEvent
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// there might already be an implicit grabber. Don't override that. A widget that
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// has partially recognized a gesture needs to grab all points.
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for (int i = 0; i < touchEvent->pointCount(); ++i) {
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auto &mep = QMutableEventPoint::from(touchEvent->point(i));
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if (!mep.target() && (mep.isAccepted() || grabMode == GrabAllPoints))
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mep.setTarget(widget);
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auto &ep = touchEvent->point(i);
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if (!QMutableEventPoint::target(ep) && (ep.isAccepted() || grabMode == GrabAllPoints))
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QMutableEventPoint::setTarget(ep, widget);
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}
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// TODO setExclusiveGrabber() to be consistent with Qt Quick?
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}
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@ -3913,9 +3913,9 @@ bool QApplicationPrivate::translateRawTouchEvent(QWidget *window, const QTouchEv
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// on touch pads, implicitly grab all touch points
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// on touch screens, grab touch points that are redirected to the closest widget
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if (device->type() == QInputDevice::DeviceType::TouchPad || usingClosestWidget)
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QMutableEventPoint::from(touchPoint).setTarget(target);
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QMutableEventPoint::setTarget(touchPoint, target);
|
||||
} else {
|
||||
target = QMutableEventPoint::from(touchPoint).target();
|
||||
target = QMutableEventPoint::target(touchPoint);
|
||||
if (!target)
|
||||
continue;
|
||||
}
|
||||
|
@ -100,30 +100,30 @@ QTouchEventWidgetSequence::~QTouchEventWidgetSequence()
|
||||
|
||||
QTouchEventWidgetSequence& QTouchEventWidgetSequence::press(int touchId, const QPoint &pt, QWidget *widget)
|
||||
{
|
||||
auto &p = QMutableEventPoint::from(point(touchId));
|
||||
p.setGlobalPosition(mapToScreen(widget, pt));
|
||||
p.setState(QEventPoint::State::Pressed);
|
||||
auto &p = point(touchId);
|
||||
QMutableEventPoint::setGlobalPosition(p, mapToScreen(widget, pt));
|
||||
QMutableEventPoint::setState(p, QEventPoint::State::Pressed);
|
||||
return *this;
|
||||
}
|
||||
QTouchEventWidgetSequence& QTouchEventWidgetSequence::move(int touchId, const QPoint &pt, QWidget *widget)
|
||||
{
|
||||
auto &p = QMutableEventPoint::from(point(touchId));
|
||||
p.setGlobalPosition(mapToScreen(widget, pt));
|
||||
p.setState(QEventPoint::State::Updated);
|
||||
auto &p = point(touchId);
|
||||
QMutableEventPoint::setGlobalPosition(p, mapToScreen(widget, pt));
|
||||
QMutableEventPoint::setState(p, QEventPoint::State::Updated);
|
||||
return *this;
|
||||
}
|
||||
QTouchEventWidgetSequence& QTouchEventWidgetSequence::release(int touchId, const QPoint &pt, QWidget *widget)
|
||||
{
|
||||
auto &p = QMutableEventPoint::from(point(touchId));
|
||||
p.setGlobalPosition(mapToScreen(widget, pt));
|
||||
p.setState(QEventPoint::State::Released);
|
||||
auto &p = point(touchId);
|
||||
QMutableEventPoint::setGlobalPosition(p, mapToScreen(widget, pt));
|
||||
QMutableEventPoint::setState(p, QEventPoint::State::Released);
|
||||
return *this;
|
||||
}
|
||||
|
||||
QTouchEventWidgetSequence& QTouchEventWidgetSequence::stationary(int touchId)
|
||||
{
|
||||
auto &p = QMutableEventPoint::from(pointOrPreviousPoint(touchId));
|
||||
p.setState(QEventPoint::State::Stationary);
|
||||
auto &p = pointOrPreviousPoint(touchId);
|
||||
QMutableEventPoint::setState(p, QEventPoint::State::Stationary);
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user