Update gl2ext.h with the latest version from Khronos
This adds (amongst other things) the support for the GL_KHR_debug extension, which is required by QOpenGLDebug classes. Change-Id: Id8b80968807e4f3db7eebd8cc9d9beae23b5d7e2 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This commit is contained in:
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@ -7,7 +7,7 @@
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#pragma qt_sync_stop_processing
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#endif
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/* $Revision: 18481 $ on $Date:: 2012-07-11 18:07:26 -0700 #$ */
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/* $Revision: 20771 $ on $Date:: 2013-03-05 18:53:24 -0800 #$ */
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#ifdef __cplusplus
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extern "C" {
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@ -100,7 +100,23 @@ typedef void* GLeglImageOES;
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#endif
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/* GL_OES_required_internalformat */
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/* No new tokens introduced by this extension. */
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#ifndef GL_OES_required_internalformat
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#define GL_ALPHA8_OES 0x803C
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#define GL_DEPTH_COMPONENT16_OES 0x81A5
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/* reuse GL_DEPTH_COMPONENT24_OES */
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/* reuse GL_DEPTH24_STENCIL8_OES */
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/* reuse GL_DEPTH_COMPONENT32_OES */
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#define GL_LUMINANCE4_ALPHA4_OES 0x8043
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#define GL_LUMINANCE8_ALPHA8_OES 0x8045
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#define GL_LUMINANCE8_OES 0x8040
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#define GL_RGBA4_OES 0x8056
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#define GL_RGB5_A1_OES 0x8057
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#define GL_RGB565_OES 0x8D62
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/* reuse GL_RGB8_OES */
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/* reuse GL_RGBA8_OES */
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/* reuse GL_RGB10_EXT */
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/* reuse GL_RGB10_A2_EXT */
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#endif
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/* GL_OES_rgb8_rgba8 */
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#ifndef GL_OES_rgb8_rgba8
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@ -123,6 +139,10 @@ typedef void* GLeglImageOES;
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#define GL_STENCIL_INDEX4_OES 0x8D47
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#endif
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#ifndef GL_OES_surfaceless_context
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#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
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#endif
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/* GL_OES_texture_3D */
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#ifndef GL_OES_texture_3D
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#define GL_TEXTURE_WRAP_R_OES 0x8072
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@ -164,6 +184,85 @@ typedef void* GLeglImageOES;
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#define GL_INT_10_10_10_2_OES 0x8DF7
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#endif
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/*------------------------------------------------------------------------*
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* KHR extension tokens
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*------------------------------------------------------------------------*/
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#ifndef GL_KHR_debug
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typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
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#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
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#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
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#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
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#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
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#define GL_DEBUG_SOURCE_API 0x8246
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#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
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#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
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#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
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#define GL_DEBUG_SOURCE_APPLICATION 0x824A
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#define GL_DEBUG_SOURCE_OTHER 0x824B
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#define GL_DEBUG_TYPE_ERROR 0x824C
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#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
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#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
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#define GL_DEBUG_TYPE_PORTABILITY 0x824F
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#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
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#define GL_DEBUG_TYPE_OTHER 0x8251
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#define GL_DEBUG_TYPE_MARKER 0x8268
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#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
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#define GL_DEBUG_TYPE_POP_GROUP 0x826A
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#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
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#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
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#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
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#define GL_BUFFER 0x82E0
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#define GL_SHADER 0x82E1
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#define GL_PROGRAM 0x82E2
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#define GL_QUERY 0x82E3
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/* PROGRAM_PIPELINE only in GL */
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#define GL_SAMPLER 0x82E6
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/* DISPLAY_LIST only in GL */
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#define GL_MAX_LABEL_LENGTH 0x82E8
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#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
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#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
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#define GL_DEBUG_LOGGED_MESSAGES 0x9145
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#define GL_DEBUG_SEVERITY_HIGH 0x9146
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#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
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#define GL_DEBUG_SEVERITY_LOW 0x9148
