Get the eglfs plugin compiling.

Change-Id: I5addb1a2593a670d559b9fbf9183f52af410895b
Reviewed-on: http://codereview.qt.nokia.com/2176
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
This commit is contained in:
Samuel Rødal 2011-07-25 14:55:45 +02:00 committed by Jørgen Lind
parent c7c8a38ec3
commit e4042435ba
15 changed files with 146 additions and 99 deletions

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@ -180,6 +180,7 @@ bool QGuiGLContext::create()
Q_D(QGuiGLContext);
d->platformGLContext = QGuiApplicationPrivate::platformIntegration()->createPlatformGLContext(this);
d->platformGLContext->setContext(this);
return d->platformGLContext;
}

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@ -79,3 +79,31 @@
Reimplement this function in a subclass to indicate what format the glContext actually has.
*/
struct QPlatformGLContextPrivate
{
QGuiGLContext *context;
};
QPlatformGLContext::QPlatformGLContext()
: d_ptr(new QPlatformGLContextPrivate)
{
Q_D(QPlatformGLContext);
d->context = 0;
}
QPlatformGLContext::~QPlatformGLContext()
{
}
QGuiGLContext *QPlatformGLContext::context() const
{
Q_D(const QPlatformGLContext);
return d->context;
}
void QPlatformGLContext::setContext(QGuiGLContext *context)
{
Q_D(QPlatformGLContext);
d->context = context;
}

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@ -67,10 +67,14 @@ private:
friend class QPlatformWindow;
};
class QPlatformGLContextPrivate;
class Q_GUI_EXPORT QPlatformGLContext
{
Q_DECLARE_PRIVATE(QPlatformGLContext)
public:
virtual ~QPlatformGLContext() {}
QPlatformGLContext();
virtual ~QPlatformGLContext();
virtual QSurfaceFormat format() const = 0;
@ -80,6 +84,17 @@ public:
virtual void doneCurrent() = 0;
virtual void (*getProcAddress(const QByteArray &procName)) () = 0;
QGuiGLContext *context() const;
private:
friend class QGuiGLContext;
QScopedPointer<QPlatformGLContextPrivate> d_ptr;
void setContext(QGuiGLContext *context);
Q_DISABLE_COPY(QPlatformGLContext)
};
QT_END_NAMESPACE

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@ -43,6 +43,7 @@
#include <QtGui/qwindowsysteminterface_qpa.h>
#include <QtGui/qwindow.h>
#include <QtGui/qscreen.h>
class QPlatformWindowPrivate
{
@ -88,6 +89,15 @@ QPlatformWindow *QPlatformWindow::parent() const
return d->window->parent() ? d->window->parent()->handle() : 0;
}
/*!
Returns the platform screen handle corresponding to this platform window.
*/
QPlatformScreen *QPlatformWindow::screen() const
{
Q_D(const QPlatformWindow);
return d->window->screen()->handle();
}
/*!
Returns the actual surface format of the window.
*/

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@ -55,6 +55,7 @@ QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
class QPlatformScreen;
class QPlatformWindowPrivate;
class QWindow;
@ -68,6 +69,8 @@ public:
QWindow *window() const;
QPlatformWindow *parent() const;
QPlatformScreen *screen() const;
virtual QSurfaceFormat format() const;
virtual void setGeometry(const QRect &rect);

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@ -1,4 +1,5 @@
contains(QT_CONFIG,opengles2) {
CONFIG += opengl
HEADERS += \
$$PWD/qeglconvenience_p.h \
$$PWD/qeglplatformcontext_p.h

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@ -2,7 +2,7 @@ TARGET = qeglfs
TEMPLATE = lib
CONFIG += plugin
QT += opengl core-private gui-private opengl-private
QT += opengl core-private gui-private opengl-private platformsupport-private widgets-private
DESTDIR = $$QT.gui.plugins/platforms
@ -12,17 +12,13 @@ DESTDIR = $$QT.gui.plugins/platforms
SOURCES = main.cpp \
qeglfsintegration.cpp \
../eglconvenience/qeglconvenience.cpp \
../eglconvenience/qeglplatformcontext.cpp \
qeglfswindow.cpp \
qeglfswindowsurface.cpp \
qeglfsbackingstore.cpp \
qeglfsscreen.cpp
HEADERS = qeglfsintegration.h \
../eglconvenience/qeglconvenience.h \
../eglconvenience/qeglplatformcontext.h \
qeglfswindow.h \
qeglfswindowsurface.h \
qeglfsbackingstore.h \
qeglfsscreen.h
load(qpa/fontdatabases/genericunix)

