QNX: Adjust rotation according to initial orientation
Task-number: QTBUG-29201 Change-Id: I37e82904e0f3d8b372b31ee7d1379e61c788c622 Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com> Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
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@ -486,6 +486,7 @@ void QQnxIntegration::createDisplay(screen_display_t display, bool isPrimary)
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QQnxScreen *screen = new QQnxScreen(m_screenContext, display, isPrimary);
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m_screens.append(screen);
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screenAdded(screen);
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screen->adjustOrientation();
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QObject::connect(m_screenEventHandler, SIGNAL(newWindowCreated(void*)),
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screen, SLOT(newWindowCreated(void*)));
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@ -498,6 +498,18 @@ void QQnxScreen::onWindowPost(QQnxWindow *window)
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}
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}
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void QQnxScreen::adjustOrientation()
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{
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if (!m_primaryScreen)
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return;
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bool ok = false;
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const int rotation = qgetenv("ORIENTATION").toInt(&ok);
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if (ok)
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setRotation(rotation);
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}
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QPlatformCursor * QQnxScreen::cursor() const
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{
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return m_cursor;
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@ -92,6 +92,7 @@ public:
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void updateHierarchy();
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void onWindowPost(QQnxWindow *window);
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void adjustOrientation();
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QSharedPointer<QQnxRootWindow> rootWindow() const;
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