Network: Fix up previous corruption patch
This is a fix-up for cff39fba10
.
That patch lead to some internal state issues that lead to the QTBUG-47048
or to QNetworkReply objects erroring with "Connection Closed" when
the server closed the Keep-Alive connection.
This patch changes the QNAM socket slot connections to be DirectConnection.
We don't close the socket anymore in slots where it is anyway in a closed state
afterwards. This prevents event/stack recursions.
We also flush QSslSocket/QTcpSocket receive buffers when receiving a disconnect
so that the developer always gets the full decrypted data from the buffers.
[ChangeLog][QtNetwork] Fix HTTP issues with "Unknown Error" and "Connection Closed"
[ChangeLog][QtNetwork][Sockets] Read OS/encrypted read buffers when connection
closed by server.
Change-Id: Ib4d6a2d0d988317e3a5356f36e8dbcee4590beed
Task-number: QTBUG-47048
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Richard J. Moore <rich@kde.org>
This commit is contained in:
parent
d82d5b1c43
commit
eae0cb09f1
@ -917,7 +917,6 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest()
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for (int i = 0; i < channelCount; ++i) {
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if (channels[i].resendCurrent && (channels[i].state != QHttpNetworkConnectionChannel::ClosingState)) {
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channels[i].resendCurrent = false;
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channels[i].state = QHttpNetworkConnectionChannel::IdleState;
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// if this is not possible, error will be emitted and connection terminated
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if (!channels[i].resetUploadData())
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@ -58,6 +58,11 @@ QT_BEGIN_NAMESPACE
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// TODO: Put channel specific stuff here so it does not polute qhttpnetworkconnection.cpp
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// Because in-flight when sending a request, the server might close our connection (because the persistent HTTP
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// connection times out)
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// We use 3 because we can get a _q_error 3 times depending on the timing:
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static const int reconnectAttemptsDefault = 3;
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QHttpNetworkConnectionChannel::QHttpNetworkConnectionChannel()
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: socket(0)
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, ssl(false)
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@ -69,7 +74,7 @@ QHttpNetworkConnectionChannel::QHttpNetworkConnectionChannel()
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, resendCurrent(false)
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, lastStatus(0)
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, pendingEncrypt(false)
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, reconnectAttempts(2)
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, reconnectAttempts(reconnectAttemptsDefault)
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, authMethod(QAuthenticatorPrivate::None)
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, proxyAuthMethod(QAuthenticatorPrivate::None)
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, authenticationCredentialsSent(false)
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@ -106,19 +111,18 @@ void QHttpNetworkConnectionChannel::init()
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socket->setProxy(QNetworkProxy::NoProxy);
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#endif
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// We want all signals (except the interactive ones) be connected as QueuedConnection
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// because else we're falling into cases where we recurse back into the socket code
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// and mess up the state. Always going to the event loop (and expecting that when reading/writing)
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// is safer.
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// After some back and forth in all the last years, this is now a DirectConnection because otherwise
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// the state inside the *Socket classes gets messed up, also in conjunction with the socket notifiers
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// which behave slightly differently on Windows vs Linux
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QObject::connect(socket, SIGNAL(bytesWritten(qint64)),
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this, SLOT(_q_bytesWritten(qint64)),
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Qt::QueuedConnection);
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Qt::DirectConnection);
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QObject::connect(socket, SIGNAL(connected()),
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this, SLOT(_q_connected()),
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Qt::QueuedConnection);
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Qt::DirectConnection);
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QObject::connect(socket, SIGNAL(readyRead()),
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this, SLOT(_q_readyRead()),
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Qt::QueuedConnection);
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Qt::DirectConnection);
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// The disconnected() and error() signals may already come
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// while calling connectToHost().
