Remove QT3_SUPPORT from network

Change-Id: I962bece24c958c053a3edc0e49a594b61a3725ae
Reviewed-on: http://codereview.qt.nokia.com/1093
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Liang Qi <liang.qi@nokia.com>
This commit is contained in:
Shane Kearns 2011-07-04 17:21:34 +01:00 committed by Qt by Nokia
parent 1da4753bd9
commit f45ad0eeb3
6 changed files with 0 additions and 166 deletions

View File

@ -1434,36 +1434,6 @@ QFtp::QFtp(QObject *parent)
SIGNAL(listInfo(QUrlInfo)));
}
#ifdef QT3_SUPPORT
/*!
Use one of the constructors that doesn't take the \a name
argument and then use setObjectName() instead.
*/
QFtp::QFtp(QObject *parent, const char *name)
: QObject(*new QFtpPrivate, parent)
{
Q_D(QFtp);
setObjectName(QLatin1String(name));
d->errorString = tr("Unknown error");
connect(&d->pi, SIGNAL(connectState(int)),
SLOT(_q_piConnectState(int)));
connect(&d->pi, SIGNAL(finished(QString)),
SLOT(_q_piFinished(QString)));
connect(&d->pi, SIGNAL(error(int,QString)),
SLOT(_q_piError(int,QString)));
connect(&d->pi, SIGNAL(rawFtpReply(int,QString)),
SLOT(_q_piFtpReply(int,QString)));
connect(&d->pi.dtp, SIGNAL(readyRead()),
SIGNAL(readyRead()));
connect(&d->pi.dtp, SIGNAL(dataTransferProgress(qint64,qint64)),
SIGNAL(dataTransferProgress(qint64,qint64)));
connect(&d->pi.dtp, SIGNAL(listInfo(QUrlInfo)),
SIGNAL(listInfo(QUrlInfo)));
}
#endif
/*!
\enum QFtp::State

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@ -124,10 +124,6 @@ public:
qint64 bytesAvailable() const;
qint64 read(char *data, qint64 maxlen);
#ifdef QT3_SUPPORT
inline QT3_SUPPORT qint64 readBlock(char *data, quint64 maxlen)
{ return read(data, qint64(maxlen)); }
#endif
QByteArray readAll();
int currentId() const;
@ -155,11 +151,6 @@ Q_SIGNALS:
void commandFinished(int, bool);
void done(bool);
#ifdef QT3_SUPPORT
public:
QT3_SUPPORT_CONSTRUCTOR QFtp(QObject *parent, const char *name);
#endif
private:
Q_DISABLE_COPY(QFtp)
Q_DECLARE_PRIVATE(QFtp)

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@ -232,10 +232,6 @@ public:
qint64 bytesAvailable() const;
qint64 read(char *data, qint64 maxlen);
#ifdef QT3_SUPPORT
inline QT3_SUPPORT qint64 readBlock(char *data, quint64 maxlen)
{ return read(data, qint64(maxlen)); }
#endif
QByteArray readAll();
int currentId() const;

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@ -117,15 +117,6 @@ public:
bool isNull() const;
void clear();
#ifdef QT3_SUPPORT
inline QT3_SUPPORT quint32 ip4Addr() const { return toIPv4Address(); }
inline QT3_SUPPORT bool isIPv4Address() const { return protocol() == QAbstractSocket::IPv4Protocol
|| protocol() == QAbstractSocket::UnknownNetworkLayerProtocol; }
inline QT3_SUPPORT bool isIp4Addr() const { return protocol() == QAbstractSocket::IPv4Protocol
|| protocol() == QAbstractSocket::UnknownNetworkLayerProtocol; }
inline QT3_SUPPORT bool isIPv6Address() const { return protocol() == QAbstractSocket::IPv6Protocol; }
#endif
bool isInSubnet(const QHostAddress &subnet, int netmask) const;
bool isInSubnet(const QPair<QHostAddress, int> &subnet) const;

