Doc: Fix documentation issues for event and input device classes

* Document the new base classes QPointerEvent and QSinglePointEvent,
  and move relevant documentation to be located under them.
* Replace linking to deprecated functions with their new counterparts.
* Remove non-existent function and parameter documentation.
* Document QEventPoint::State enum.
* Prefer \obsolete over \deprecated and fix the usage.
* Document the Capabilities enum in the correct location and
  add docs for the missing enum values.

Change-Id: Ic8f2732f2e90ecbf522cd744c601cedcc574825c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
This commit is contained in:
Topi Reinio 2020-07-31 14:46:19 +02:00 committed by Shawn Rutledge
parent 2c63164012
commit e1ce78d484
3 changed files with 288 additions and 182 deletions

View File

@ -84,7 +84,7 @@ static const QString pointDeviceName(const QEventPoint &point)
*/
/*!
Constructs an enter event object.
Constructs an enter event object originating from \a device.
The points \a localPos, \a scenePos and \a globalPos specify the
mouse cursor's position relative to the receiving widget or item,
@ -339,7 +339,7 @@ QSizeF QEventPoint::ellipseDiameters() const
bool QEventPoint::isAccepted() const
{ return d->accept; }
/*
/*!
Sets the accepted state of the point.
In widget-based applications, this function is not used so far, because
@ -359,17 +359,17 @@ void QEventPoint::setAccepted(bool accepted)
d->accept = accepted;
}
/*! \internal
void QMutableEventPoint::setPosition(const QPointF &pos)
/*!
\obsolete
Deprecated since Qt 6.0. Use globalPosition() instead.
Sets the localized position.
Returns the normalized position of this point.
Often events need to be localized before delivery to specific widgets or
items. This can be done directly, or in a copy (for which we have a copy
constructor), depending on whether the original point needs to be retained.
Usually it's calculated by mapping scenePosition() to the target anyway.
The coordinates are normalized to QInputDevice::availableVirtualGeometry(),
i.e. (0, 0) is the top-left corner and (1, 1) is the bottom-right corner.
\sa startNormalizedPos(), lastNormalizedPos(), pos()
*/
QPointF QEventPoint::normalizedPos() const
{
auto geom = d->device->availableVirtualGeometry();
@ -378,6 +378,12 @@ QPointF QEventPoint::normalizedPos() const
return (globalPosition() - geom.topLeft()) / geom.width();
}
/*!
\obsolete
Deprecated since Qt 6.0. Use globalPressPosition() instead.
Returns the normalized press position of this point.
*/
QPointF QEventPoint::startNormalizedPos() const
{
auto geom = d->device->availableVirtualGeometry();
@ -386,6 +392,18 @@ QPointF QEventPoint::startNormalizedPos() const
return (globalPressPosition() - geom.topLeft()) / geom.width();
}
/*!
\obsolete
Deprecated since Qt 6.0. Use globalLastPosition() instead.
Returns the normalized position of this touch point from the
previous touch event.
The coordinates are normalized to QInputDevice::availableVirtualGeometry(),
i.e. (0, 0) is the top-left corner and (1, 1) is the bottom-right corner.
\sa normalizedPos(), startNormalizedPos()
*/
QPointF QEventPoint::lastNormalizedPos() const
{
auto geom = d->device->availableVirtualGeometry();
@ -414,6 +432,44 @@ void QMutableEventPoint::detach()
d = new QEventPointPrivate(*d);
}
/*! \internal
void QMutableEventPoint::setPosition(const QPointF &pos)
Sets the localized position.
Often events need to be localized before delivery to specific widgets or
items. This can be done directly, or in a copy (for which we have a copy
constructor), depending on whether the original point needs to be retained.
Usually it's calculated by mapping scenePosition() to the target anyway.
*/
/*!
\class QPointerEvent
\since 6.0
\inmodule QtGui
\brief A base class for pointer events.
*/
/*!
\fn int QPointerEvent::pointCount() const
Returns the number of points in this pointer event.
*/
/*!
\fn const QEventPoint &QPointerEvent::point(int i) const
Returns a QEventPoint reference for a point at index \a i.
*/
/*!
\fn QPointingDevice::PointerType QPointerEvent::pointerType() const
Returns the type of point that generated the event.
*/
/*!
