Fixed missing support for single buffered OpenGL on OS X.
Task-number: QTBUG-28804 Change-Id: I426a9bbc08953d777f67a23b050570e9f7d442d7 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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@ -100,7 +100,7 @@ QSurfaceFormat QGLFormat::toSurfaceFormat(const QGLFormat &format)
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retFormat.setRedBufferSize(format.redBufferSize());
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if (format.depth())
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retFormat.setDepthBufferSize(format.depthBufferSize() == -1 ? 1 : format.depthBufferSize());
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retFormat.setSwapBehavior(format.doubleBuffer() ? QSurfaceFormat::DoubleBuffer : QSurfaceFormat::DefaultSwapBehavior);
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retFormat.setSwapBehavior(format.doubleBuffer() ? QSurfaceFormat::DoubleBuffer : QSurfaceFormat::SingleBuffer);
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if (format.sampleBuffers())
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retFormat.setSamples(format.samples() == -1 ? 4 : format.samples());
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if (format.stencil())
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@ -87,7 +87,8 @@ void *qcgl_createNSOpenGLPixelFormat(const QSurfaceFormat &format)
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QVector<NSOpenGLPixelFormatAttribute> attrs;
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attrs.append(NSOpenGLPFADoubleBuffer);
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if (format.swapBehavior() != QSurfaceFormat::SingleBuffer)
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attrs.append(NSOpenGLPFADoubleBuffer);
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
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if (QSysInfo::MacintoshVersion >= QSysInfo::MV_10_7) {
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