Multithread qdrawhelper routines
Adds multi-threading to span handling routines in qdrawhelper, effectively multi-threading almost all fills. Also increases the number of spans processed at a time to make the multithreading wider. Change-Id: Iad04e187f880666855bebcd87d668f6c6fb5db7b Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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@ -1457,7 +1457,7 @@ static void fillRect_normalized(const QRect &r, QSpanData *data,
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ProcessSpans blend = isUnclipped ? data->unclipped_blend : data->blend;
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const int nspans = 256;
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const int nspans = 512;
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QT_FT_Span spans[nspans];
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Q_ASSERT(data->blend);
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@ -2700,7 +2700,7 @@ void QRasterPaintEngine::alphaPenBlt(const void* src, int bpl, int depth, int rx
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if (w <= 0 || h <= 0)
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return;
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const int NSPANS = 256;
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const int NSPANS = 512;
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QSpan spans[NSPANS];
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int current = 0;
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@ -3424,7 +3424,7 @@ void QRasterPaintEngine::drawBitmap(const QPointF &pos, const QImage &image, QSp
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Q_ASSERT(image.depth() == 1);
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const int spanCount = 256;
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const int spanCount = 512;
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QT_FT_Span spans[spanCount];
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int n = 0;
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@ -4124,7 +4124,7 @@ static void qt_span_fill_clipped(int spanCount, const QSpan *spans, void *userDa
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Q_ASSERT(fillData->blend && fillData->unclipped_blend);
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const int NSPANS = 256;
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const int NSPANS = 512;
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QSpan cspans[NSPANS];
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int currentClip = 0;
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const QSpan *end = spans + spanCount;
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