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@ -39,11 +39,13 @@
**
****************************************************************************/
#include "qeglfswindowsurface.h"
#include <QtOpenGL/private/qgl_p.h>
#include "qeglfsbackingstore.h"
#include <QtGui/QPlatformGLContext>
#include <QtGui/QScreen>
#include <QtOpenGL/private/qgl_p.h>
#include <QtOpenGL/private/qglpaintdevice_p.h>
QT_BEGIN_NAMESPACE
@ -51,16 +53,16 @@ QT_BEGIN_NAMESPACE
class QEglFSPaintDevice : public QGLPaintDevice
{
public:
QEglFSPaintDevice(QEglFSScreen *screen, QWidget *widget)
QEglFSPaintDevice(QEglFSScreen *screen)
:QGLPaintDevice(), m_screen(screen)
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglPaintDevice %p, %p, %p",this, screen, widget);
qWarning("QEglPaintDevice %p, %p",this, screen);
#endif
}
QSize size() const { return m_screen->geometry().size(); }
QGLContext* context() const { return QGLContext::fromPlatformGLContext(m_screen->platformContext());}
QGLContext* context() const { return QGLContext::fromGuiGLContext(m_screen->platformContext()->context()); }
QPaintEngine *paintEngine() const { return qt_qgl_paint_engine(); }
@ -73,29 +75,30 @@ private:
};
QEglFSWindowSurface::QEglFSWindowSurface( QEglFSScreen *screen, QWidget *window )
:QWindowSurface(window)
QEglFSBackingStore::QEglFSBackingStore(QWindow *window)
: QPlatformBackingStore(window)
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglWindowSurface %p, %p", window, screen);
qWarning("QEglBackingStore %p, %p", window, screen);
#endif
m_paintDevice = new QEglFSPaintDevice(screen,window);
m_paintDevice = new QEglFSPaintDevice(static_cast<QEglFSScreen *>(window->screen()->handle()));
}
void QEglFSWindowSurface::flush(QWidget *widget, const QRegion &region, const QPoint &offset)
void QEglFSBackingStore::flush(QWindow *widget, const QRegion &region, const QPoint &offset)
{
Q_UNUSED(widget);
Q_UNUSED(region);
Q_UNUSED(offset);
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglWindowSurface::flush %p",widget);
qWarning("QEglBackingStore::flush %p",widget);
#endif
widget->platformWindow()->glContext()->swapBuffers();
static_cast<QEglFSPaintDevice *>(m_paintDevice)->context()->swapBuffers();
}
void QEglFSWindowSurface::resize(const QSize &size)
void QEglFSBackingStore::resize(const QSize &size, const QRegion &staticContents)
{
Q_UNUSED(size);
Q_UNUSED(staticContents);
}
QT_END_NAMESPACE

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@ -45,19 +45,20 @@
#include "qeglfsintegration.h"
#include "qeglfswindow.h"
#include <QtGui/private/qwindowsurface_p.h>
#include <QtGui/qplatformbackingstore_qpa.h>
QT_BEGIN_NAMESPACE
class QEglFSWindowSurface : public QWindowSurface
class QEglFSBackingStore : public QPlatformBackingStore
{
public:
QEglFSWindowSurface(QEglFSScreen *screen, QWidget *window);
~QEglFSWindowSurface() {}
QEglFSBackingStore(QWindow *window);
~QEglFSBackingStore() {}
QPaintDevice *paintDevice() { return m_paintDevice; }
void flush(QWidget *widget, const QRegion &region, const QPoint &offset);
void resize(const QSize &size);
void flush(QWindow *window, const QRegion &region, const QPoint &offset);
void resize(const QSize &size, const QRegion &staticContents);
private:
QPaintDevice *m_paintDevice;
};

