Fix incorrect classification of glTexImage3D.
See https://www.khronos.org/bugzilla/show_bug.cgi?id=449 for upstream bug in gl.spec which incorrectly marks glTexImage3D as deprecated. Change-Id: Ib307a5315dd37b8b18389df54b1c93e6a43c61dd Reviewed-by: James Turner <james.turner@kdab.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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@ -139,6 +139,7 @@ public:
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// OpenGL 1.2 core functions
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void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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void glBlendEquation(GLenum mode);
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void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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@ -452,7 +453,6 @@ public:
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void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
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void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
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void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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private:
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friend class QOpenGLContext;
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@ -803,6 +803,11 @@ inline void QOpenGLFunctions_1_2::glTexSubImage3D(GLenum target, GLint level, GL
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d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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}
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inline void QOpenGLFunctions_1_2::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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inline void QOpenGLFunctions_1_2::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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{
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d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
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@ -2344,11 +2349,6 @@ inline void QOpenGLFunctions_1_2::glColorTable(GLenum target, GLenum internalfor
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d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
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}
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inline void QOpenGLFunctions_1_2::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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QT_END_NAMESPACE
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@ -139,6 +139,7 @@ public:
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// OpenGL 1.2 core functions
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void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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void glBlendEquation(GLenum mode);
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void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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@ -463,7 +464,6 @@ public:
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void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
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void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
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void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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// OpenGL 1.3 deprecated functions
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void glMultTransposeMatrixd(const GLdouble *m);
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@ -855,6 +855,11 @@ inline void QOpenGLFunctions_1_3::glTexSubImage3D(GLenum target, GLint level, GL
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d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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}
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inline void QOpenGLFunctions_1_3::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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inline void QOpenGLFunctions_1_3::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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{
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d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
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@ -2443,11 +2448,6 @@ inline void QOpenGLFunctions_1_3::glColorTable(GLenum target, GLenum internalfor
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d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
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}
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inline void QOpenGLFunctions_1_3::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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// OpenGL 1.3 deprecated functions
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inline void QOpenGLFunctions_1_3::glMultTransposeMatrixd(const GLdouble *m)
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@ -139,6 +139,7 @@ public:
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// OpenGL 1.2 core functions
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void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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void glBlendEquation(GLenum mode);
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void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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@ -472,7 +473,6 @@ public:
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void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
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void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
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void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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// OpenGL 1.3 deprecated functions
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void glMultTransposeMatrixd(const GLdouble *m);
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@ -906,6 +906,11 @@ inline void QOpenGLFunctions_1_4::glTexSubImage3D(GLenum target, GLint level, GL
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d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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}
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inline void QOpenGLFunctions_1_4::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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inline void QOpenGLFunctions_1_4::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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{
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d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
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@ -2531,11 +2536,6 @@ inline void QOpenGLFunctions_1_4::glColorTable(GLenum target, GLenum internalfor
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d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
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}
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inline void QOpenGLFunctions_1_4::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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// OpenGL 1.3 deprecated functions
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inline void QOpenGLFunctions_1_4::glMultTransposeMatrixd(const GLdouble *m)
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@ -139,6 +139,7 @@ public:
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// OpenGL 1.2 core functions
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void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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void glBlendEquation(GLenum mode);
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void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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@ -493,7 +494,6 @@ public:
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void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
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void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
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void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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// OpenGL 1.3 deprecated functions
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void glMultTransposeMatrixd(const GLdouble *m);
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@ -930,6 +930,11 @@ inline void QOpenGLFunctions_1_5::glTexSubImage3D(GLenum target, GLint level, GL
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d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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}