\internal
*/
QPointerEvent::QPointerEvent(QEvent::Type type, const QPointingDevice *dev, Qt::KeyboardModifiers modifiers)
: QInputEvent(type, QEvent::PointerEventTag{}, dev, modifiers)
{
@ -423,8 +479,7 @@ QPointerEvent::~QPointerEvent()
{
}
/*! \fn QPointingDevice* QPointerEvent::pointingDevice() const
/*!
Returns the source device from which this event originates.
This is the same as QInputEvent::device() but typecast for convenience.
@ -533,6 +588,93 @@ void QPointerEvent::clearPassiveGrabbers(const QEventPoint &point)
point.d->passiveGrabbers.clear();
}
/*!
\class QSinglePointEvent
\since 6.0
\inmodule QtGui
\brief A base class for pointer events containing a single point, such as
mouse events.
*/
/*! \fn int QSinglePointEvent::pointCount() const
Returns the number of points in the event. For a QSinglePointEvent, this
is always 1.
*/
/*! \fn const QEventPoint &QSinglePointEvent::point(int i) const
Returns a reference to a point at index \a i. For a QSinglePointEvent,
\a i must be 0.
*/
/*! \fn Qt::MouseButton QSinglePointEvent::button() const
Returns the button that caused the event.
The returned value is always Qt::NoButton for mouse move events, as
well as \l TabletMove, \l TabletEnterProximity, and
\l TabletLeaveProximity events.
\sa buttons()
*/
/*! \fn Qt::MouseButtons QSinglePointEvent::buttons() const
Returns the button state when the event was generated.
The button state is a combination of Qt::LeftButton, Qt::RightButton,
and Qt::MidButton using the OR operator.
For mouse move or \l TabletMove events, this is all buttons that are
pressed down.
For mouse press, double click, or \l TabletPress events, this includes
the button that caused the event.
For mouse release or \l TabletRelease events, this excludes the button
that caused the event.
\sa button()
*/
/*! \fn QPointF QSinglePointEvent::position() const
Returns the position of the point in this event, relative to the widget or
item that received the event.
If you move your widgets around in response to mouse events, use
globalPosition() instead.
\sa globalPosition()
*/
/*! \fn QPointF QSinglePointEvent::scenePosition() const
Returns the position of the point in this event, relative to the window or
scene.
\sa QEventPoint::scenePosition()
*/
/*! \fn QPointF QSinglePointEvent::globalPosition() const
Returns the position of the point in this event on the screen or virtual
desktop.
\note The global position of a mouse pointer is recorded \e{at the time
of the event}. This is important on asynchronous window systems
such as X11; whenever you move your widgets around in response to
mouse events, globalPosition() can differ a lot from the current
cursor position returned by QCursor::pos().
\sa position()
*/
/*!
\internal
*/
QSinglePointEvent::QSinglePointEvent(QEvent::Type type, const QPointingDevice *dev, const QPointF &localPos, const QPointF &scenePos,
const QPointF &globalPos, Qt::MouseButton button, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers)
: QPointerEvent(type, dev, modifiers),
@ -556,7 +698,7 @@ QSinglePointEvent::QSinglePointEvent(QEvent::Type type, const QPointingDevice *d
}
/*!
Returns true if this event represents a \l {button()}{button} being pressed.
Returns \c true if this event represents a \l {button()}{button} being pressed.
*/
bool QSinglePointEvent::isPressEvent() const
{
@ -564,7 +706,7 @@ bool QSinglePointEvent::isPressEvent() const
}
/*!
Returns true if this event does not include a change in \l {buttons()}{button state}.
Returns \c true if this event does not include a change in \l {buttons()}{button state}.
*/
bool QSinglePointEvent::isUpdateEvent() const
{
@ -572,19 +714,13 @@ bool QSinglePointEvent::isUpdateEvent() const
}
/*!
Returns true if this event represents a \l {button()}{button} being released.
Returns \c true if this event represents a \l {button()}{button} being released.
*/
bool QSinglePointEvent::isReleaseEvent() const
{
return m_button != Qt::NoButton && !m_mouseState.testFlag(m_button);
}
/*!
\fn QPointingDevice::PointerType QPointerEvent::pointerType() const
Returns the type of point that generated the event.
*/
/*!
\class QMouseEvent
\ingroup events
@ -635,7 +771,7 @@ bool QSinglePointEvent::isReleaseEvent() const
*/
/*!
Constructs a mouse event object.
Constructs a mouse event object originating from \a device.
The \a type parameter must be one of QEvent::MouseButtonPress,
QEvent::MouseButtonRelease, QEvent::MouseButtonDblClick,
@ -667,7 +803,7 @@ QMouseEvent::QMouseEvent(Type type, const QPointF &localPos, Qt::MouseButton but
}
/*!