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@ -42,13 +42,15 @@
#include "qeglfsintegration.h"
#include "qeglfswindow.h"
#include "qeglfswindowsurface.h"
#include "qeglfsbackingstore.h"
#include "qgenericunixfontdatabase.h"
#include <QtPlatformSupport/private/qgenericunixfontdatabase_p.h>
#include <QtPlatformSupport/private/qgenericunixeventdispatcher_p.h>
#include <QtGui/QPlatformWindow>
#include <QtGui/QPlatformWindowFormat>
#include <QtGui/private/qpixmap_raster_p.h>
#include <QtGui/QSurfaceFormat>
#include <QtGui/QGuiGLContext>
#include <QtGui/QScreen>
#include <EGL/egl.h>
@ -57,9 +59,8 @@ QT_BEGIN_NAMESPACE
QEglFSIntegration::QEglFSIntegration()
: mFontDb(new QGenericUnixFontDatabase())
{
m_primaryScreen = new QEglFSScreen(EGL_DEFAULT_DISPLAY);
screenAdded(new QEglFSScreen(EGL_DEFAULT_DISPLAY));
mScreens.append(m_primaryScreen);
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglIntegration\n");
#endif
@ -73,32 +74,26 @@ bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) cons
}
}
QPlatformPixmap *QEglFSIntegration::createPlatformPixmap(QPlatformPixmap::PixelType type) const
QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWindow *window) const
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglIntegration::createPlatformPixmap %d\n", type);
qWarning("QEglIntegration::createPlatformWindow %p\n",window);
#endif
return new QRasterPlatformPixmap(type);
}
QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWidget *widget, WId winId) const
{
Q_UNUSED(winId);
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglIntegration::createPlatformWindow %p\n",widget);
#endif
return new QEglFSWindow(widget, m_primaryScreen);
return new QEglFSWindow(window);
}
QWindowSurface *QEglFSIntegration::createWindowSurface(QWidget *widget, WId winId) const
QPlatformBackingStore *QEglFSIntegration::createPlatformBackingStore(QWindow *window) const
{
Q_UNUSED(winId);
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglIntegration::createWindowSurface %p\n",widget);
#endif
return new QEglFSWindowSurface(m_primaryScreen,widget);
return new QEglFSBackingStore(window);
}
QPlatformGLContext *QEglFSIntegration::createPlatformGLContext(QGuiGLContext *context) const
{
return static_cast<QEglFSScreen *>(context->screen()->handle())->platformContext();
}
QPlatformFontDatabase *QEglFSIntegration::fontDatabase() const
@ -106,4 +101,9 @@ QPlatformFontDatabase *QEglFSIntegration::fontDatabase() const
return mFontDb;
}
QAbstractEventDispatcher *QEglFSIntegration::createEventDispatcher() const
{
return createUnixEventDispatcher();
}
QT_END_NAMESPACE

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@ -57,18 +57,17 @@ public:
QEglFSIntegration();
bool hasCapability(QPlatformIntegration::Capability cap) const;
QPlatformPixmap *createPlatformPixmap(QPlatformPixmap::PixelType type) const;
QPlatformWindow *createPlatformWindow(QWidget *widget, WId winId) const;
QWindowSurface *createWindowSurface(QWidget *widget, WId winId) const;
QList<QPlatformScreen *> screens() const { return mScreens; }
QPlatformWindow *createPlatformWindow(QWindow *window) const;
QPlatformBackingStore *createPlatformBackingStore(QWindow *window) const;
QPlatformGLContext *createPlatformGLContext(QGuiGLContext *context) const;
QPlatformFontDatabase *fontDatabase() const;
QAbstractEventDispatcher *createEventDispatcher() const;
private:
QPlatformFontDatabase *mFontDb;
QList<QPlatformScreen *> mScreens;
QEglFSScreen *m_primaryScreen;
};
QT_END_NAMESPACE

