Fix problem with grabWindow on Mac OS X 10.6 with Cocoa
For some reason the test did not fail locally but fails in the CI system. A manual check of the images from the test shows it should have failed. Reason for this will be investigated separately Reviewed-by: Sergio Ahumada (cherry picked from commit c5f46907fbc0354aacc4bc4a6f5ab97c8b656d1a) Change-Id: I15f09649bb37dd97401926eb5e52f33748e11ec0 Reviewed-on: http://codereview.qt-project.org/4668 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com> Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
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@ -868,9 +868,8 @@ static QPixmap qt_mac_grabScreenRect_10_6(const QRect &rect)
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const CGRect bounds = CGDisplayBounds(displays[i]);
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// Translate to display-local coordinates
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QRect displayRect = rect.translated(qRound(-bounds.origin.x), qRound(-bounds.origin.y));
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// Adjust for inverted y axis.
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displayRect.moveTop(qRound(bounds.size.height) - displayRect.y() - rect.height());
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QCFType<CGImageRef> image = CGDisplayCreateImageForRect(displays[i], bounds);
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QCFType<CGImageRef> image = CGDisplayCreateImageForRect(displays[i],
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CGRectMake(displayRect.x(), displayRect.y(), displayRect.width(), displayRect.height()));
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QPixmap pix = QPixmap::fromMacCGImageRef(image);
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QPainter painter(&windowPixmap);
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painter.drawPixmap(-bounds.origin.x, -bounds.origin.y, pix);
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