Constructs a mouse event object.
Constructs a mouse event object originating from \a device.
The \a type parameter must be QEvent::MouseButtonPress,
QEvent::MouseButtonRelease, QEvent::MouseButtonDblClick,
@ -1010,7 +1146,7 @@ Qt::MouseEventFlags QMouseEvent::flags() const
*/
/*!
Constructs a hover event object.
Constructs a hover event object originating from \a device.
The \a type parameter must be QEvent::HoverEnter,
QEvent::HoverLeave, or QEvent::HoverMove.
@ -1051,7 +1187,7 @@ QHoverEvent::~QHoverEvent()
have high-resolution trackpads, such as \macos. If that is the
case, device()->type() will return QInputDevice::DeviceType::Touchpad.
The functions pos() and globalPos() return the mouse cursor's
The functions position() and globalPosition() return the mouse cursor's
location at the time of the event.
A wheel event contains a special accept flag that indicates
@ -1074,12 +1210,6 @@ QHoverEvent::~QHoverEvent()
\value DefaultDeltasPerStep Defaqult deltas per step
*/
/*!
\fn Qt::MouseButtons QWheelEvent::buttons() const
Returns the mouse state when the event occurred.
*/
/*!
\fn Qt::MouseEventSource QWheelEvent::source() const
\since 5.5
@ -1140,7 +1270,9 @@ QHoverEvent::~QHoverEvent()
The mouse and keyboard states at the time of the event are specified by
\a buttons and \a modifiers.
The scrolling phase of the event is specified by \a phase.
The scrolling phase of the event is specified by \a phase, and the
\a source indicates whether this is a genuine or artificial (synthesized)
event.
If the system is configured to invert the delta values delivered with the
event (such as natural scrolling of the touchpad on macOS), \a inverted
@ -1225,31 +1357,6 @@ QWheelEvent::~QWheelEvent()
\sa pixelDelta()
*/
/*!
\fn QPoint QWheelEvent::position() const
\since 5.14
Returns the position of the mouse cursor relative to the widget
or item that received the event.
If you move your widgets around in response to mouse events,
use globalPosition() instead of this function.
\sa globalPosition()
*/
/*!
\fn QPoint QWheelEvent::globalPosition() const
Returns the global position of the mouse pointer \e{at the time
of the event}. This is important on asynchronous window systems
such as X11; whenever you move your widgets around in response to
mouse events, globalPosition() can differ a lot from the current
cursor position returned by QCursor::pos().
\sa position()
*/
/*!
\fn Qt::ScrollPhase QWheelEvent::phase() const
\since 5.2
@ -2476,11 +2583,6 @@ QVariant QInputMethodQueryEvent::value(Qt::InputMethodQuery query) const
If the tablet events are rejected, the synthetic mouse events may be
compressed for efficiency.
New in Qt 5.4: QTabletEvent includes all information available from the
device, including \l QTabletEvent::buttons(). Previously it was not
possible to accept all tablet events and also know which stylus buttons
were pressed.
Note that pressing the stylus button while the stylus hovers over the
tablet will generate a button press on some types of tablets, while on
other types it will be necessary to press the stylus against the tablet
@ -2508,15 +2610,7 @@ QVariant QInputMethodQueryEvent::value(Qt::InputMethodQuery query) const
The \a pos parameter indicates where the event occurred in the widget;
\a globalPos is the corresponding position in absolute coordinates.
\a pressure gives the pressure exerted on the \a device.
\a deviceType, of type \l QInputDevice::DeviceType,
indicates the type of stylus or other tool the event comes from.
\a pointerType should be one of QPointingDevice::PointerType::Pen or
QPointingDevice::PointerType::Eraser, depending on which end of the
stylus the event comes from; or QPointingDevice::PointerType::Cursor
if \a deviceType is QInputDevice::DeviceType::Puck.
\a pressure gives the pressure exerted on the device \a dev.
\a xTilt and \a yTilt give the device's degree of tilt from the
x and y axes respectively.
@ -2524,8 +2618,6 @@ QVariant QInputMethodQueryEvent::value(Qt::InputMethodQuery query) const
\a keyState specifies which keyboard modifiers are pressed (e.g.,
\uicontrol{Ctrl}).
The \a uniqueID parameter gives the serial number of the current tool.