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@ -2504,10 +2504,6 @@ void QAbstractSocket::disconnectFromHostImplementation()
return;
}
#ifdef QT3_SUPPORT
emit connectionClosed(); // compat signal
#endif
// Disable and delete read notification
if (d->socketEngine)
d->socketEngine->setReadNotificationEnabled(false);
@ -2570,9 +2566,6 @@ void QAbstractSocket::disconnectFromHostImplementation()
emit stateChanged(d->state);
emit readChannelFinished(); // we got an EOF
#ifdef QT3_SUPPORT
emit delayedCloseFinished(); // compat signal
#endif
// only emit disconnected if we were connected before
if (previousState == ConnectedState || previousState == ClosingState)
emit disconnected();
@ -2750,78 +2743,6 @@ QNetworkProxy QAbstractSocket::proxy() const
}
#endif // QT_NO_NETWORKPROXY
#ifdef QT3_SUPPORT
/*!
\enum QAbstractSocket::Error
\compat
Use QAbstractSocket::SocketError instead.
\value ErrConnectionRefused Use QAbstractSocket::ConnectionRefusedError instead.
\value ErrHostNotFound Use QAbstractSocket::HostNotFoundError instead.
\value ErrSocketRead Use QAbstractSocket::UnknownSocketError instead.
*/
/*!
\typedef QAbstractSocket::State
\compat
Use QAbstractSocket::SocketState instead.
\table
\header \o Qt 3 enum value \o Qt 4 enum value
\row \o \c Idle \o \l UnconnectedState
\row \o \c HostLookup \o \l HostLookupState
\row \o \c Connecting \o \l ConnectingState
\row \o \c Connected \o \l ConnectedState
\row \o \c Closing \o \l ClosingState
\row \o \c Connection \o \l ConnectedState
\endtable
*/
/*!
\fn int QAbstractSocket::socket() const
Use socketDescriptor() instead.
*/
/*!
\fn void QAbstractSocket::setSocket(int socket)
Use setSocketDescriptor() instead.
*/
/*!
\fn Q_ULONG QAbstractSocket::waitForMore(int msecs, bool *timeout = 0) const
Use waitForReadyRead() instead.
\oldcode
bool timeout;
Q_ULONG numBytes = socket->waitForMore(30000, &timeout);
\newcode
qint64 numBytes = 0;
if (socket->waitForReadyRead(msecs))
numBytes = socket->bytesAvailable();
bool timeout = (error() == QAbstractSocket::SocketTimeoutError);
\endcode
\sa waitForReadyRead(), bytesAvailable(), error(), SocketTimeoutError
*/
/*!
\fn void QAbstractSocket::connectionClosed()
Use disconnected() instead.
*/
/*!
\fn void QAbstractSocket::delayedCloseFinished()
Use disconnected() instead.
*/
#endif // QT3_SUPPORT
#ifndef QT_NO_DEBUG_STREAM
Q_NETWORK_EXPORT QDebug operator<<(QDebug debug, QAbstractSocket::SocketError error)
{

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@ -108,15 +108,6 @@ public:
BoundState,
ListeningState,
ClosingState
#ifdef QT3_SUPPORT
,
Idle = UnconnectedState,
HostLookup = HostLookupState,
Connecting = ConnectingState,
Connected = ConnectedState,
Closing = ClosingState,
Connection = ConnectedState
#endif
};
enum SocketOption {
LowDelayOption, // TCP_NODELAY
@ -221,32 +212,6 @@ private:
Q_PRIVATE_SLOT(d_func(), void _q_abortConnectionAttempt())
Q_PRIVATE_SLOT(d_func(), void _q_testConnection())
Q_PRIVATE_SLOT(d_func(), void _q_forceDisconnect())
#ifdef QT3_SUPPORT
public:
enum Error {
ErrConnectionRefused = ConnectionRefusedError,
ErrHostNotFound = HostNotFoundError,
ErrSocketRead = UnknownSocketError
};
inline QT3_SUPPORT int socket() const { return socketDescriptor(); }
inline QT3_SUPPORT void setSocket(int socket) { setSocketDescriptor(socket); }
inline QT3_SUPPORT qulonglong waitForMore(int msecs, bool *timeout = 0) const
{
QAbstractSocket *that = const_cast<QAbstractSocket *>(this);
if (that->waitForReadyRead(msecs))
return qulonglong(bytesAvailable());
if (error() == SocketTimeoutError && timeout)
*timeout = true;
return 0;
}
typedef SocketState State;
Q_SIGNALS:
QT_MOC_COMPAT void connectionClosed(); // same as disconnected()
QT_MOC_COMPAT void delayedCloseFinished(); // same as disconnected()
#endif
};
#ifndef QT_NO_DEBUG_STREAM