ANGLE D3D11: Always execute QueryInterface
ASSERT removes the condition when building for release mode. However,
QueryInterface must be called in any case. Adopt to using ASSERT(false)
like in other occurrences in angle.
This is a follow-up patch to 331bc16afd
Change-Id: I4413bab06b5a529fcbd09bbc20828fcdcf4e4fc6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
This commit is contained in:
parent
4f2471b8cc
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14
src/3rdparty/angle/src/libEGL/Surface.cpp
vendored
14
src/3rdparty/angle/src/libEGL/Surface.cpp
vendored
@ -118,7 +118,12 @@ bool Surface::resetSwapChain()
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#else
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#else
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ABI::Windows::Foundation::Rect windowRect;
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ABI::Windows::Foundation::Rect windowRect;
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ABI::Windows::UI::Core::ICoreWindow *window;
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ABI::Windows::UI::Core::ICoreWindow *window;
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ASSERT(SUCCEEDED(mWindow->QueryInterface(IID_PPV_ARGS(&window))));
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HRESULT result = mWindow->QueryInterface(IID_PPV_ARGS(&window));
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if (FAILED(result))
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{
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ASSERT(false);
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return false;
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}
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window->get_Bounds(&windowRect);
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window->get_Bounds(&windowRect);
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width = windowRect.Width;
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width = windowRect.Width;
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height = windowRect.Height;
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height = windowRect.Height;
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@ -342,7 +347,12 @@ bool Surface::checkForOutOfDateSwapChain()
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#else
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#else
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ABI::Windows::Foundation::Rect windowRect;
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ABI::Windows::Foundation::Rect windowRect;
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ABI::Windows::UI::Core::ICoreWindow *window;
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ABI::Windows::UI::Core::ICoreWindow *window;
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ASSERT(SUCCEEDED(mWindow->QueryInterface(IID_PPV_ARGS(&window))));
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HRESULT result = mWindow->QueryInterface(IID_PPV_ARGS(&window));
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if (FAILED(result))
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{
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ASSERT(false);
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return false;
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}
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window->get_Bounds(&windowRect);
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window->get_Bounds(&windowRect);
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int clientWidth = windowRect.Width;
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int clientWidth = windowRect.Width;
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int clientHeight = windowRect.Height;
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int clientHeight = windowRect.Height;
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@ -0,0 +1,51 @@
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From 4d1906f0b81f2b61adf9640ae6cef9d503c33209 Mon Sep 17 00:00:00 2001
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From: Maurice Kalinowski <maurice.kalinowski@digia.com>
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Date: Tue, 3 Dec 2013 14:52:18 +0100
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Subject: [PATCH] ANGLE D3D11: Always execute QueryInterface
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ASSERT removes the condition when building for release mode. However,
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QueryInterface must be called in any case. Adopt to using ASSERT(false)
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like in other occurrences in angle.
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This is a follow-up patch to 331bc16afd23414493b842819e0b747e8f364243
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Change-Id: I4413bab06b5a529fcbd09bbc20828fcdcf4e4fc6
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---
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src/3rdparty/angle/src/libEGL/Surface.cpp | 14 ++++++++++++--
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1 file changed, 12 insertions(+), 2 deletions(-)
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diff --git a/src/3rdparty/angle/src/libEGL/Surface.cpp b/src/3rdparty/angle/src/libEGL/Surface.cpp
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index ee8d480..99d0c1d 100644
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--- a/src/3rdparty/angle/src/libEGL/Surface.cpp
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+++ b/src/3rdparty/angle/src/libEGL/Surface.cpp
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@@ -118,7 +118,12 @@ bool Surface::resetSwapChain()
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#else
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ABI::Windows::Foundation::Rect windowRect;
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ABI::Windows::UI::Core::ICoreWindow *window;
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- ASSERT(SUCCEEDED(mWindow->QueryInterface(IID_PPV_ARGS(&window))));
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+ HRESULT result = mWindow->QueryInterface(IID_PPV_ARGS(&window));
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+ if (FAILED(result))
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+ {
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+ ASSERT(false);
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+ return false;
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+ }
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window->get_Bounds(&windowRect);
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width = windowRect.Width;
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height = windowRect.Height;
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@@ -342,7 +347,12 @@ bool Surface::checkForOutOfDateSwapChain()
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#else
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ABI::Windows::Foundation::Rect windowRect;
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ABI::Windows::UI::Core::ICoreWindow *window;
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- ASSERT(SUCCEEDED(mWindow->QueryInterface(IID_PPV_ARGS(&window))));
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+ HRESULT result = mWindow->QueryInterface(IID_PPV_ARGS(&window));
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+ if (FAILED(result))
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+ {
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+ ASSERT(false);
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+ return false;
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+ }
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window->get_Bounds(&windowRect);
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int clientWidth = windowRect.Width;
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int clientHeight = windowRect.Height;
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--
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1.7.11.msysgit.0
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