Fix typos
Change-Id: Id625efea998f2b4dce9970b903830dc3b3efcd3d Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
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@ -117,7 +117,7 @@ QVariant SpreadSheetItem::computeFormula(const QString &formula,
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const QTableWidget *widget,
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const QTableWidgetItem *self)
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{
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// check if the s tring is actually a formula or not
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// check if the string is actually a formula or not
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QStringList list = formula.split(' ');
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if (list.isEmpty() || !widget)
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return formula; // it is a normal string
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@ -55,7 +55,7 @@
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// With a QFileSystemModel, set on a view, you will see "Program Files" in the view
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// But with this model, you will see "C:\Program Files" in the view.
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// We acheive this, by having the data() return the entire file path for
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// We achieve this, by having the data() return the entire file path for
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// the display role. Note that the Qt::EditRole over which the QCompleter
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// looks for matches is left unchanged
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//! [0]
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@ -484,7 +484,7 @@ bool QAbstractEventDispatcher::filterNativeEvent(const QByteArray &eventType, vo
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This pure virtual method exists on windows only and has to be reimplemented by a Windows specific
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event dispatcher implementation. \a notifier is the QWinEventNotifier instance to be registered.
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The method should return true if the registration of \a notifier was sucessful, otherwise false.
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The method should return true if the registration of \a notifier was successful, otherwise false.
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QWinEventNotifier calls this method in it's constructor and there should never be a need to call this
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method directly.
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@ -516,7 +516,7 @@ void QMetaCallEvent::placeMetaCall(QObject *object)
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\reentrant
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QSignalBlocker can be used whereever you would otherwise use a
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QSignalBlocker can be used wherever you would otherwise use a
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pair of calls to blockSignals(). It blocks signals in its
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constructor and in the destructor it resets the state to what
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it was before the constructor ran.
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@ -108,7 +108,7 @@ QT_BEGIN_NAMESPACE
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in many real-world situations.
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The accuracy also depends on the \l{Qt::TimerType}{timer type}. For
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Qt::PreciseTimer, QTimer will try to keep the accurance at 1 millisecond.
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Qt::PreciseTimer, QTimer will try to keep the accuracy at 1 millisecond.
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Precise timers will also never time out earlier than expected.
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For Qt::CoarseTimer and Qt::VeryCoarseTimer types, QTimer may wake up
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@ -3459,7 +3459,7 @@ void QGuiApplication::setFallbackSessionManagementEnabled(bool enabled)
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You should never exit the application within this signal. Instead, the
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session manager may or may not do this afterwards, depending on the
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context. Futhermore, most session managers will very likely request a saved
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context. Furthermore, most session managers will very likely request a saved
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state immediately after the application has been started. This permits the
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session manager to learn about the application's restart policy.
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@ -96,7 +96,7 @@ QT_BEGIN_NAMESPACE
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When intermixing QPainter and OpenGL, it is important to notify
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QPainter that the OpenGL state may have been cluttered so it can
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restore its internal state. This is acheived by calling \l
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restore its internal state. This is achieved by calling \l
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QPainter::beginNativePainting() before starting the OpenGL
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rendering and calling \l QPainter::endNativePainting() after
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finishing.
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@ -261,7 +261,7 @@ void QTriangulatingStroker::moveTo(const qreal *pts)
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normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy);
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// To acheive jumps we insert zero-area tringles. This is done by
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// To achieve jumps we insert zero-area tringles. This is done by
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// adding two identical points in both the end of previous strip
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// and beginning of next strip
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bool invisibleJump = m_vertices.size();
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@ -646,8 +646,8 @@ QHttpNetworkReply* QHttpNetworkConnectionPrivate::queueRequest(const QHttpNetwor
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#ifndef Q_OS_WINRT
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// For Happy Eyeballs the networkLayerState is set to Unknown
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// untill we have started the first connection attempt. So no
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// request will be started untill we know if IPv4 or IPv6
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// until we have started the first connection attempt. So no
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// request will be started until we know if IPv4 or IPv6
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// should be used.
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if (networkLayerState == Unknown || networkLayerState == HostLookupPending) {
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startHostInfoLookup();
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@ -148,7 +148,7 @@ public:
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mutable QPointer<QScreen> m_screen;
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// Touch filtering and prediction are part of the same thing. The default
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// prediction is 0ms, but sensible results can be acheived by setting it
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// prediction is 0ms, but sensible results can be achieved by setting it
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// to, for instance, 16ms.
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// For filtering to work well, the QPA plugin should provide a dead-steady
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// implementation of QPlatformWindow::requestUpdate().
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@ -449,7 +449,7 @@
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\target QTDS
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\section2 QTDS for Sybase Adaptive Server
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\note TDS is no longer used by MS Sql Server, and is superceded by
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\note TDS is no longer used by MS Sql Server, and is superseded by
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\l{QODBC}{ODBC}. QTDS is obsolete from Qt 4.7.
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It is not possible to set the port with QSqlDatabase::setPort() due to limitations in the
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@ -103,7 +103,7 @@
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to catch an exception thrown from the \a expression. If the \a expression
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throws an exception and its type is the same as \a exceptiontype
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or \a exceptiontype is substitutable with the type of thrown exception
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(i.e. usually the type of thrown exception is publically derived
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(i.e. usually the type of thrown exception is publicly derived
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from \a exceptiontype) then execution will be continued. If not-substitutable
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type of exception is thrown or the \a expression doesn't throw an exception
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at all, then a failure will be recorded in the test log and
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@ -1090,7 +1090,7 @@ QRect QItemDelegate::textRectangle(QPainter * /*painter*/, const QRect &rect,
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\endlist
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In the case of \uicontrol Tab, \uicontrol Backtab, \uicontrol Enter and \uicontrol Return
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key press events, the \a editor's data is comitted to the model
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key press events, the \a editor's data is committed to the model
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and the editor is closed. If the \a event is a \uicontrol Tab key press
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the view will open an editor on the next item in the
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view. Likewise, if the \a event is a \uicontrol Backtab key press the
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@ -571,7 +571,7 @@ void QStyledItemDelegate::setItemEditorFactory(QItemEditorFactory *factory)
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\uicontrol Return keys are \e not handled.
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In the case of \uicontrol Tab, \uicontrol Backtab, \uicontrol Enter and \uicontrol Return
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key press events, the \a editor's data is comitted to the model
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key press events, the \a editor's data is committed to the model
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and the editor is closed. If the \a event is a \uicontrol Tab key press
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the view will open an editor on the next item in the
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view. Likewise, if the \a event is a \uicontrol Backtab key press the
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@ -381,7 +381,7 @@ QT_BEGIN_NAMESPACE
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QOpenGLContext. By connecting a slot, using direct connection, to this signal,
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it is possible to perform cleanup whenever the the underlying native context
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handle, or the entire QOpenGLContext instance, is going to be released. The
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following snippet is in principal equivalent to the previous one:
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following snippet is in principle equivalent to the previous one:
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\snippet code/doc_gui_widgets_qopenglwidget.cpp 5
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@ -6291,7 +6291,7 @@ QPixmap QCommonStyle::generatedIconPixmap(QIcon::Mode iconMode, const QPixmap &p
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// High intensity colors needs dark shifting in the color table, while
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// low intensity colors needs light shifting. This is to increase the
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// percieved contrast.
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// perceived contrast.
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if ((red - factor > green && red - factor > blue)
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|| (green - factor > red && green - factor > blue)
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|| (blue - factor > red && blue - factor > green))
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