Re-added hellogl_es and ES 1 support for QOpenGLContext.

Change-Id: I576cf3595cdeeefb4ed840bb3b2b7097b3609cc7
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
This commit is contained in:
Samuel Rødal 2011-10-24 14:35:50 +02:00 committed by Qt by Nokia
parent 73b682d816
commit ba92fe9222
11 changed files with 492 additions and 6 deletions

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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
#include "glwindow.h"
#include <QGuiApplication>
#include <QScreen>
#include <QTimer>
#include <math.h>
#include <stdio.h>
inline void CrossProduct(qreal &xOut, qreal &yOut, qreal &zOut, qreal x1, qreal y1, qreal z1, qreal x2, qreal y2, qreal z2)
{
xOut = y1 * z2 - z1 * y2;
yOut = z1 * x2 - x1 * z2;
zOut = x1 * y2 - y1 * x2;
}
inline void Normalize(qreal &x, qreal &y, qreal &z)
{
qreal l = sqrt(x*x + y*y + z*z);
x = x / l;
y = y / l;
z = z / l;
}
GLWindow::GLWindow()
{
qtLogo = true;
createdVertices = 0;
createdNormals = 0;
m_vertexNumber = 0;
frames = 0;
m_fScale = 1;
QSurfaceFormat format;
format.setDepthBufferSize(24);
format.setMajorVersion(1);
format.setMinorVersion(1);
setGeometry(QGuiApplication::primaryScreen()->availableGeometry());
setFormat(format);
create();
m_context = new QOpenGLContext;
m_context->setFormat(format);
m_context->create();
m_context->makeCurrent(this);
initializeGL();
QTimer *timer = new QTimer(this);
timer->setInterval(16);
connect(timer, SIGNAL(timeout()), this, SLOT(paintGL()));
timer->start();
}
GLWindow::~GLWindow()
{
if (createdVertices)
delete[] createdVertices;
if (createdNormals)
delete[] createdNormals;
delete m_context;
}
void GLWindow::paintQtLogo()
{
glDisable(GL_TEXTURE_2D);
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(3,GL_FLOAT,0, createdVertices);
glEnableClientState(GL_NORMAL_ARRAY);
glNormalPointer(GL_FLOAT,0,createdNormals);
glDrawArrays(GL_TRIANGLES, 0, m_vertexNumber / 3);
}
void GLWindow::initializeGL ()
{
glClearColor(0.1f, 0.1f, 0.2f, 1.0f);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
GLfloat aLightPosition[] = {0.0f,0.3f,1.0f,0.0f};
glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, aLightPosition);
m_fAngle = 0;
m_fScale = 1;
createGeometry();
}
void GLWindow::paintGL()
{
m_context->makeCurrent(this);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glMatrixMode(GL_TEXTURE);
glPushMatrix();
//Since OpenGL ES does not support glPush/PopAttrib(GL_ALL_ATTRIB_BITS)
//we have to take care of the states ourselves
glClearColor(0.1f, 0.1f, 0.2f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glShadeModel(GL_FLAT);
glFrontFace(GL_CW);
glCullFace(GL_FRONT);
glEnable(GL_CULL_FACE);
glEnable(GL_DEPTH_TEST);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glRotatef(m_fAngle, 0.0f, 1.0f, 0.0f);
glRotatef(m_fAngle, 1.0f, 0.0f, 0.0f);
glRotatef(m_fAngle, 0.0f, 0.0f, 1.0f);
glScalef(m_fScale, m_fScale,m_fScale);
glTranslatef(0.0f,-0.2f,0.0f);
GLfloat matDiff[] = {0.40f, 1.0f, 0.0f, 1.0f};
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiff);
paintQtLogo();
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_TEXTURE);
glPopMatrix();
glDisable(GL_LIGHTING);
glDisable(GL_LIGHT0);
glDisable(GL_DEPTH_TEST);
glDisable(GL_CULL_FACE);
