rhi: document serializedLayoutDescription
The docs are internal still but won't hurt to keep them up-to-date. At the same time, enhance the QRhiRenderPassDescriptor serializedFormat() docs as well, with appropriate notes about the intended usage of the "serialized" data. Pick-to: 6.2 Change-Id: I8425fff625903468621e3b09d089b345fada85f4 Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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@ -2778,10 +2778,16 @@ QRhiResource::Type QRhiRenderPassDescriptor::resourceType() const
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\fn QVector<quint32> QRhiRenderPassDescriptor::serializedFormat() const
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\return a vector of integers containing an opaque blob describing the data
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relevant for \l{isCompatible()}{compatibility}. Given two
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QRhiRenderPassDescriptor objects \c rp1 and \c rp2, if the data returned
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from this function is identical, then \c{rp1->isCompatible(rp2)}, and vice
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versa hold true as well.
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relevant for \l{isCompatible()}{compatibility}.
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Given two QRhiRenderPassDescriptor objects \c rp1 and \c rp2, if the data
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returned from this function is identical, then \c{rp1->isCompatible(rp2)},
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and vice versa hold true as well.
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\note The returned data is meant to be used for storing in memory and
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comparisons during the lifetime of the QRhi the object belongs to. It is not
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meant for storing on disk, reusing between processes, or using with multiple
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QRhi instances with potentially different backends.
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\sa isCompatible()
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*/
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@ -3054,6 +3060,8 @@ QRhiResource::Type QRhiShaderResourceBindings::resourceType() const
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is more efficient than iterating through two binding lists and calling
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QRhiShaderResourceBinding::isLayoutCompatible() on each pair. This becomes
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relevant especially when this function is called at a high frequency.
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\sa serializedLayoutDescription()
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*/
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bool QRhiShaderResourceBindings::isLayoutCompatible(const QRhiShaderResourceBindings *other) const
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{
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@ -3072,6 +3080,25 @@ bool QRhiShaderResourceBindings::isLayoutCompatible(const QRhiShaderResourceBind
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&& m_layoutDesc == other->m_layoutDesc;
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}
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/*!
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\fn QVector<quint32> QRhiShaderResourceBindings::serializedLayoutDescription() const
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\return a vector of integers containing an opaque blob describing the layout
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of the binding list, i.e. the data relevant for
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\l{isLayoutCompatible()}{layout compatibility tests}.
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Given two objects \c srb1 and \c srb2, if the data returned from this
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function is identical, then \c{srb1->isLayoutCompatible(srb2), and vice
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versa hold true as well.
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\note The returned data is meant to be used for storing in memory and
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comparisons during the lifetime of the QRhi the object belongs to. It is not
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meant for storing on disk, reusing between processes, or using with multiple
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QRhi instances with potentially different backends.
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\sa isLayoutCompatible()
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*/
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void QRhiImplementation::updateLayoutDesc(QRhiShaderResourceBindings *srb)
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{
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srb->m_layoutDescHash = 0;
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