Fix tst_QTcpServer::maxPendingConnections flakiness
Task-number: QTBUG-63152 Change-Id: I5ccd07f31d47048d81e85f69e1327f4f7c760257 Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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@ -420,13 +420,20 @@ void tst_QTcpServer::maxPendingConnections()
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QTcpSocket socket2;
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QTcpSocket socket3;
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QSignalSpy spy(&server, SIGNAL(newConnection()));
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QVERIFY(server.listen());
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socket1.connectToHost(QHostAddress::LocalHost, server.serverPort());
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socket2.connectToHost(QHostAddress::LocalHost, server.serverPort());
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socket3.connectToHost(QHostAddress::LocalHost, server.serverPort());
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QVERIFY(server.waitForNewConnection(5000));
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// We must have two and only two connections. First compare waits until
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// two connections have been made. The second compare makes sure no
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// more are accepted. Creating connections happens multithreaded so
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// qWait must be used for that.
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QTRY_COMPARE(spy.count(), 2);
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QTest::qWait(100);
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QCOMPARE(spy.count(), 2);
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QVERIFY(server.hasPendingConnections());
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QVERIFY(server.nextPendingConnection());
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