doc: use correct snippet id for QObject::isSignalConnected
Copy-and-paste error; the doc was based on QObject::receivers. Change-Id: I4f6ce716d388328e0345e8457cbc99fff323ce41 Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
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@ -2214,7 +2214,7 @@ int QObject::receivers(const char *signal) const
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\a signal must be a signal member of this object, otherwise the behaviour
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is undefined.
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\snippet code/src_corelib_kernel_qobject.cpp 21
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\snippet code/src_corelib_kernel_qobject.cpp 49
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As the code snippet above illustrates, you can use this function
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to avoid emitting a signal that nobody listens to.
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