diff --git a/src/network/bearer/qnetworksession.cpp b/src/network/bearer/qnetworksession.cpp index 21535e700b..20122570d7 100644 --- a/src/network/bearer/qnetworksession.cpp +++ b/src/network/bearer/qnetworksession.cpp @@ -238,7 +238,7 @@ QT_BEGIN_NAMESPACE \fn void QNetworkSession::usagePoliciesChanged(UsagePolicies) \since 5.0 - This signal is emitted when the usage policies in force are changed by the system. + This signal is emitted when the \a UsagePolicies in force are changed by the system. */ /*! diff --git a/src/network/doc/src/network-programming.qdoc b/src/network/doc/src/network-programming.qdoc index 0a62a9edae..0b3ee5a408 100644 --- a/src/network/doc/src/network-programming.qdoc +++ b/src/network/doc/src/network-programming.qdoc @@ -148,13 +148,13 @@ you use synchronous sockets only in non-GUI threads. When used synchronously, QTcpSocket doesn't require an event loop. - The \l{network/fortuneclient}{Fortune Client} and - \l{network/fortuneserver}{Fortune Server} examples show how to use + The \l{fortuneclient}{Fortune Client} and + \l{fortuneserver}{Fortune Server} examples show how to use QTcpSocket and QTcpServer to write TCP client-server - applications. See also \l{network/blockingfortuneclient}{Blocking + applications. See also \l{blockingfortuneclient}{Blocking Fortune Client} for an example on how to use a synchronous QTcpSocket in a separate thread (without using an event loop), - and \l{network/threadedfortuneserver}{Threaded Fortune Server} + and \l{threadedfortuneserver}{Threaded Fortune Server} for an example of a multithreaded TCP server with one thread per active client. @@ -195,13 +195,13 @@ \l{QUdpSocket::readyRead()}{readyRead()} signal. Call QUdpSocket::readDatagram() to read the datagram. - The \l{network/broadcastsender}{Broadcast Sender} and - \l{network/broadcastreceiver}{Broadcast Receiver} examples show how to + The \l{broadcastsender}{Broadcast Sender} and + \l{broadcastreceiver}{Broadcast Receiver} examples show how to write a UDP sender and a UDP receiver using Qt. QUdpSocket also supports multicasting. The - \l{network/multicastsender}{Multicast Sender} and - \l{network/multicastreceiver}{Multicast Receiver} examples show how to use + \l{multicastsender}{Multicast Sender} and + \l{multicastreceiver}{Multicast Receiver} examples show how to use write UDP multicast clients. \section1 Resolving Host Names using QHostInfo diff --git a/src/network/socket/qabstractsocket.cpp b/src/network/socket/qabstractsocket.cpp index 73b9b27a01..14691dd312 100644 --- a/src/network/socket/qabstractsocket.cpp +++ b/src/network/socket/qabstractsocket.cpp @@ -151,7 +151,7 @@ require an event loop and typically leads to simpler code. However, in a GUI application, blocking sockets should only be used in non-GUI threads, to avoid freezing the user interface. - See the \l network/fortuneclient and \l network/blockingfortuneclient + See the \l fortuneclient and \l blockingfortuneclient examples for an overview of both approaches. \note We discourage the use of the blocking functions together diff --git a/src/network/socket/qlocalserver.cpp b/src/network/socket/qlocalserver.cpp index 8284ae4c27..eda4c48da9 100644 --- a/src/network/socket/qlocalserver.cpp +++ b/src/network/socket/qlocalserver.cpp @@ -91,6 +91,7 @@ QT_BEGIN_NAMESPACE that support access permissions on the socket. Both GroupAccess and OtherAccess may vary slightly in meanings depending on the platform. + \value NoOptions No access restrictions have been set. \value UserAccessOption Access is restricted to the same user as the process that created the socket. \value GroupAccessOption @@ -102,7 +103,7 @@ QT_BEGIN_NAMESPACE \value WorldAccessOption No access restrictions. - \sa SocketOptions + \sa socketOptions */ diff --git a/src/network/socket/qudpsocket.cpp b/src/network/socket/qudpsocket.cpp index 925b1e72df..f95fe2b56b 100644 --- a/src/network/socket/qudpsocket.cpp +++ b/src/network/socket/qudpsocket.cpp @@ -89,10 +89,10 @@ to exchange datagrams without specifying the receiver for each datagram. - The \l{network/broadcastsender}{Broadcast Sender}, - \l{network/broadcastreceiver}{Broadcast Receiver}, - \l{network/multicastsender}{Multicast Sender}, and - \l{network/multicastreceiver}{Multicast Receiver} examples illustrate how + The \l{broadcastsender}{Broadcast Sender}, + \l{broadcastreceiver}{Broadcast Receiver}, + \l{multicastsender}{Multicast Sender}, and + \l{multicastreceiver}{Multicast Receiver} examples illustrate how to use QUdpSocket in applications. \sa QTcpSocket