m_context->swapBuffers(this);
m_fAngle += 1.0f;
}
void GLWindow::createGeometry()
{
vertices.clear();
normals.clear();
qreal x1 = +0.06f;
qreal y1 = -0.14f;
qreal x2 = +0.14f;
qreal y2 = -0.06f;
qreal x3 = +0.08f;
qreal y3 = +0.00f;
qreal x4 = +0.30f;
qreal y4 = +0.22f;
quad(x1, y1, x2, y2, y2, x2, y1, x1);
quad(x3, y3, x4, y4, y4, x4, y3, x3);
extrude(x1, y1, x2, y2);
extrude(x2, y2, y2, x2);
extrude(y2, x2, y1, x1);
extrude(y1, x1, x1, y1);
extrude(x3, y3, x4, y4);
extrude(x4, y4, y4, x4);
extrude(y4, x4, y3, x3);
const qreal Pi = 3.14159f;
const int NumSectors = 100;
for (int i = 0; i < NumSectors; ++i) {
qreal angle1 = (i * 2 * Pi) / NumSectors;
qreal x5 = 0.30 * sin(angle1);
qreal y5 = 0.30 * cos(angle1);
qreal x6 = 0.20 * sin(angle1);
qreal y6 = 0.20 * cos(angle1);
qreal angle2 = ((i + 1) * 2 * Pi) / NumSectors;
qreal x7 = 0.20 * sin(angle2);
qreal y7 = 0.20 * cos(angle2);
qreal x8 = 0.30 * sin(angle2);
qreal y8 = 0.30 * cos(angle2);
quad(x5, y5, x6, y6, x7, y7, x8, y8);
extrude(x6, y6, x7, y7);
extrude(x8, y8, x5, y5);
}
m_vertexNumber = vertices.size();
createdVertices = new GLfloat[m_vertexNumber];
createdNormals = new GLfloat[m_vertexNumber];
for (int i = 0;i < m_vertexNumber;i++) {
createdVertices[i] = vertices.at(i) * 2;
createdNormals[i] = normals.at(i);
}
vertices.clear();
normals.clear();
}
void GLWindow::quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4)
{
qreal nx, ny, nz;
vertices << x1 << y1 << -0.05f;
vertices << x2 << y2 << -0.05f;
vertices << x4 << y4 << -0.05f;
vertices << x3 << y3 << -0.05f;
vertices << x4 << y4 << -0.05f;
vertices << x2 << y2 << -0.05f;
CrossProduct(nx, ny, nz, x2 - x1, y2 - y1, 0, x4 - x1, y4 - y1, 0);
Normalize(nx, ny, nz);
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
vertices << x4 << y4 << 0.05f;
vertices << x2 << y2 << 0.05f;
vertices << x1 << y1 << 0.05f;
vertices << x2 << y2 << 0.05f;
vertices << x4 << y4 << 0.05f;
vertices << x3 << y3 << 0.05f;
CrossProduct(nx, ny, nz, x2 - x4, y2 - y4, 0, x1 - x4, y1 - y4, 0);
Normalize(nx, ny, nz);
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
}
void GLWindow::extrude(qreal x1, qreal y1, qreal x2, qreal y2)
{
qreal nx, ny, nz;
vertices << x1 << y1 << +0.05f;
vertices << x2 << y2 << +0.05f;
vertices << x1 << y1 << -0.05f;
vertices << x2 << y2 << -0.05f;
vertices << x1 << y1 << -0.05f;
vertices << x2 << y2 << +0.05f;
CrossProduct(nx, ny, nz, x2 - x1, y2 - y1, 0.0f, 0.0f, 0.0f, -0.1f);
Normalize(nx, ny, nz);
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
normals << nx << ny << nz;
}

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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef GLWINDOW_H
#define GLWINDOW_H
#include <GLES/gl.h>
#include <QOpenGLContext>
#include <QWindow>
#include <QTime>
class GLWindow : public QWindow {
Q_OBJECT
public:
GLWindow();
~GLWindow();
protected slots:
void paintGL();
void initializeGL();
private:
qreal m_fAngle;
qreal m_fScale;
QOpenGLContext *m_context;
void paintQtLogo();
void createGeometry();
void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
QList<qreal> vertices;
QList<qreal> normals;
GLfloat *createdVertices;
GLfloat *createdNormals;
int m_vertexNumber;
bool qtLogo;
int frames;
QTime time;
};
#endif