The \a z parameter gives the Z coordinate of the device on the tablet;
this is usually given by a wheel on a 4D mouse. If the device does not
support a Z-axis (i.e. \l QPointingDevice::capabilities() does not include
@ -2573,30 +2665,6 @@ QTabletEvent::~QTabletEvent()
{
}
/*!
\fn Qt::MouseButton QTabletEvent::button() const
Returns the button that caused the event.
Note that the returned value is always Qt::NoButton for \l TabletMove,
\l TabletEnterProximity and \l TabletLeaveProximity events.
\sa buttons(), Qt::MouseButton
*/
/*!
\fn Qt::MouseButtons QTabletEvent::buttons() const
Returns the button state when the event was generated. The button state is
a combination of buttons from the \l Qt::MouseButton enum using the OR
operator. For \l TabletMove events, this is all buttons that are pressed
down. For \l TabletPress events this includes the button that caused the
event. For \l TabletRelease events this excludes the button that caused the
event.
\sa button(), Qt::MouseButton
*/
/*!
\fn qreal QTabletEvent::tangentialPressure() const
@ -2837,13 +2905,6 @@ QNativeGestureEvent::QNativeGestureEvent(Qt::NativeGestureType type, const QPoin
QNativeGestureEvent::~QNativeGestureEvent()
= default;
/*!
\fn const QPointingDevice *QNativeGestureEvent::device() const
\since 5.10
Returns the device.
*/
/*!
\fn QNativeGestureEvent::gestureType() const
\since 5.2
@ -4431,7 +4492,8 @@ QTouchEvent::QTouchEvent(QEvent::Type eventType,
}
/*!
\obsolete Try to use another constructor, because \a touchPointStates
\obsolete
Try to use another constructor, because \a touchPointStates
can be calculated from the given \a touchPoints.
Constructs a QTouchEvent with the given \a eventType, \a device, and
@ -4508,16 +4570,39 @@ bool QTouchEvent::isReleaseEvent() const
\inmodule QtGui
*/
/*! \fn int QEventPoint::id() const
Returns the id number of this touch point.
/*!
\enum QEventPoint::State
Do not assume that id numbers start at zero or that they are sequential.
Such an assumption is often false due to the way the underlying drivers work.
Specifies the state of this event point.
\value Unknown
Unknown state.
\value Stationary
The event point did not move.
\value Pressed
The touch point or button is pressed.
\value Updated
The event point was updated.
\value Released
The touch point or button was released.
*/
/*! \fn int QEventPoint::id() const
Returns the ID number of this event point.
\note Do not assume that ID numbers start at zero or that they are
sequential. Such an assumption is often false due to the way
the underlying drivers work.
*/
/*! \fn QPointingDeviceUniqueId QEventPoint::uniqueId() const
\since 5.8
Returns the unique ID of this touch point or token, if any.
Returns the unique ID of this point or token, if any.
It is often invalid (see \l {QPointingDeviceUniqueId::isValid()} {isValid()}),
because touchscreens cannot uniquely identify fingers.
@ -4527,8 +4612,6 @@ bool QTouchEvent::isReleaseEvent() const
It may identify a specific token (fiducial object) when the TUIO driver is
in use with a touchscreen that supports them.
\sa flags
*/
/*! \fn QEventPoint::State QEventPoint::state() const
@ -4541,6 +4624,14 @@ bool QTouchEvent::isReleaseEvent() const
or item that received the event.
*/
/*! \fn QPointF QEventPoint::pos() const
\obsolete
Deprecated since Qt 6.0. Use position() instead.
Returns the position of this point, relative to the widget
or item that received the event.
*/
/*! \fn QPointF QEventPoint::scenePosition() const
Returns the position of this point relative to the window or scene.
@ -4557,17 +4648,6 @@ bool QTouchEvent::isReleaseEvent() const
\sa globalPressPosition(), position(), scenePosition()
*/
/*! \fn QPointF QEventPoint::normalizedPos() const
\deprecated in Qt 6.0. Use globalPosition() instead.
Returns the normalized position of this point.
The coordinates are normalized to QInputDevice::availableVirtualGeometry(),
i.e. (0,0) is the top-left corner and (1,1) is the bottom-right corner.
\sa startNormalizedPos(), lastNormalizedPos(), pos()
*/
/*! \fn QPointF QEventPoint::pressPosition() const
Returns the position at which this point was pressed, relative to the
widget or item that received the event.