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@ -129,10 +133,10 @@ void QHttpNetworkConnectionChannel::init()
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qRegisterMetaType<QAbstractSocket::SocketError>();
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QObject::connect(socket, SIGNAL(disconnected()),
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this, SLOT(_q_disconnected()),
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Qt::QueuedConnection);
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Qt::DirectConnection);
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QObject::connect(socket, SIGNAL(error(QAbstractSocket::SocketError)),
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this, SLOT(_q_error(QAbstractSocket::SocketError)),
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Qt::QueuedConnection);
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Qt::DirectConnection);
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#ifndef QT_NO_NETWORKPROXY
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@ -147,13 +151,13 @@ void QHttpNetworkConnectionChannel::init()
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// won't be a sslSocket if encrypt is false
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QObject::connect(sslSocket, SIGNAL(encrypted()),
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this, SLOT(_q_encrypted()),
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Qt::QueuedConnection);
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Qt::DirectConnection);
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QObject::connect(sslSocket, SIGNAL(sslErrors(QList<QSslError>)),
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this, SLOT(_q_sslErrors(QList<QSslError>)),
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Qt::DirectConnection);
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QObject::connect(sslSocket, SIGNAL(encryptedBytesWritten(qint64)),
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this, SLOT(_q_encryptedBytesWritten(qint64)),
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Qt::QueuedConnection);
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Qt::DirectConnection);
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if (ignoreAllSslErrors)
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sslSocket->ignoreSslErrors();
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@ -397,7 +401,7 @@ void QHttpNetworkConnectionChannel::allDone()
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// reset the reconnection attempts after we receive a complete reply.
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// in case of failures, each channel will attempt two reconnects before emitting error.
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reconnectAttempts = 2;
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reconnectAttempts = reconnectAttemptsDefault;
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// now the channel can be seen as free/idle again, all signal emissions for the reply have been done
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if (state != QHttpNetworkConnectionChannel::ClosingState)
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@ -651,6 +655,15 @@ void QHttpNetworkConnectionChannel::closeAndResendCurrentRequest()
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QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
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}
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void QHttpNetworkConnectionChannel::resendCurrentRequest()
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{
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requeueCurrentlyPipelinedRequests();
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if (reply)
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resendCurrent = true;
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if (qobject_cast<QHttpNetworkConnection*>(connection))
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QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
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}
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bool QHttpNetworkConnectionChannel::isSocketBusy() const
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{
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return (state & QHttpNetworkConnectionChannel::BusyState);
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@ -694,8 +707,8 @@ void QHttpNetworkConnectionChannel::_q_disconnected()
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return;
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}
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// read the available data before closing
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if (isSocketWaiting() || isSocketReading()) {
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// read the available data before closing (also done in _q_error for other codepaths)
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if ((isSocketWaiting() || isSocketReading()) && socket->bytesAvailable()) {
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if (reply) {
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state = QHttpNetworkConnectionChannel::ReadingState;
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_q_receiveReply();
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@ -707,7 +720,8 @@ void QHttpNetworkConnectionChannel::_q_disconnected()
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state = QHttpNetworkConnectionChannel::IdleState;
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requeueCurrentlyPipelinedRequests();
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close();
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pendingEncrypt = false;
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}
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@ -789,11 +803,19 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket
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errorCode = QNetworkReply::ConnectionRefusedError;
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break;
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case QAbstractSocket::RemoteHostClosedError:
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// try to reconnect/resend before sending an error.
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// while "Reading" the _q_disconnected() will handle this.
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if (state != QHttpNetworkConnectionChannel::IdleState && state != QHttpNetworkConnectionChannel::ReadingState) {
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// This error for SSL comes twice in a row, first from SSL layer ("The TLS/SSL connection has been closed") then from TCP layer.
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// Depending on timing it can also come three times in a row (first time when we try to write into a closing QSslSocket).
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// The reconnectAttempts handling catches the cases where we can re-send the request.
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if (!reply && state == QHttpNetworkConnectionChannel::IdleState) {
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// Not actually an error, it is normal for Keep-Alive connections to close after some time if no request
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// is sent on them. No need to error the other replies below. Just bail out here.
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// The _q_disconnected will handle the possibly pipelined replies
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return;
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} else if (state != QHttpNetworkConnectionChannel::IdleState && state != QHttpNetworkConnectionChannel::ReadingState) {
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// Try to reconnect/resend before sending an error.
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// While "Reading" the _q_disconnected() will handle this.
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if (reconnectAttempts-- > 0) {
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closeAndResendCurrentRequest();
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resendCurrentRequest();
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return;
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} else {
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errorCode = QNetworkReply::RemoteHostClosedError;
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@ -818,24 +840,15 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket
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// we can ignore the readbuffersize as the data is already
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// in memory and we will not receive more data on the socket.
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reply->setReadBufferSize(0);
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reply->setDownstreamLimited(false);
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_q_receiveReply();
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#ifndef QT_NO_SSL
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if (ssl) {
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// QT_NO_OPENSSL. The QSslSocket can still have encrypted bytes in the plainsocket.