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#define GL_DEBUG_OUTPUT 0x92E0
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#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
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#define GL_STACK_OVERFLOW 0x0503
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#define GL_STACK_UNDERFLOW 0x0504
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#endif
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#ifndef GL_KHR_texture_compression_astc_ldr
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#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
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#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
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#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
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#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
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#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
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#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
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#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
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#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
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#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
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#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
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#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
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#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
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#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
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#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
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#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
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#endif
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/*------------------------------------------------------------------------*
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* AMD extension tokens
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*------------------------------------------------------------------------*/
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@ -201,6 +300,18 @@ typedef void* GLeglImageOES;
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* ANGLE extension tokens
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*------------------------------------------------------------------------*/
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/* GL_ANGLE_depth_texture */
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#ifndef GL_ANGLE_depth_texture
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#define GL_DEPTH_COMPONENT 0x1902
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#define GL_DEPTH_STENCIL_OES 0x84F9
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#define GL_UNSIGNED_SHORT 0x1403
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#define GL_UNSIGNED_INT 0x1405
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#define GL_UNSIGNED_INT_24_8_OES 0x84FA
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#define GL_DEPTH_COMPONENT16 0x81A5
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#define GL_DEPTH_COMPONENT32_OES 0x81A7
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#define GL_DEPTH24_STENCIL8_OES 0x88F0
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#endif
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/* GL_ANGLE_framebuffer_blit */
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#ifndef GL_ANGLE_framebuffer_blit
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#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
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@ -226,6 +337,11 @@ typedef void* GLeglImageOES;
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#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
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#endif
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/* GL_ANGLE_program_binary */
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#ifndef GL_ANGLE_program_binary
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#define GL_PROGRAM_BINARY_ANGLE 0x93A6
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#endif
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/* GL_ANGLE_texture_compression_dxt3 */
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#ifndef GL_ANGLE_texture_compression_dxt3
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#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
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@ -251,13 +367,9 @@ typedef void* GLeglImageOES;
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* APPLE extension tokens
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*------------------------------------------------------------------------*/
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/* GL_APPLE_rgb_422 */
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#ifndef GL_APPLE_rgb_422
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#define GL_RGB_422_APPLE 0x8A1F
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#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
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#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
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#endif
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/* GL_APPLE_copy_texture_levels */
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/* No new tokens introduced by this extension. */
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/* GL_APPLE_framebuffer_multisample */
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#ifndef GL_APPLE_framebuffer_multisample
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#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
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@ -269,6 +381,47 @@ typedef void* GLeglImageOES;
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#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
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#endif
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/* GL_APPLE_rgb_422 */
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#ifndef GL_APPLE_rgb_422
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#define GL_RGB_422_APPLE 0x8A1F
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#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
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#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
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#endif
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/* GL_APPLE_sync */
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#ifndef GL_APPLE_sync
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#ifndef __gl3_h_
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/* These types are defined with reference to <inttypes.h>
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* in the Apple extension spec, but here we use the Khronos
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* portable types in khrplatform.h, and assume those types
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* are always defined.
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* If any other extensions using these types are defined,
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* the typedefs must move out of this block and be shared.