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@ -40,9 +40,10 @@
****************************************************************************/
#include "qeglfsscreen.h"
#include "qeglfswindow.h"
#include "../eglconvenience/qeglconvenience.h"
#include "../eglconvenience/qeglplatformcontext.h"
#include <QtPlatformSupport/private/qeglconvenience_p.h>
#include <QtPlatformSupport/private/qeglplatformcontext_p.h>
#ifdef Q_OPENKODE
#include <KD/kd.h>
@ -86,6 +87,23 @@ static struct AttrInfo attrs[] = {
{-1, 0}};
#endif //QEGL_EXTRA_DEBUG
class QEglFSContext : public QEGLPlatformContext
{
public:
QEglFSContext(const QSurfaceFormat &format, QPlatformGLContext *share, EGLDisplay display,
EGLint eglClientVersion = 2, EGLenum eglApi = EGL_OPENGL_ES_API)
: QEGLPlatformContext(format, share, display, eglClientVersion, eglApi)
{
}
EGLSurface eglSurfaceForPlatformSurface(QPlatformSurface *surface)
{
QEglFSWindow *window = static_cast<QEglFSWindow *>(surface);
QEglFSScreen *screen = static_cast<QEglFSScreen *>(window->screen());
return screen->surface();
}
};
QEglFSScreen::QEglFSScreen(EGLNativeDisplayType display)
: m_depth(32)
, m_format(QImage::Format_Invalid)
@ -136,32 +154,29 @@ void QEglFSScreen::createAndSetPlatformContext() const {
void QEglFSScreen::createAndSetPlatformContext()
{
QPlatformWindowFormat platformFormat = QPlatformWindowFormat::defaultFormat();
platformFormat.setWindowApi(QPlatformWindowFormat::OpenGL);
QSurfaceFormat platformFormat;
QByteArray depthString = qgetenv("QT_QPA_EGLFS_DEPTH");
if (depthString.toInt() == 16) {
platformFormat.setDepth(16);
platformFormat.setDepthBufferSize(16);
platformFormat.setRedBufferSize(5);
platformFormat.setGreenBufferSize(6);
platformFormat.setBlueBufferSize(5);
m_depth = 16;
m_format = QImage::Format_RGB16;
} else {
platformFormat.setDepth(32);
platformFormat.setDepthBufferSize(32);
platformFormat.setRedBufferSize(8);
platformFormat.setGreenBufferSize(8);
platformFormat.setBlueBufferSize(8);
m_depth = 32;
m_format = QImage::Format_RGB32;
}
if (!qgetenv("QT_QPA_EGLFS_MULTISAMPLE").isEmpty()) {
platformFormat.setSampleBuffers(true);
}
if (!qgetenv("QT_QPA_EGLFS_MULTISAMPLE").isEmpty())
platformFormat.setSamples(4);
EGLConfig config = q_configFromQPlatformWindowFormat(m_dpy, platformFormat);
EGLConfig config = q_configFromGLFormat(m_dpy, platformFormat);
EGLNativeWindowType eglWindow = 0;
#ifdef Q_OPENKODE
@ -193,16 +208,7 @@ void QEglFSScreen::createAndSetPlatformContext()
qWarning("\n");
#endif
EGLint temp;
EGLint attribList[32];
temp = 0;
attribList[temp++] = EGL_CONTEXT_CLIENT_VERSION;
attribList[temp++] = 2; // GLES version 2
attribList[temp++] = EGL_NONE;
QEGLPlatformContext *platformContext = new QEGLPlatformContext(m_dpy,config,attribList,m_surface,EGL_OPENGL_ES_API);
QEGLPlatformContext *platformContext = new QEglFSContext(platformFormat, 0, m_dpy);
m_platformContext = platformContext;
EGLint w,h; // screen size detection

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@ -64,6 +64,8 @@ public:
QPlatformGLContext *platformContext() const;
EGLSurface surface() const { return m_surface; }
private:
void createAndSetPlatformContext() const;
void createAndSetPlatformContext();

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@ -45,8 +45,8 @@
QT_BEGIN_NAMESPACE
QEglFSWindow::QEglFSWindow(QWidget *w, QEglFSScreen *screen)
: QPlatformWindow(w), m_screen(screen)
QEglFSWindow::QEglFSWindow(QWindow *w)
: QPlatformWindow(w)
{
static int serialNo = 0;
m_winid = ++serialNo;
@ -55,15 +55,11 @@ QEglFSWindow::QEglFSWindow(QWidget *w, QEglFSScreen *screen)
#endif
}
void QEglFSWindow::setGeometry(const QRect &)
{
// We only support full-screen windows
QRect rect(m_screen->availableGeometry());
QWindowSystemInterface::handleGeometryChange(this->widget(), rect);
// Since toplevels are fullscreen, propegate the screen size back to the widget
widget()->setGeometry(rect);
QRect rect(screen()->availableGeometry());
QWindowSystemInterface::handleGeometryChange(window(), rect);
QPlatformWindow::setGeometry(rect);
}
@ -73,15 +69,4 @@ WId QEglFSWindow::winId() const
return m_winid;
}
QPlatformGLContext *QEglFSWindow::glContext() const
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QEglWindow::glContext %p\n", m_screen->platformContext());
#endif
Q_ASSERT(m_screen);
return m_screen->platformContext();
}
QT_END_NAMESPACE

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@ -53,15 +53,12 @@ QT_BEGIN_NAMESPACE
class QEglFSWindow : public QPlatformWindow
{
public:
QEglFSWindow(QWidget *w, QEglFSScreen *screen);
QEglFSWindow(QWindow *w);
void setGeometry(const QRect &);
WId winId() const;
QPlatformGLContext *glContext() const;
private:
QEglFSScreen *m_screen;
WId m_winid;
};
QT_END_NAMESPACE