Rename function to fix symbol clash in static build
Rename qt_gl_read_framebuffer function to qt_gl_read_frame_buffer in
Qt5OpenGL. This fixes an error when linking statically against both Qt5Gui
and Qt5OpenGL:
Qt5Guid.lib(qopenglframebufferobject.obj) : error LNK2005: "class QImage
__cdecl qt_gl_read_framebuffer(class QSize const &,bool,bool)"
(?qt_gl_read_framebuffer@@YA?AVQImage@@ABVQSize@@_N1@Z) already defined in
Qt5OpenGLd.lib(qgl.obj)
Creating library debug\composition.lib and object debug\composition.exp
The function was duplicated in 6e28e844
.
Change-Id: I9e3b78e0ec5b25264575d563538587b45cd93e86
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
This commit is contained in:
parent
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@ -1637,7 +1637,7 @@ static void convertFromGLImage(QImage &img, int w, int h, bool alpha_format, boo
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img = img.mirrored();
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}
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QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha)
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QImage qt_gl_read_frame_buffer(const QSize &size, bool alpha_format, bool include_alpha)
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{
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QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32_Premultiplied
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: QImage::Format_RGB32);
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@ -4063,7 +4063,7 @@ QImage QGLWidget::grabFrameBuffer(bool withAlpha)
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int w = width();
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int h = height();
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if (format().rgba())
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res = qt_gl_read_framebuffer(QSize(w, h), format().alpha(), withAlpha);
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res = qt_gl_read_frame_buffer(QSize(w, h), format().alpha(), withAlpha);
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return res;
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}
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@ -53,7 +53,7 @@
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QT_BEGIN_NAMESPACE
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extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
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extern QImage qt_gl_read_frame_buffer(const QSize&, bool, bool);
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#define QGL_FUNC_CONTEXT const QGLContext *ctx = QGLContext::currentContext();
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#define QGL_FUNCP_CONTEXT const QGLContext *ctx = QGLContext::currentContext();
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@ -1081,7 +1081,7 @@ QImage QGLFramebufferObject::toImage() const
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if (!d->valid)
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return QImage();
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// qt_gl_read_framebuffer doesn't work on a multisample FBO
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// qt_gl_read_frame_buffer doesn't work on a multisample FBO
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if (format().samples() != 0) {
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QGLFramebufferObject temp(size(), QGLFramebufferObjectFormat());
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@ -1094,7 +1094,7 @@ QImage QGLFramebufferObject::toImage() const
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bool wasBound = isBound();
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if (!wasBound)
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const_cast<QGLFramebufferObject *>(this)->bind();
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QImage image = qt_gl_read_framebuffer(d->size, format().internalTextureFormat() != GL_RGB, true);
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QImage image = qt_gl_read_frame_buffer(d->size, format().internalTextureFormat() != GL_RGB, true);
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if (!wasBound)
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const_cast<QGLFramebufferObject *>(this)->release();
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@ -108,7 +108,7 @@
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QT_BEGIN_NAMESPACE
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extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
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extern QImage qt_gl_read_frame_buffer(const QSize&, bool, bool);
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QGLContext* QGLPBufferGLPaintDevice::context() const
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@ -391,7 +391,7 @@ QImage QGLPixelBuffer::toImage() const
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const_cast<QGLPixelBuffer *>(this)->makeCurrent();
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if (d->fbo)
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d->fbo->bind();
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return qt_gl_read_framebuffer(d->req_size, d->format.alpha(), true);
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return qt_gl_read_frame_buffer(d->req_size, d->format.alpha(), true);
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}
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/*!
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