QRandomGenerator: remove unnecessary cast to float in RandomValueFP
I don't know why I did that. Change-Id: I20fd00e600264ff98c6afffd15410722b6d95a61 Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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@ -52,7 +52,7 @@
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// values chosen at random
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static const quint32 RandomValue32 = 0x4d1169f1U;
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static const quint64 RandomValue64 = Q_UINT64_C(0x3ce63161b998aa91);
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static const double RandomValueFP = double(0.3010463714599609f);
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static const double RandomValueFP = double(0.3010463714599609);
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static void setRNGControl(uint v)
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{
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