@ -4595,10 +4675,10 @@ bool QTouchEvent::isReleaseEvent() const
Returns the position of this point from the previous event,
relative to the widget or QGraphicsItem that received the event.
\sa pos(), startPos()
\sa position(), pressPosition()
*/
/*! \fn QPointF QEventPoint::lastScenePosition() const
/*! \fn QPointF QEventPoint::sceneLastPosition() const
Returns the scene position of this point from the previous event.
The scene position is the position in QGraphicsScene coordinates
@ -4606,18 +4686,7 @@ bool QTouchEvent::isReleaseEvent() const
reimplementation, and identical to the screen position for
widgets.
\sa scenePos(), startScenePos()
*/
/*! \fn QPointF QEventPoint::lastNormalizedPos() const
\deprecated in 6.0: use globalLastPosition()
Returns the normalized position of this touch point from the
previous touch event.
The coordinates are normalized to QInputDevice::availableVirtualGeometry(),
i.e. (0,0) is the top-left corner and (1,1) is the bottom-right corner.
\sa normalizedPos(), startNormalizedPos()
\sa scenePosition(), scenePressPosition()
*/
/*! \fn qreal QEventPoint::pressure() const
@ -4626,7 +4695,7 @@ bool QTouchEvent::isReleaseEvent() const
*/
/*! \fn qreal QEventPoint::rotation() const
\since 5.8
Returns the angular orientation of this point. The return value is in degrees,
where zero (the default) indicates the finger, token or stylus is pointing upwards,
a negative angle means it's rotated to the left, and a positive angle means
@ -4635,21 +4704,22 @@ bool QTouchEvent::isReleaseEvent() const
*/
/*! \fn QSizeF QEventPoint::ellipseDiameters() const
\since 5.9
Returns the width and height of the bounding ellipse of the touch point.
The return value is in logical pixels. Most touchscreens do not detect the
shape of the contact point, and no mice or tablet devices can do detect it,
shape of the contact point, and no mice or tablet devices can detect it,
so a null size is the most common value. On some touchscreens the diameters
may be nonzero and equal (the ellipse is approximated as a circle).
may be nonzero and always equal (the ellipse is approximated as a circle).
*/
/*!
\fn QVector2D QEventPoint::velocity() const
Returns a velocity vector for this point.
The vector is in the screen's coordinate system, using pixels per seconds for the magnitude.
\note The returned vector is only valid if the device's capabilities include QInputDevice::Velocity.
\sa QInputDevice::capabilities(), device()
\sa QInputDevice::capabilities(), QInputEvent::device()
*/
/*!
@ -4664,8 +4734,8 @@ bool QTouchEvent::isReleaseEvent() const
The object receiving this event should set viewportSize, maxContentPos and contentPos.
It also should accept this event to indicate that scrolling should be started.
It is not guaranteed that a QScrollEvent will be sent after an acceepted
QScrollPrepareEvent, e.g. in a case where the maximum content position is (0,0).
It is not guaranteed that a QScrollEvent will be sent after an accepted
QScrollPrepareEvent, e.g. in a case where the maximum content position is (0, 0).
\sa QScrollEvent, QScroller
*/

View File

@ -67,6 +67,67 @@ Q_DECLARE_LOGGING_CATEGORY(lcQpaInputDevices)
instances pointed to by QInputEvent::device() and QInputDevice::devices().
*/
/*!
\enum QInputDevice::Capability
Indicates what kind of information the input device or its driver can
provide.
\value None
No information about input device capabilities available.
\value Position
Indicates that position information is available, meaning that the
position() family of functions in the touch points return valid points.
\value Area
Indicates that touch area information is available, meaning that
QEventPoint::ellipseDiameters() in the touch points return valid
values.
\value Pressure
Indicates that pressure information is available, meaning that
QEventPoint::pressure() returns a valid value.
\value Velocity
Indicates that velocity information is available, meaning that
QEventPoint::velocity() returns a valid vector.
\value NormalizedPosition
Indicates that the normalized position is available, meaning that
QEventPoint::globalPosition() returns a valid value.
\value MouseEmulation
Indicates that the device synthesizes mouse events.
\value Scroll
Indicates that the device has a scroll capability.
\value Hover
Indicates that the device has a hover capability.
\value Rotation
Indicates that \l {QEventPoint::}{rotation} information is available.
\value XTilt
Indicates that \l {QTabletEvent::xTilt()}{tilt} information is
available for the X-axis.
\value YTilt
Indicates that \l {QTabletEvent::yTilt()}{tilt} information is
available for the Y-axis.