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// So we need to check this if the socket is a QSslSocket. When the socket is flushed
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// it will force a decrypt of the encrypted data in the plainsocket.
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QSslSocket *sslSocket = static_cast<QSslSocket*>(socket);
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qint64 beforeFlush = sslSocket->encryptedBytesAvailable();
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while (sslSocket->encryptedBytesAvailable()) {
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sslSocket->flush();
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_q_receiveReply();
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qint64 afterFlush = sslSocket->encryptedBytesAvailable();
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if (afterFlush == beforeFlush)
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break;
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beforeFlush = afterFlush;
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}
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if (!reply) {
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// No more reply assigned after the previous call? Then it had been finished successfully.
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requeueCurrentlyPipelinedRequests();
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state = QHttpNetworkConnectionChannel::IdleState;
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QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
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return;
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}
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#endif
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}
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errorCode = QNetworkReply::RemoteHostClosedError;
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@ -846,7 +859,7 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket
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case QAbstractSocket::SocketTimeoutError:
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// try to reconnect/resend before sending an error.
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if (state == QHttpNetworkConnectionChannel::WritingState && (reconnectAttempts-- > 0)) {
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closeAndResendCurrentRequest();
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resendCurrentRequest();
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return;
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}
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errorCode = QNetworkReply::TimeoutError;
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@ -860,7 +873,7 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket
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case QAbstractSocket::ProxyConnectionClosedError:
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// try to reconnect/resend before sending an error.
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if (reconnectAttempts-- > 0) {
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closeAndResendCurrentRequest();
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resendCurrentRequest();
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return;
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}
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errorCode = QNetworkReply::ProxyConnectionClosedError;
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@ -868,7 +881,7 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket
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case QAbstractSocket::ProxyConnectionTimeoutError:
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// try to reconnect/resend before sending an error.
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if (reconnectAttempts-- > 0) {
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closeAndResendCurrentRequest();
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resendCurrentRequest();
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return;
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}
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errorCode = QNetworkReply::ProxyTimeoutError;
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@ -916,8 +929,18 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket
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// send the next request
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QMetaObject::invokeMethod(that, "_q_startNextRequest", Qt::QueuedConnection);
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if (that) //signal emission triggered event loop
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close();
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if (that) {
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//signal emission triggered event loop
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if (!socket)
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state = QHttpNetworkConnectionChannel::IdleState;
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else if (socket->state() == QAbstractSocket::UnconnectedState)
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state = QHttpNetworkConnectionChannel::IdleState;
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else
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state = QHttpNetworkConnectionChannel::ClosingState;
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// pendingEncrypt must only be true in between connected and encrypted states
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pendingEncrypt = false;
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}
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}
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#ifndef QT_NO_NETWORKPROXY
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@ -941,7 +964,8 @@ void QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired(const QNetwor
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void QHttpNetworkConnectionChannel::_q_uploadDataReadyRead()
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{
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sendRequest();
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if (reply)
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sendRequest();
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}
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#ifndef QT_NO_SSL
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@ -169,6 +169,7 @@ public:
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void handleUnexpectedEOF();
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void closeAndResendCurrentRequest();
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void resendCurrentRequest();
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bool isSocketBusy() const;
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bool isSocketWriting() const;
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@ -191,7 +191,7 @@ QByteArray QHttpNetworkReply::readAny()
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return QByteArray();
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// we'll take the last buffer, so schedule another read from http
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if (d->downstreamLimited && d->responseData.bufferCount() == 1)
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if (d->downstreamLimited && d->responseData.bufferCount() == 1 && !isFinished())
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d->connection->d_func()->readMoreLater(this);
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return d->responseData.read();
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}
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@ -250,7 +250,6 @@ bool QHttpProtocolHandler::sendRequest()
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if (!m_reply) {
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// heh, how should that happen!
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qWarning() << "QAbstractProtocolHandler::sendRequest() called without QHttpNetworkReply";
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m_channel->state = QHttpNetworkConnectionChannel::IdleState;
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return false;
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}
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@ -768,6 +768,7 @@ bool QAbstractSocketPrivate::canReadNotification()
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void QAbstractSocketPrivate::canCloseNotification()
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{
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Q_Q(QAbstractSocket);
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// Note that this method is only called on Windows. Other platforms close in the canReadNotification()
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#if defined (QABSTRACTSOCKET_DEBUG)
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qDebug("QAbstractSocketPrivate::canCloseNotification()");
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@ -777,7 +778,11 @@ void QAbstractSocketPrivate::canCloseNotification()
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if (isBuffered) {
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// Try to read to the buffer, if the read fail we can close the socket.