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*/
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typedef khronos_int64_t GLint64;
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typedef khronos_uint64_t GLuint64;
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typedef struct __GLsync *GLsync;
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#endif
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#define GL_SYNC_OBJECT_APPLE 0x8A53
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#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
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#define GL_OBJECT_TYPE_APPLE 0x9112
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#define GL_SYNC_CONDITION_APPLE 0x9113
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#define GL_SYNC_STATUS_APPLE 0x9114
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#define GL_SYNC_FLAGS_APPLE 0x9115
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#define GL_SYNC_FENCE_APPLE 0x9116
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#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
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#define GL_UNSIGNALED_APPLE 0x9118
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#define GL_SIGNALED_APPLE 0x9119
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#define GL_ALREADY_SIGNALED_APPLE 0x911A
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#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
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#define GL_CONDITION_SATISFIED_APPLE 0x911C
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#define GL_WAIT_FAILED_APPLE 0x911D
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#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
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#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
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#endif
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/* GL_APPLE_texture_format_BGRA8888 */
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#ifndef GL_APPLE_texture_format_BGRA8888
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#define GL_BGRA_EXT 0x80E1
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@ -283,6 +436,11 @@ typedef void* GLeglImageOES;
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* ARM extension tokens
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*------------------------------------------------------------------------*/
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/* GL_ARM_mali_program_binary */
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#ifndef GL_ARM_mali_program_binary
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#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
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#endif
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/* GL_ARM_mali_shader_binary */
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#ifndef GL_ARM_mali_shader_binary
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#define GL_MALI_SHADER_BINARY_ARM 0x8F60
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@ -331,6 +489,16 @@ typedef void* GLeglImageOES;
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#define GL_STENCIL_EXT 0x1802
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#endif
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/* GL_EXT_map_buffer_range */
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#ifndef GL_EXT_map_buffer_range
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#define GL_MAP_READ_BIT_EXT 0x0001
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#define GL_MAP_WRITE_BIT_EXT 0x0002
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#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
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#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
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#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
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#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
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#endif
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/* GL_EXT_multisampled_render_to_texture */
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#ifndef GL_EXT_multisampled_render_to_texture
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
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@ -340,6 +508,15 @@ typedef void* GLeglImageOES;
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#define GL_MAX_SAMPLES_EXT 0x8D57
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#endif
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/* GL_EXT_multiview_draw_buffers */
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#ifndef GL_EXT_multiview_draw_buffers
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#define GL_COLOR_ATTACHMENT_EXT 0x90F0
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#define GL_MULTIVIEW_EXT 0x90F1
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#define GL_DRAW_BUFFER_EXT 0x0C01
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#define GL_READ_BUFFER_EXT 0x0C02
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#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
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#endif
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/* GL_EXT_multi_draw_arrays */
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/* No new tokens introduced by this extension. */
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@ -381,6 +558,11 @@ typedef void* GLeglImageOES;
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#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
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#endif
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/* GL_EXT_shader_framebuffer_fetch */
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#ifndef GL_EXT_shader_framebuffer_fetch
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#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
