Fix typos in highdpi docs

Change-Id: I15fd6859ff777388a229e3cb10de45886fe543fb
Reviewed-by: Nico Vertriest <nico.vertriest@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
This commit is contained in:
Frederik Gladhorn 2016-02-22 09:16:26 +01:00 committed by Frederik Gladhorn
parent 46913db2ea
commit f4eefce863

View File

@ -163,11 +163,11 @@ static inline qreal initialGlobalScaleFactor()
The QT_SCALE_FACTOR environment variable can be used to set
a global scale factor for all windows in the processs. This
is useful for testing and debugging (you can simulate any
devicePixelRatio without needing access to sepcial hardware),
devicePixelRatio without needing access to special hardware),
and perhaps also for targeting a specific application to
a specific display type (embedded use cases).
2) A per-screen scale factors
2) Per-screen scale factors
Some platform plugins support providing a per-screen scale
factor based on display density information. These platforms
include X11, Windows, and Android.
@ -180,13 +180,13 @@ static inline qreal initialGlobalScaleFactor()
Enabling either will make QHighDpiScaling call QPlatformScreen::pixelDensity()
and use the value provided as the scale factor for the screen in
question. Disabling is done on a 'veto' basis where either the
environment or the application source can disable. The intended use
environment or the application can disable the scaling. The intended use
cases are 'My system is not providing correct display density
information' and 'My application needs to work in display pixels',
respectively.
The QT_SCREEN_SCALE_FACTORS environment variable can be used to set the screen
scale factors manually.Set this to a semicolon-separated
scale factors manually. Set this to a semicolon-separated
list of scale factors (matching the order of QGuiApplications::screens()),
or to a list of name=value pairs (where name matches QScreen::name()).