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inline void QOpenGLFunctions_1_5::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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inline void QOpenGLFunctions_1_5::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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{
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d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
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@ -2652,11 +2657,6 @@ inline void QOpenGLFunctions_1_5::glColorTable(GLenum target, GLenum internalfor
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d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
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}
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inline void QOpenGLFunctions_1_5::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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// OpenGL 1.3 deprecated functions
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inline void QOpenGLFunctions_1_5::glMultTransposeMatrixd(const GLdouble *m)
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@ -139,6 +139,7 @@ public:
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// OpenGL 1.2 core functions
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void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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void glBlendEquation(GLenum mode);
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void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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@ -552,7 +553,6 @@ public:
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void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
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void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
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void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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// OpenGL 1.3 deprecated functions
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void glMultTransposeMatrixd(const GLdouble *m);
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@ -1029,6 +1029,11 @@ inline void QOpenGLFunctions_2_0::glTexSubImage3D(GLenum target, GLint level, GL
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d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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}
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inline void QOpenGLFunctions_2_0::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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inline void QOpenGLFunctions_2_0::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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{
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d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
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@ -3038,11 +3043,6 @@ inline void QOpenGLFunctions_2_0::glColorTable(GLenum target, GLenum internalfor
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d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
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}
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inline void QOpenGLFunctions_2_0::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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// OpenGL 1.3 deprecated functions
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inline void QOpenGLFunctions_2_0::glMultTransposeMatrixd(const GLdouble *m)
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@ -139,6 +139,7 @@ public:
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// OpenGL 1.2 core functions
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void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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void glBlendEquation(GLenum mode);
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void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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@ -560,7 +561,6 @@ public:
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void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
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void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
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void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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// OpenGL 1.3 deprecated functions
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void glMultTransposeMatrixd(const GLdouble *m);
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@ -1040,6 +1040,11 @@ inline void QOpenGLFunctions_2_1::glTexSubImage3D(GLenum target, GLint level, GL
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d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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}
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inline void QOpenGLFunctions_2_1::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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inline void QOpenGLFunctions_2_1::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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{
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d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
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@ -3081,11 +3086,6 @@ inline void QOpenGLFunctions_2_1::glColorTable(GLenum target, GLenum internalfor
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d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
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}
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inline void QOpenGLFunctions_2_1::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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// OpenGL 1.3 deprecated functions
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inline void QOpenGLFunctions_2_1::glMultTransposeMatrixd(const GLdouble *m)
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// OpenGL 1.2 core functions
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void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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void glBlendEquation(GLenum mode);
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void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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@ -626,7 +627,6 @@ public:
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void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
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void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
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void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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// OpenGL 1.3 deprecated functions
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void glMultTransposeMatrixd(const GLdouble *m);
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@ -1130,6 +1130,11 @@ inline void QOpenGLFunctions_3_0::glTexSubImage3D(GLenum target, GLint level, GL
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d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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}
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inline void QOpenGLFunctions_3_0::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
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}
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|
||||
inline void QOpenGLFunctions_3_0::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
@ -3493,11 +3498,6 @@ inline void QOpenGLFunctions_3_0::glColorTable(GLenum target, GLenum internalfor
|
||||
d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_0::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
inline void QOpenGLFunctions_3_0::glMultTransposeMatrixd(const GLdouble *m)
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -684,6 +685,11 @@ inline void QOpenGLFunctions_3_1::glTexSubImage3D(GLenum target, GLint level, GL
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_1::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_1::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -661,7 +662,6 @@ public:
|
||||
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
|
||||
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
|
||||
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
void glMultTransposeMatrixd(const GLdouble *m);
|
||||
@ -1171,6 +1171,11 @@ inline void QOpenGLFunctions_3_2_Compatibility::glTexSubImage3D(GLenum target, G
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_2_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_2_Compatibility::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
@ -3693,11 +3698,6 @@ inline void QOpenGLFunctions_3_2_Compatibility::glColorTable(GLenum target, GLen