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#endif
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/* GL_EXT_shader_texture_lod */
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/* No new tokens introduced by this extension. */
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@ -459,9 +641,9 @@ typedef void* GLeglImageOES;
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/* GL_EXT_unpack_subimage */
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#ifndef GL_EXT_unpack_subimage
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#define GL_UNPACK_ROW_LENGTH 0x0CF2
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#define GL_UNPACK_SKIP_ROWS 0x0CF3
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#define GL_UNPACK_SKIP_PIXELS 0x0CF4
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#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
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#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
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#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
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#endif
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/*------------------------------------------------------------------------*
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@ -479,7 +661,7 @@ typedef void* GLeglImageOES;
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/* GL_FJ_shader_binary_GCCSO */
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#ifndef GL_FJ_shader_binary_GCCSO
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#define GCCSO_SHADER_BINARY_FJ 0x9260
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#define GL_GCCSO_SHADER_BINARY_F 0x9260
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#endif
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/*------------------------------------------------------------------------*
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@ -510,6 +692,12 @@ typedef void* GLeglImageOES;
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#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
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#endif
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/* GL_IMG_texture_compression_pvrtc2 */
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#ifndef GL_IMG_texture_compression_pvrtc2
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#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
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#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
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#endif
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/* GL_IMG_multisampled_render_to_texture */
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#ifndef GL_IMG_multisampled_render_to_texture
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#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
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@ -577,6 +765,9 @@ typedef void* GLeglImageOES;
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#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
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#endif
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/* GL_NV_draw_instanced */
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/* No new tokens introduced by this extension. */
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/* GL_NV_fbo_color_attachments */
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#ifndef GL_NV_fbo_color_attachments
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#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
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@ -590,6 +781,29 @@ typedef void* GLeglImageOES;
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#define GL_FENCE_CONDITION_NV 0x84F4
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#endif
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/* GL_NV_framebuffer_blit */
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#ifndef GL_NV_framebuffer_blit
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#define GL_READ_FRAMEBUFFER_NV 0x8CA8
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#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
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#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
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#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
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#endif
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/* GL_NV_framebuffer_multisample */
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#ifndef GL_NV_framebuffer_multisample
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#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
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#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
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#define GL_MAX_SAMPLES_NV 0x8D57
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#endif
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/* GL_NV_generate_mipmap_sRGB */
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/* No new tokens introduced by this extension. */
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/* GL_NV_instanced_arrays */
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#ifndef GL_NV_instanced_arrays
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#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
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#endif
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/* GL_NV_read_buffer */
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#ifndef GL_NV_read_buffer
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#define GL_READ_BUFFER_NV 0x0C02
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@ -607,6 +821,36 @@ typedef void* GLeglImageOES;
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/* GL_NV_read_stencil */
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/* No new tokens introduced by this extension. */
