Make QStyle::itemPixmapRect handle devicePixelRatio
Layout sizes for images should be in the form QSize layoutSize = image.size() / image.devicePixelRatio() to be in device independent pixels Change-Id: Ic149144c45c8fa5c45ac5cbe2c82c35d721549cd Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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@ -541,17 +541,21 @@ QRect QStyle::itemPixmapRect(const QRect &rect, int alignment, const QPixmap &pi
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QRect result;
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int x, y, w, h;
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rect.getRect(&x, &y, &w, &h);
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const int pixmapWidth = pixmap.width()/pixmap.devicePixelRatio();
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const int pixmapHeight = pixmap.height()/pixmap.devicePixelRatio();
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if ((alignment & Qt::AlignVCenter) == Qt::AlignVCenter)
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y += h/2 - pixmap.height()/2;
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y += h/2 - pixmapHeight/2;
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else if ((alignment & Qt::AlignBottom) == Qt::AlignBottom)
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y += h - pixmap.height();
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y += h - pixmapHeight;
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if ((alignment & Qt::AlignRight) == Qt::AlignRight)
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x += w - pixmap.width();
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x += w - pixmapWidth;
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else if ((alignment & Qt::AlignHCenter) == Qt::AlignHCenter)
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x += w/2 - pixmap.width()/2;
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x += w/2 - pixmapWidth/2;
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else if ((alignment & Qt::AlignLeft) != Qt::AlignLeft && QApplication::isRightToLeft())
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x += w - pixmap.width();
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result = QRect(x, y, pixmap.width(), pixmap.height());
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x += w - pixmapWidth;
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result = QRect(x, y, pixmapWidth, pixmapHeight);
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return result;
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}
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