|
||||
d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_2_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
inline void QOpenGLFunctions_3_2_Compatibility::glMultTransposeMatrixd(const GLdouble *m)
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -706,6 +707,11 @@ inline void QOpenGLFunctions_3_2_Core::glTexSubImage3D(GLenum target, GLint leve
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_2_Core::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_2_Core::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -721,7 +722,6 @@ public:
|
||||
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
|
||||
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
|
||||
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
void glMultTransposeMatrixd(const GLdouble *m);
|
||||
@ -1234,6 +1234,11 @@ inline void QOpenGLFunctions_3_3_Compatibility::glTexSubImage3D(GLenum target, G
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_3_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_3_Compatibility::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
@ -4048,11 +4053,6 @@ inline void QOpenGLFunctions_3_3_Compatibility::glColorTable(GLenum target, GLen
|
||||
d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_3_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
inline void QOpenGLFunctions_3_3_Compatibility::glMultTransposeMatrixd(const GLdouble *m)
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -767,6 +768,11 @@ inline void QOpenGLFunctions_3_3_Core::glTexSubImage3D(GLenum target, GLint leve
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_3_Core::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_3_3_Core::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -769,7 +770,6 @@ public:
|
||||
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
|
||||
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
|
||||
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
void glMultTransposeMatrixd(const GLdouble *m);
|
||||
@ -1285,6 +1285,11 @@ inline void QOpenGLFunctions_4_0_Compatibility::glTexSubImage3D(GLenum target, G
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_0_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_0_Compatibility::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
@ -4331,11 +4336,6 @@ inline void QOpenGLFunctions_4_0_Compatibility::glColorTable(GLenum target, GLen
|
||||
d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_0_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
inline void QOpenGLFunctions_4_0_Compatibility::glMultTransposeMatrixd(const GLdouble *m)
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -816,6 +817,11 @@ inline void QOpenGLFunctions_4_0_Core::glTexSubImage3D(GLenum target, GLint leve
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_0_Core::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_0_Core::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -859,7 +860,6 @@ public:
|
||||
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
|
||||
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
|
||||
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
void glMultTransposeMatrixd(const GLdouble *m);
|
||||
@ -1378,6 +1378,11 @@ inline void QOpenGLFunctions_4_1_Compatibility::glTexSubImage3D(GLenum target, G
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_1_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_1_Compatibility::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
@ -4866,11 +4871,6 @@ inline void QOpenGLFunctions_4_1_Compatibility::glColorTable(GLenum target, GLen
|
||||
d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_1_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
inline void QOpenGLFunctions_4_1_Compatibility::glMultTransposeMatrixd(const GLdouble *m)
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -907,6 +908,11 @@ inline void QOpenGLFunctions_4_1_Core::glTexSubImage3D(GLenum target, GLint leve
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_1_Core::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_1_Core::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -873,7 +874,6 @@ public:
|
||||
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
|
||||
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
|
||||
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
void glMultTransposeMatrixd(const GLdouble *m);
|
||||
@ -1395,6 +1395,11 @@ inline void QOpenGLFunctions_4_2_Compatibility::glTexSubImage3D(GLenum target, G
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_2_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_2_Compatibility::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
@ -4945,11 +4950,6 @@ inline void QOpenGLFunctions_4_2_Compatibility::glColorTable(GLenum target, GLen
|
||||
d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_2_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
inline void QOpenGLFunctions_4_2_Compatibility::glMultTransposeMatrixd(const GLdouble *m)
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -922,6 +923,11 @@ inline void QOpenGLFunctions_4_2_Core::glTexSubImage3D(GLenum target, GLint leve
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_2_Core::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_2_Core::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -908,7 +909,6 @@ public:
|
||||
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params);
|
||||
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params);
|
||||
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
void glMultTransposeMatrixd(const GLdouble *m);
|
||||
@ -1433,6 +1433,11 @@ inline void QOpenGLFunctions_4_3_Compatibility::glTexSubImage3D(GLenum target, G
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_3_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_3_Compatibility::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
@ -5150,11 +5155,6 @@ inline void QOpenGLFunctions_4_3_Compatibility::glColorTable(GLenum target, GLen
|
||||
d_1_2_Deprecated->ColorTable(target, internalformat, width, format, type, table);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_3_Compatibility::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Deprecated->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
|
||||
// OpenGL 1.3 deprecated functions
|
||||
inline void QOpenGLFunctions_4_3_Compatibility::glMultTransposeMatrixd(const GLdouble *m)
|
||||
|
@ -139,6 +139,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void glBlendEquation(GLenum mode);
|
||||
void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -958,6 +959,11 @@ inline void QOpenGLFunctions_4_3_Core::glTexSubImage3D(GLenum target, GLint leve
|
||||
d_1_2_Core->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_3_Core::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
{
|
||||
d_1_2_Core->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
inline void QOpenGLFunctions_4_3_Core::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
{
|
||||
d_1_2_Core->DrawRangeElements(mode, start, end, count, type, indices);
|
||||
|
@ -384,6 +384,7 @@ QOpenGLFunctions_1_2_CoreBackend::QOpenGLFunctions_1_2_CoreBackend(QOpenGLContex
|
||||
// OpenGL 1.2 core functions
|
||||
CopyTexSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTexSubImage3D"));
|
||||
TexSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage3D"));
|
||||
TexImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage3D"));
|
||||
DrawRangeElements = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glDrawRangeElements"));
|
||||
BlendEquation = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBlendEquation"));
|
||||
BlendColor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glBlendColor"));
|
||||
@ -1593,7 +1594,6 @@ QOpenGLFunctions_1_2_DeprecatedBackend::QOpenGLFunctions_1_2_DeprecatedBackend(Q
|
||||
ColorTableParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glColorTableParameteriv"));
|
||||
ColorTableParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glColorTableParameterfv"));
|
||||
ColorTable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorTable"));
|
||||
TexImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage3D"));
|
||||
|
||||
}
|
||||
|
||||
|
@ -258,6 +258,7 @@ public:
|
||||
// OpenGL 1.2 core functions
|
||||
void (QOPENGLF_APIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void (QOPENGLF_APIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void (QOPENGLF_APIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void (QOPENGLF_APIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
void (QOPENGLF_APIENTRYP BlendEquation)(GLenum mode);
|
||||
void (QOPENGLF_APIENTRYP BlendColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
@ -1171,7 +1172,6 @@ public:
|
||||
void (QOPENGLF_APIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params);
|
||||
void (QOPENGLF_APIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
|
||||
void (QOPENGLF_APIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
||||
void (QOPENGLF_APIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user