diff --git a/src/corelib/doc/src/timers.qdoc b/src/corelib/doc/src/timers.qdoc index c9ad054b17..1d5a48af3d 100644 --- a/src/corelib/doc/src/timers.qdoc +++ b/src/corelib/doc/src/timers.qdoc @@ -94,6 +94,6 @@ optimization, you can use QBasicTimer instead of QTimer. With QBasicTimer, you must reimplement \l{QObject::timerEvent()}{timerEvent()} in your QObject subclass - and handle the timeout there. The \l{widgets/wiggly}{Wiggly} + and handle the timeout there. The \l{widgets/tetrix}{Tetrix} example shows how to use QBasicTimer. */ diff --git a/src/corelib/kernel/qbasictimer.cpp b/src/corelib/kernel/qbasictimer.cpp index 694692013a..7d762047c1 100644 --- a/src/corelib/kernel/qbasictimer.cpp +++ b/src/corelib/kernel/qbasictimer.cpp @@ -33,8 +33,8 @@ QT_BEGIN_NAMESPACE can maintain a list of basic timers by holding them in container that supports move-only types, e.g. std::vector. - The \l{widgets/wiggly}{Wiggly} example uses QBasicTimer to repaint - a widget at regular intervals. + The \l{widgets/tetrix}{Tetrix} example uses QBasicTimer to control + the rate at which pieces fall. \sa QTimer, QTimerEvent, QObject::timerEvent(), Timers, {Affine Transformations} */