Clean up NO_UNITY_BUILD instruction
We can now use NO_UNITY_BUILD_SOURCES instead, and we only need to exclude one of the file to avoid the exclusion. Task-number: QTBUG-109394 Pick-to: 6.5 Change-Id: I33642eece77e362f8a1de7400c14a30da7889239 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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@ -47,7 +47,6 @@ qt_internal_add_plugin(QWindowsDirect2DIntegrationPlugin
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qwindowsdirect2dwindow.cpp qwindowsdirect2dwindow.h
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NO_UNITY_BUILD_SOURCES
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../windows/qwindowspointerhandler.cpp
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../windows/qwindowsmousehandler.cpp
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DEFINES
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QT_NO_CAST_FROM_ASCII
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QT_NO_FOREACH
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@ -38,6 +38,8 @@ qt_internal_add_plugin(QWindowsIntegrationPlugin
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qwindowstheme.cpp qwindowstheme.h
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qwindowsthreadpoolrunner.h
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qwindowswindow.cpp qwindowswindow.h
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NO_UNITY_BUILD_SOURCES
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qwindowspointerhandler.cpp
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DEFINES
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QT_NO_CAST_FROM_ASCII
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QT_NO_FOREACH
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@ -66,10 +68,6 @@ qt_internal_add_plugin(QWindowsIntegrationPlugin
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runtimeobject
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)
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# Duplicated symbols
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set_source_files_properties(qwindowspointerhandler.cpp qwindowsmousehandler.cpp
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PROPERTIES SKIP_UNITY_BUILD_INCLUSION ON)
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# Resources:
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set_source_files_properties("openglblacklists/default.json"
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PROPERTIES QT_RESOURCE_ALIAS "default.json"
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