fix some QTest documentation
* Use \b instead of \bold * widnow -> window typo * QTest::touchEvent's second parameter is QTouchDevice *, not QTouchEvent::DeviceType, and autoCommit defaults to true * QSignalSpy::wait() isn't const Change-Id: I75a91c1cd98b1c582cd654b2b72ad61e5c0e31d2 Reviewed-by: David Faure <faure@kde.org> Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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@ -86,7 +86,7 @@
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\internal
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*/
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/*! \fn QSignalSpy::wait(int timeout) const
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/*! \fn QSignalSpy::wait(int timeout)
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\since 5.0
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@ -411,7 +411,7 @@ QT_BEGIN_NAMESPACE
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absolute paths to the source files are passed to the compiler. Otherwise, the
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absolute path of the source directory cannot be determined.
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\bold {Note:} For tests that use the \l QTEST_APPLESS_MAIN() macro to generate a
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\b {Note:} For tests that use the \l QTEST_APPLESS_MAIN() macro to generate a
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\c{main()} function, \c{QFINDTESTDATA} will not attempt to find test data
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relative to QCoreApplication::applicationDirPath(). In practice, this means that
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tests using \c{QTEST_APPLESS_MAIN()} will fail to find their test data
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@ -996,7 +996,7 @@ QT_BEGIN_NAMESPACE
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Adds a move event for touchpoint \a touchId at position \a pt to this sequence and returns
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a reference to this QTouchEventSequence.
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The position \a pt is interpreted as relative to \a window. If \a widnow is the null pointer, then
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The position \a pt is interpreted as relative to \a window. If \a window is the null pointer, then
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\a pt is interpreted as relative to the window provided when instantiating this QTouchEventSequence.
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Simulates that the user moved the finger identified by \a touchId.
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@ -1049,10 +1049,10 @@ QT_BEGIN_NAMESPACE
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*/
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/*!
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\fn QTouchEventSequence QTest::touchEvent(QWindow *window, QTouchEvent::DeviceType deviceType, bool autoCommit)
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\fn QTouchEventSequence QTest::touchEvent(QWindow *window, QTouchDevice *device, bool autoCommit = true)
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\since 5.0
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Creates and returns a QTouchEventSequence for the device \a deviceType to
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Creates and returns a QTouchEventSequence for the \a device to
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simulate events for \a window.
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When adding touch events to the sequence, \a window will also be used to translate
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@ -1066,9 +1066,9 @@ QT_BEGIN_NAMESPACE
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*/
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/*!
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\fn QTouchEventSequence QTest::touchEvent(QWidget *widget, QTouchEvent::DeviceType deviceType, bool autoCommit)
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\fn QTouchEventSequence QTest::touchEvent(QWidget *widget, QTouchDevice *device, bool autoCommit = true)
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Creates and returns a QTouchEventSequence for the device \a deviceType to
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Creates and returns a QTouchEventSequence for the \a device to
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simulate events for \a widget.
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When adding touch events to the sequence, \a widget will also be used to translate
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