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/* GL_NV_shadow_samplers_array */
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#ifndef GL_NV_shadow_samplers_array
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#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
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#endif
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/* GL_NV_shadow_samplers_cube */
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#ifndef GL_NV_shadow_samplers_cube
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#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
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#endif
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/* GL_NV_sRGB_formats */
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#ifndef GL_NV_sRGB_formats
|
||||
#define GL_SLUMINANCE_NV 0x8C46
|
||||
#define GL_SLUMINANCE_ALPHA_NV 0x8C44
|
||||
#define GL_SRGB8_NV 0x8C41
|
||||
#define GL_SLUMINANCE8_NV 0x8C47
|
||||
#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
|
||||
#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
|
||||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
|
||||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
|
||||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
|
||||
#define GL_ETC1_SRGB8_NV 0x88EE
|
||||
#endif
|
||||
|
||||
/* GL_NV_texture_border_clamp */
|
||||
#ifndef GL_NV_texture_border_clamp
|
||||
#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
|
||||
#define GL_CLAMP_TO_BORDER_NV 0x812D
|
||||
#endif
|
||||
|
||||
/* GL_NV_texture_compression_s3tc_update */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
@ -624,6 +868,14 @@ typedef void* GLeglImageOES;
|
||||
#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_binning_control */
|
||||
#ifndef GL_QCOM_binning_control
|
||||
#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
|
||||
#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
|
||||
#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
|
||||
#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_driver_control */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
@ -819,6 +1071,10 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum
|
||||
#define GL_OES_stencil4 1
|
||||
#endif
|
||||
|
||||
#ifndef GL_OES_surfaceless_context
|
||||
#define GL_OES_surfaceless_context 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_3D */
|
||||
#ifndef GL_OES_texture_3D
|
||||
#define GL_OES_texture_3D 1
|
||||
@ -888,6 +1144,43 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
||||
#define GL_OES_vertex_type_10_10_10_2 1
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* KHR extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef GL_KHR_debug
|
||||
#define GL_KHR_debug 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
||||
GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
||||
GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
|
||||
GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
||||
GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
||||
GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
|
||||
GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
||||
GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
||||
GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
|
||||
GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
||||
GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
||||
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
||||
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
|
||||
typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
||||
typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
||||
typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
||||
typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
||||
typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
|
||||
typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
|
||||
#endif
|
||||
|
||||
#ifndef GL_KHR_texture_compression_astc_ldr
|
||||
#define GL_KHR_texture_compression_astc_ldr 1
|
||||
#endif
|
||||
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* AMD extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
@ -940,6 +1233,11 @@ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monito
|
||||
* ANGLE extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_ANGLE_depth_texture */
|
||||
#ifndef GL_ANGLE_depth_texture
|
||||
#define GL_ANGLE_depth_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_ANGLE_framebuffer_blit */
|
||||
#ifndef GL_ANGLE_framebuffer_blit
|
||||
#define GL_ANGLE_framebuffer_blit 1
|
||||
@ -959,14 +1257,15 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum
|
||||
#endif
|
||||
|
||||
#ifndef GL_ANGLE_instanced_arrays
|
||||
#define GL_ANGLE_instanced_arrays 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
||||
GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
||||
typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
||||
typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
|
||||
#endif
|
||||
|
||||
/* GL_ANGLE_pack_reverse_row_order */
|
||||
@ -974,6 +1273,11 @@ typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLu
|
||||
#define GL_ANGLE_pack_reverse_row_order 1
|
||||
#endif
|
||||
|
||||
/* GL_ANGLE_program_binary */
|
||||
#ifndef GL_ANGLE_program_binary
|
||||
#define GL_ANGLE_program_binary 1
|
||||
#endif
|
||||
|
||||
/* GL_ANGLE_texture_compression_dxt3 */
|
||||
#ifndef GL_ANGLE_texture_compression_dxt3
|
||||
#define GL_ANGLE_texture_compression_dxt3 1
|
||||
@ -994,16 +1298,20 @@ typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLu
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* APPLE extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_APPLE_rgb_422 */
|
||||
#ifndef GL_APPLE_rgb_422
|
||||
#define GL_APPLE_rgb_422 1
|
||||
/* GL_APPLE_copy_texture_levels */
|
||||
#ifndef GL_APPLE_copy_texture_levels
|
||||
#define GL_APPLE_copy_texture_levels 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
|
||||
#endif
|
||||
|
||||
/* GL_APPLE_framebuffer_multisample */
|
||||
@ -1017,6 +1325,32 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum
|
||||
typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
|
||||
#endif
|
||||
|
||||
/* GL_APPLE_rgb_422 */
|
||||
#ifndef GL_APPLE_rgb_422
|
||||
#define GL_APPLE_rgb_422 1
|
||||
#endif
|
||||
|
||||
/* GL_APPLE_sync */
|
||||
#ifndef GL_APPLE_sync
|
||||
#define GL_APPLE_sync 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
|
||||
GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
|
||||
GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
|
||||
GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
||||
#endif
|
||||
typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
||||
#endif
|
||||
|
||||
/* GL_APPLE_texture_format_BGRA8888 */
|
||||
#ifndef GL_APPLE_texture_format_BGRA8888
|
||||
#define GL_APPLE_texture_format_BGRA8888 1
|
||||
@ -1031,6 +1365,11 @@ typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
|
||||
* ARM extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_ARM_mali_program_binary */
|
||||
#ifndef GL_ARM_mali_program_binary
|
||||
#define GL_ARM_mali_program_binary 1
|
||||
#endif
|
||||
|
||||
/* GL_ARM_mali_shader_binary */
|
||||
#ifndef GL_ARM_mali_shader_binary
|
||||
#define GL_ARM_mali_shader_binary 1
|
||||
@ -1088,6 +1427,17 @@ GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numA
|
||||
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
||||
#endif
|
||||
|
||||
/* GL_EXT_map_buffer_range */
|
||||
#ifndef GL_EXT_map_buffer_range
|
||||
#define GL_EXT_map_buffer_range 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
||||
GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
|
||||
#endif
|
||||
typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
||||
typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
|
||||
#endif
|
||||
|
||||
/* GL_EXT_multisampled_render_to_texture */
|
||||
#ifndef GL_EXT_multisampled_render_to_texture
|
||||
#define GL_EXT_multisampled_render_to_texture 1
|
||||
@ -1099,6 +1449,19 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum t
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
||||
#endif
|
||||
|
||||
/* GL_EXT_multiview_draw_buffers */
|
||||
#ifndef GL_EXT_multiview_draw_buffers
|
||||
#define GL_EXT_multiview_draw_buffers 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_multi_draw_arrays
|
||||
#define GL_EXT_multi_draw_arrays 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
@ -1217,6 +1580,11 @@ typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
#endif
|
||||
|
||||
/* GL_EXT_shader_framebuffer_fetch */
|
||||
#ifndef GL_EXT_shader_framebuffer_fetch
|
||||
#define GL_EXT_shader_framebuffer_fetch 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_shader_texture_lod */
|
||||
#ifndef GL_EXT_shader_texture_lod
|
||||
#define GL_EXT_shader_texture_lod 1
|
||||
@ -1323,6 +1691,11 @@ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum
|
||||
#define GL_IMG_texture_compression_pvrtc 1
|
||||
#endif
|
||||
|
||||
/* GL_IMG_texture_compression_pvrtc2 */
|
||||
#ifndef GL_IMG_texture_compression_pvrtc2
|
||||
#define GL_IMG_texture_compression_pvrtc2 1
|
||||
#endif
|
||||
|
||||
/* GL_IMG_multisampled_render_to_texture */
|
||||
#ifndef GL_IMG_multisampled_render_to_texture
|
||||
#define GL_IMG_multisampled_render_to_texture 1
|
||||
@ -1363,6 +1736,17 @@ GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
|
||||
#endif
|
||||
|
||||
/* GL_NV_draw_instanced */
|
||||
#ifndef GL_NV_draw_instanced
|
||||
#define GL_NV_draw_instanced 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
||||
GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
||||
typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
||||
#endif
|
||||
|
||||
/* GL_NV_fbo_color_attachments */
|
||||
#ifndef GL_NV_fbo_color_attachments
|
||||
#define GL_NV_fbo_color_attachments 1
|
||||
@ -1389,6 +1773,38 @@ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
|
||||
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
||||
#endif
|
||||
|
||||
/* GL_NV_framebuffer_blit */
|
||||
#ifndef GL_NV_framebuffer_blit
|
||||
#define GL_NV_framebuffer_blit 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glBlitFramebufferNV (int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
#endif
|
||||
|
||||
/* GL_NV_framebuffer_multisample */
|
||||
#ifndef GL_NV_framebuffer_multisample
|
||||
#define GL_NV_framebuffer_multisample 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
#endif
|
||||
|
||||
/* GL_NV_generate_mipmap_sRGB */
|
||||
#ifndef GL_NV_generate_mipmap_sRGB
|
||||
#define GL_NV_generate_mipmap_sRGB 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_instanced_arrays */
|
||||
#ifndef GL_NV_instanced_arrays
|
||||
#define GL_NV_instanced_arrays 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
|
||||
#endif
|
||||
|
||||
/* GL_NV_read_buffer */
|
||||
#ifndef GL_NV_read_buffer
|
||||
#define GL_NV_read_buffer 1
|
||||
@ -1418,6 +1834,26 @@ typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
|
||||
#define GL_NV_read_stencil 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_shadow_samplers_array */
|
||||
#ifndef GL_NV_shadow_samplers_array
|
||||
#define GL_NV_shadow_samplers_array 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_shadow_samplers_cube */
|
||||
#ifndef GL_NV_shadow_samplers_cube
|
||||
#define GL_NV_shadow_samplers_cube 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_sRGB_formats */
|
||||
#ifndef GL_NV_sRGB_formats
|
||||
#define GL_NV_sRGB_formats 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_texture_border_clamp */
|
||||
#ifndef GL_NV_texture_border_clamp
|
||||
#define GL_NV_texture_border_clamp 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_texture_compression_s3tc_update */
|
||||
#ifndef GL_NV_texture_compression_s3tc_update
|
||||
#define GL_NV_texture_compression_s3tc_update 1
|
||||
@ -1441,6 +1877,11 @@ GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
|
||||
typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_binning_control */
|
||||
#ifndef GL_QCOM_binning_control
|
||||
#define GL_QCOM_binning_control 1
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_driver_control */
|
||||
#ifndef GL_QCOM_driver_control
|
||||
#define GL_QCOM_driver_control 1
|
||||
|
Loading…
Reference in New Issue
Block a user