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[Desktop Entry]
Encoding=UTF-8
Version=1.0
Type=Application
Terminal=false
Name=Hello GL ES
Exec=/opt/usr/bin/hellogl_es
Icon=hellogl_es
X-Window-Icon=
X-HildonDesk-ShowInToolbar=true
X-Osso-Type=application/x-executable

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@ -0,0 +1,18 @@
TEMPLATE = app
DEPENDPATH += .
INCLUDEPATH += .
# Input
SOURCES += main.cpp
SOURCES += glwindow.cpp
HEADERS += glwindow.h
RESOURCES += texture.qrc
QT += gui
# install
target.path = $$[QT_INSTALL_EXAMPLES]/qtbase/opengl/hellogl_es
sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS hellogl_es.pro
sources.path = $$[QT_INSTALL_EXAMPLES]/qtbase/opengl/hellogl_es
INSTALLS += target sources

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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QGuiApplication>
#include "glwindow.h"
int main( int argc, char ** argv )
{
Q_INIT_RESOURCE(texture);
QGuiApplication a( argc, argv );
GLWindow window;
window.show();
return a.exec();
}

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<!DOCTYPE RCC><RCC version="1.0">
<qresource>
<file>qt.png</file>
</qresource>
</RCC>

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@ -69,8 +69,8 @@ public:
, swapBehavior(QSurfaceFormat::DefaultSwapBehavior)
, numSamples(-1)
, profile(QSurfaceFormat::NoProfile)
, major(1)
, minor(1)
, major(2)
, minor(0)
{
}
@ -399,6 +399,8 @@ void QSurfaceFormat::setMajorVersion(int major)
/*!
Returns the major OpenGL version.
The default version is 2.0.
*/
int QSurfaceFormat::majorVersion() const
{
@ -407,6 +409,8 @@ int QSurfaceFormat::majorVersion() const
/*!
Sets the desired minor OpenGL version.
The default version is 2.0.
*/
void QSurfaceFormat::setMinorVersion(int minor)
{

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@ -212,7 +212,7 @@ EGLConfig q_configFromGLFormat(EGLDisplay display, const QSurfaceFormat &format,
configureAttributes.append(surfaceType);
configureAttributes.append(EGL_RENDERABLE_TYPE);
configureAttributes.append(EGL_OPENGL_ES2_BIT);
configureAttributes.append(format.majorVersion() == 1 ? EGL_OPENGL_ES_BIT : EGL_OPENGL_ES2_BIT);
configureAttributes.append(EGL_NONE);
do {

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@ -48,7 +48,7 @@
#include <EGL/egl.h>
QEGLPlatformContext::QEGLPlatformContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display,
EGLint eglClientVersion, EGLenum eglApi)
EGLenum eglApi)
: m_eglDisplay(display)
, m_eglApi(eglApi)
, m_format(format)
@ -60,7 +60,7 @@ QEGLPlatformContext::QEGLPlatformContext(const QSurfaceFormat &format, QPlatform
QVector<EGLint> contextAttrs;
contextAttrs.append(EGL_CONTEXT_CLIENT_VERSION);
contextAttrs.append(eglClientVersion);
contextAttrs.append(format.majorVersion());
contextAttrs.append(EGL_NONE);
eglBindAPI(m_eglApi);

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@ -50,7 +50,7 @@ class QEGLPlatformContext : public QPlatformOpenGLContext
{
public:
QEGLPlatformContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display,
EGLint eglClientVersion = 2, EGLenum eglApi = EGL_OPENGL_ES_API);
EGLenum eglApi = EGL_OPENGL_ES_API);
~QEGLPlatformContext();
bool makeCurrent(QPlatformSurface *surface);