\value TangentialPressure
Indicates that \l {QTabletEvent::tangentialPressure()}
{tangential pressure} information is available.
\value ZPosition
Indicates that position information for the \l {QTabletEvent::z()}
{Z-axis} is available.
\value All
*/
/*!
Creates a new invalid input device instance.
*/
@ -116,17 +177,17 @@ QInputDevice::QInputDevice(QInputDevicePrivate &d, QObject *parent)
Returns the region within the \l{QScreen::availableVirtualGeometry}{virtual desktop}
that this device can access.
For example a \l {QInputDevice::DeviceType::TouchScreen}{TouchScreen} input
For example a \l {QInputDevice::DeviceType}{TouchScreen} input
device is fixed in place upon a single physical screen, and usually
calibrated so that this area is the same as QScreen::geometry(); whereas a
\l {QInputDevice::DeviceType::Mouse}{Mouse} can probably access all screens
\l {QInputDevice::DeviceType}{Mouse} can probably access all screens
on the virtual desktop. A Wacom graphics tablet may be configured in a way
that it's mapped to all screens, or only to the screen where the user
prefers to create drawings, or to the window in which drawing occurs.
A \l {QInputDevice::DeviceType::Stylus}{Stylus} device that is integrated
A \l {QInputDevice::DeviceType}{Stylus} device that is integrated
with a touchscreen may be physically limited to that screen.
If the returned rectangle is \l {null}{QRect::isNull()}, it means this device
If the returned rectangle is \l {QRect::isNull()}{null}, it means this device
can access the entire virtual desktop.
*/
QRect QInputDevice::availableVirtualGeometry() const
@ -207,7 +268,7 @@ static QBasicMutex devicesMutex;
\note The returned list cannot be used to add new devices. To add a simulated
touch screen for an autotest, QTest::createTouchDevice() can be used.
Platform plugins should call \l QWindowSystemInterface::registerInputDevice()
Platform plugins should call QWindowSystemInterface::registerInputDevice()
to add devices as they are discovered.
*/
QList<const QInputDevice *> QInputDevice::devices()

View File

@ -103,6 +103,9 @@ Q_DECLARE_LOGGING_CATEGORY(lcQpaInputDevices)
A device that is similar to a flat mouse with a transparent circle with
cross-hairs.
\value Keyboard
A keyboard.
\value AllDevices
Any of the above (used as a default filter value).
*/
@ -133,40 +136,12 @@ Q_DECLARE_LOGGING_CATEGORY(lcQpaInputDevices)
\value Eraser
The other end of the stylus (if it has a virtual eraser on the other end).
\value Cursor
A transparent circle with cross-hairs as found on a \l {DeviceType.Puck}{Puck} device.
A transparent circle with cross-hairs as found on a
\l {QInputDevice::DeviceType}{Puck} device.
\value AllPointerTypes
Any of the above (used as a default filter value).
*/
/*! \enum QPointingDevice::Capability
This enum is used with QPointingDevice::capabilities() to indicate what kind of information the
touch device or its driver can provide.
\value Position
Indicates that position information is available, meaning that the
pos() family of functions in the touch points return valid points.
\value Area
Indicates that touch area information is available, meaning that the
rect() family of functions in the touch points return valid rectangles.
\value Pressure
Indicates that pressure information is available, meaning that
QPointerEvent::EventPoint::pressure() returns a valid value.
\value Velocity
Indicates that velocity information is available, meaning that
QPointerEvent::EventPoint::velocity() returns a valid vector.
\value NormalizedPosition
Indicates that the normalized position is available, meaning that
QPointerEvent::EventPoint::normalizedPos() returns a valid value.
\value MouseEmulation
Indicates that the device synthesizes mouse events.
*/
/*!
Creates a new invalid pointing device instance.
*/
@ -183,8 +158,8 @@ QPointingDevice::~QPointingDevice()
/*!
Creates a new pointing device instance with the given
\a deviceType, \a pointerType, \a capabilities, \a maxPoints,
\a buttonCount, \a name, \a id and \a seatId.
\a name, \a deviceType, \a pointerType, \a capabilities, \a maxPoints,
\a buttonCount, \a seatName, \a uniqueId and \a parent.
*/
QPointingDevice::QPointingDevice(const QString &name, qint64 id, QInputDevice::DeviceType deviceType,
QPointingDevice::PointerType pointerType, Capabilities capabilities, int maxPoints, int buttonCount,