Cocoa: update OpenGL viewport when nsview moves

NSOpenGLContext expexts an -update call whenever the
physical position of the view it draws to changes
on screen. Since we don't get geometry callbacks for such
views when the parent view moves, we need to
register a special notification for that case, and
tell Qt that we need to repaint the QWindow that the
view is backing.

This case does not hit very often, but is evident in
MDI applications where the subwindows are OpenGL
backed QGraphicsView widgets. Dragging the subwindows
around produces garbage inside the windows.

Change-Id: I1b162470b03cca6ed722c6c54080459f2c5e91d9
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
This commit is contained in:
Richard Moe Gustavsen 2012-11-26 15:47:02 +01:00 committed by The Qt Project
parent a0d379bc9a
commit bb38d1b1d5
3 changed files with 35 additions and 3 deletions

View File

@ -113,8 +113,7 @@ void QCocoaGLContext::setActiveWindow(QWindow *window)
QCocoaWindow *cocoaWindow = static_cast<QCocoaWindow *>(window->handle());
cocoaWindow->setCurrentContext(this);
NSView *view = cocoaWindow->contentView();
[m_context setView:view];
[(QNSView *) cocoaWindow->contentView() setQCocoaGLContext:this];
}
void QCocoaGLContext::doneCurrent()

View File

@ -51,6 +51,7 @@
QT_BEGIN_NAMESPACE
class QCocoaWindow;
class QCocoaBackingStore;
class QCocoaGLContext;
QT_END_NAMESPACE
@interface QNSView : NSView <NSTextInputClient> {
@ -66,11 +67,12 @@ QT_END_NAMESPACE
bool m_sendKeyEvent;
QStringList *currentCustomDragTypes;
Qt::KeyboardModifiers currentWheelModifiers;
bool m_subscribesForGlobalFrameNotifications;
}
- (id)init;
- (id)initWithQWindow:(QWindow *)window platformWindow:(QCocoaWindow *) platformWindow;
- (void)setQCocoaGLContext:(QCocoaGLContext *)context;
- (void)flushBackingStore:(QCocoaBackingStore *)backingStore region:(const QRegion &)region offset:(QPoint)offset;
- (void)setMaskRegion:(const QRegion *)region;
- (void)drawRect:(NSRect)dirtyRect;

View File

@ -56,6 +56,7 @@
#include <QtCore/QDebug>
#include <private/qguiapplication_p.h>
#include "qcocoabackingstore.h"
#include "qcocoaglcontext.h"
#ifdef QT_COCOA_ENABLE_ACCESSIBILITY_INSPECTOR
#include <accessibilityinspector.h>
@ -81,7 +82,9 @@ static QTouchDevice *touchDevice = 0;
m_window = 0;
m_buttons = Qt::NoButton;
m_sendKeyEvent = false;
m_subscribesForGlobalFrameNotifications = false;
currentCustomDragTypes = 0;
if (!touchDevice) {
touchDevice = new QTouchDevice;
touchDevice->setType(QTouchDevice::TouchPad);
@ -99,6 +102,12 @@ static QTouchDevice *touchDevice = 0;
delete[] m_maskData;
m_maskData = 0;
m_window = 0;
if (m_subscribesForGlobalFrameNotifications) {
m_subscribesForGlobalFrameNotifications = false;
[[NSNotificationCenter defaultCenter] removeObserver:self
name:NSViewGlobalFrameDidChangeNotification
object:self];
}
[super dealloc];
}
@ -140,6 +149,28 @@ static QTouchDevice *touchDevice = 0;
return self;
}
- (void) setQCocoaGLContext:(QCocoaGLContext *)context
{
[context->nsOpenGLContext() setView:self];
if (!m_subscribesForGlobalFrameNotifications) {
// NSOpenGLContext expects us to repaint (or update) the view when
// it changes position on screen. Since this happens unnoticed for
// the view when the parent view moves, we need to register a special
// notification that lets us handle this case:
m_subscribesForGlobalFrameNotifications = true;
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(globalFrameChanged:)
name:NSViewGlobalFrameDidChangeNotification
object:self];
}
}
- (void) globalFrameChanged:(NSNotification*)notification
{
Q_UNUSED(notification);
QWindowSystemInterface::handleExposeEvent(m_window, m_window->geometry());
}
- (void)updateGeometry
{
QRect geometry;