rhi: gl: Attempt reading back floating point formats
...in the hope that they may work. If not, that's it, but at least we tried. Task-number: QTBUG-76970 Change-Id: I134c5cc4cfb5ad1e6f9edbfcf506df20022e127a Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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@ -618,13 +618,16 @@ Q_LOGGING_CATEGORY(QRHI_LOG_INFO, "qt.rhi.general")
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dFdy(), and fwidth() are supported in shaders.
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\value ReadBackAnyTextureFormat Indicates that reading back texture
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contents can be expected to work for any QRhiTexture::Format. When reported
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as false, which will typically happen with OpenGL, only the formats
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QRhiTexture::RGBA8 and QRhiTexture::BGRA8 are guaranteed to be supported
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for readbacks. In addition, with OpenGL, but not OpenGL ES, reading back
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the 1 byte per component formats QRhiTexture::R8 and
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QRhiTexture::RED_OR_ALPHA8 are supported as well. Backends other than
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OpenGL can be expected to return true for this feature.
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contents can be expected to work for any QRhiTexture::Format. Backends
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other than OpenGL can be expected to return true for this feature. When
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reported as false, which will typically happen with OpenGL, only the
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formats QRhiTexture::RGBA8 and QRhiTexture::BGRA8 are guaranteed to be
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supported for readbacks. In addition, with OpenGL, but not OpenGL ES,
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reading back the 1 byte per component formats QRhiTexture::R8 and
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QRhiTexture::RED_OR_ALPHA8 are supported as well. Reading back floating
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point formats QRhiTexture::RGBA16F and RGBA32F may work too with OpenGL, as
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long as the implementation provides support for these, but QRhi can give no
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guarantees, as indicated by this flag.
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\value PipelineCacheDataLoadSave Indicates that the pipelineCacheData() and
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setPipelineCacheData() functions are functional. When not supported, the
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@ -2740,8 +2740,23 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
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}
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}
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} else {
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switch (result->format) {
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// For floating point formats try it because this can be
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// relevant for some use cases; if it works, then fine, if
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// not, there's nothing we can do.
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case QRhiTexture::RGBA16F:
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result->data.resize(w * h * 8);
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f->glReadPixels(0, 0, w, h, GL_RGBA, GL_HALF_FLOAT, result->data.data());
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break;
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case QRhiTexture::RGBA32F:
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result->data.resize(w * h * 16);
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f->glReadPixels(0, 0, w, h, GL_RGBA, GL_FLOAT, result->data.data());
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break;
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default:
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result->data.resize(w * h * 4);
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f->glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, result->data.data());
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break;
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}
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}
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} else {
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result->data.resize(w * h * 4);
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