Fixed outline / fill inconsistencies in raster paint engine.
We did coordinate rounding of the fill in the raster paint engine to match how drawLine_midpoint_i rendered lines. With the new cosmetic stroker in 4.8 this rounding is not needed anymore. Task-number: QTBUG-26013 Change-Id: Ibe86fa809276c8e7988d393a67e772d57b9a4799 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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@ -226,13 +226,6 @@ void QOutlineMapper::endOutline()
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return;
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}
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if (m_round_coords) {
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// round coordinates to match outlines drawn with drawLine_midpoint_i
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for (int i = 0; i < m_elements.size(); ++i)
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elements[i] = QPointF(qFloor(elements[i].x() + aliasedCoordinateDelta),
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qFloor(elements[i].y() + aliasedCoordinateDelta));
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}
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controlPointRect = boundingRect(elements, m_elements.size());
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#ifdef QT_DEBUG_CONVERT
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@ -95,8 +95,7 @@ public:
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m_points(0),
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m_tags(0),
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m_contours(0),
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m_in_clip_elements(false),
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m_round_coords(false)
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m_in_clip_elements(false)
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{
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}
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@ -197,8 +196,6 @@ public:
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QT_FT_Outline *convertPath(const QPainterPath &path);
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QT_FT_Outline *convertPath(const QVectorPath &path);
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void setCoordinateRounding(bool coordinateRounding) { m_round_coords = coordinateRounding; }
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inline QPainterPath::ElementType *elementTypes() const { return m_element_types.size() == 0 ? 0 : m_element_types.data(); }
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public:
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@ -231,9 +228,6 @@ public:
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bool m_valid;
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bool m_in_clip_elements;
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private:
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bool m_round_coords;
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};
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QT_END_NAMESPACE
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@ -1932,11 +1932,8 @@ void QRasterPaintEngine::drawPolygon(const QPointF *points, int pointCount, Poly
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if (mode != PolylineMode) {
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// Do the fill...
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ensureBrush();
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if (s->brushData.blend) {
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d->outlineMapper->setCoordinateRounding(s->penData.blend && s->flags.fast_pen && s->lastPen.brush().isOpaque());
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if (s->brushData.blend)
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fillPolygon(points, pointCount, mode);
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d->outlineMapper->setCoordinateRounding(false);
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}
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}
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// Do the outline...
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@ -1982,7 +1979,6 @@ void QRasterPaintEngine::drawPolygon(const QPoint *points, int pointCount, Polyg
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if (s->brushData.blend) {
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// Compose polygon fill..,
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ensureOutlineMapper();
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d->outlineMapper->setCoordinateRounding(s->penData.blend != 0);
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d->outlineMapper->beginOutline(mode == WindingMode ? Qt::WindingFill : Qt::OddEvenFill);
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d->outlineMapper->moveTo(*points);
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const QPoint *p = points;
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@ -1996,7 +1992,6 @@ void QRasterPaintEngine::drawPolygon(const QPoint *points, int pointCount, Polyg
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ProcessSpans brushBlend = d->getBrushFunc(d->outlineMapper->controlPointRect,
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&s->brushData);
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d->rasterize(d->outlineMapper->outline(), brushBlend, &s->brushData, d->rasterBuffer.data());
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d->outlineMapper->setCoordinateRounding(false);
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}
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}
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