Fix build without feature.animation
Change-Id: Ia1b9ae3a35cbc73d0bbf27db234d0cd120d0b601 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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@ -79,7 +79,7 @@ class QFinalState;
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class QHistoryState;
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class QState;
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#ifndef QT_NO_ANIMATION
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#if QT_CONFIG(animation)
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class QAbstractAnimation;
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#endif
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@ -123,7 +123,7 @@ public:
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// private slots
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void _q_start();
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void _q_process();
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#ifndef QT_NO_ANIMATION
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#if QT_CONFIG(animation)
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void _q_animationFinished();
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#endif
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void _q_startDelayedEventTimer(int id, int delay);
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@ -152,7 +152,7 @@ public:
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const QList<QAbstractState*> &statesToEnter_sorted,
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const QSet<QAbstractState*> &statesForDefaultEntry,
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QHash<QAbstractState *, QVector<QPropertyAssignment> > &propertyAssignmentsForState
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#ifndef QT_NO_ANIMATION
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#if QT_CONFIG(animation)
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, const QList<QAbstractAnimation*> &selectedAnimations
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#endif
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);
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@ -264,7 +264,7 @@ public:
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QSet<QAbstractState *> pendingErrorStates;
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QSet<QAbstractState *> pendingErrorStatesForDefaultEntry;
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#ifndef QT_NO_ANIMATION
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#if QT_CONFIG(animation)
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bool animated;
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struct InitializeAnimationResult {
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@ -326,7 +326,9 @@ public:
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static const Handler *handler;
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};
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#if QT_CONFIG(animation)
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Q_DECLARE_SHARED(QStateMachinePrivate::InitializeAnimationResult)
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#endif
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Q_CORE_EXPORT const QStateMachinePrivate::Handler *qcoreStateMachineHandler();
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