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newBytes = buffer.size();
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if (!readFromSocket()) {
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qint64 oldReadBufferMaxSize = readBufferMaxSize;
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readBufferMaxSize = 0; // temporarily disable max read buffer, we want to empty the OS buffer
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bool hadReadFromSocket = readFromSocket();
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readBufferMaxSize = oldReadBufferMaxSize;
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if (!hadReadFromSocket) {
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q->disconnectFromHost();
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return;
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}
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@ -2294,6 +2294,14 @@ void QSslSocketPrivate::_q_errorSlot(QAbstractSocket::SocketError error)
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qCDebug(lcSsl) << "\tstate =" << q->state();
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qCDebug(lcSsl) << "\terrorString =" << q->errorString();
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#endif
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// this moves encrypted bytes from plain socket into our buffer
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if (plainSocket->bytesAvailable()) {
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qint64 tmpReadBufferMaxSize = readBufferMaxSize;
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readBufferMaxSize = 0; // reset temporarily so the plain sockets completely drained drained
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transmit();
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readBufferMaxSize = tmpReadBufferMaxSize;
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}
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q->setSocketError(plainSocket->error());
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q->setErrorString(plainSocket->errorString());
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emit q->error(error);
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@ -1419,6 +1419,13 @@ void QSslSocketBackendPrivate::disconnected()
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{
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if (plainSocket->bytesAvailable() <= 0)
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destroySslContext();
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else {
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// Move all bytes into the plain buffer
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qint64 tmpReadBufferMaxSize = readBufferMaxSize;
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readBufferMaxSize = 0; // reset temporarily so the plain socket buffer is completely drained
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transmit();
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readBufferMaxSize = tmpReadBufferMaxSize;
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}
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//if there is still buffered data in the plain socket, don't destroy the ssl context yet.
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//it will be destroyed when the socket is deleted.
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}
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@ -1051,7 +1051,7 @@ protected:
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// clean up QAbstractSocket's residue:
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while (client->bytesToWrite() > 0) {
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qDebug() << "Still having" << client->bytesToWrite() << "bytes to write, doing that now";
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if (!client->waitForBytesWritten(2000)) {
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if (!client->waitForBytesWritten(10000)) {
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qDebug() << "ERROR: FastSender:" << client->error() << "cleaning up residue";
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return;
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}
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@ -1071,7 +1071,7 @@ protected:
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measuredSentBytes += writeNextData(client, bytesToWrite);
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while (client->bytesToWrite() > 0) {
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if (!client->waitForBytesWritten(2000)) {
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if (!client->waitForBytesWritten(10000)) {
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qDebug() << "ERROR: FastSender:" << client->error() << "during blocking write";
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return;
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}
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@ -7946,7 +7946,7 @@ public slots:
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m_receivedData += data;
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if (!m_parsedHeaders && m_receivedData.contains("\r\n\r\n")) {
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m_parsedHeaders = true;
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QTimer::singleShot(qrand()%10, this, SLOT(closeDelayed())); // simulate random network latency
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QTimer::singleShot(qrand()%60, this, SLOT(closeDelayed())); // simulate random network latency
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// This server simulates a web server connection closing, e.g. because of Apaches MaxKeepAliveRequests or KeepAliveTimeout
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// In this case QNAM needs to re-send the upload data but it had a bug which then corrupts the upload
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// This test catches that.
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@ -8052,11 +8052,12 @@ void tst_QNetworkReply::putWithServerClosingConnectionImmediately()
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// get the request started and the incoming socket connected
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QTestEventLoop::instance().enterLoop(10);
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QVERIFY(!QTestEventLoop::instance().timeout());
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//qDebug() << "correct=" << server.m_correctUploads << "corrupt=" << server.m_corruptUploads << "expected=" <<numUploads;
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// Sanity check because ecause of 9c2ecf89 most replies will error out but we want to make sure at least some of them worked
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QVERIFY(server.m_correctUploads > 5);
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QVERIFY(server.m_correctUploads > 2);
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// Because actually important is that we don't get any corruption:
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QCOMPARE(server.m_corruptUploads, 0);
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