Include the ES3 headers on iOS
The config test correctly recognizes if GLES 3.0 is available, however qopengl.h still includes the ES2 headers. This causes issues for the new GLES3 support patches. Change-Id: Ia97f556cc207f7d828918f493fe1adab93cf31ec Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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@ -67,8 +67,13 @@
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#if defined(QT_OPENGL_ES_2)
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# if defined(Q_OS_MAC) // iOS
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# if defined(QT_OPENGL_ES_3)
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# include <OpenGLES/ES3/gl.h>
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# include <OpenGLES/ES3/glext.h>
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# else
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# include <OpenGLES/ES2/gl.h>
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# include <OpenGLES/ES2/glext.h>
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# endif
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/*
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OES_EGL_image_external is not included in the Apple provided
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@ -88,6 +88,10 @@ QT_BEGIN_NAMESPACE
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#define GL_DEPTH_COMPONENT24 0x81A6
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#endif
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#ifndef GL_DEPTH_COMPONENT24_OES
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#define GL_DEPTH_COMPONENT24_OES 0x81A6
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#endif
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#ifndef GL_READ_FRAMEBUFFER
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#define GL_READ_FRAMEBUFFER 0x8CA8
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#endif
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@ -370,6 +370,12 @@ static int qt_gl_resolve_extensions()
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if (ctx->isOpenGLES()) {
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if (format.majorVersion() >= 2)
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extensions |= QOpenGLExtensions::GenerateMipmap;
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if (format.majorVersion() >= 3)
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extensions |= QOpenGLExtensions::PackedDepthStencil
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| QOpenGLExtensions::Depth24
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| QOpenGLExtensions::ElementIndexUint;
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if (extensionMatcher.match("GL_OES_mapbuffer"))
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extensions |= QOpenGLExtensions::MapBuffer;
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if (extensionMatcher.match("GL_OES_packed_depth_stencil"))
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@ -94,6 +94,10 @@ extern QImage qt_gl_read_frame_buffer(const QSize&, bool, bool);
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#define GL_DEPTH_COMPONENT24 0x81A6
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#endif
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#ifndef GL_DEPTH_COMPONENT24_OES
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#define GL_DEPTH_COMPONENT24_OES 0x81A6
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#endif
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#ifndef GL_READ_FRAMEBUFFER
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#define GL_READ_FRAMEBUFFER 0x8CA8
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#endif
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