Revise QMacStyle scrollbar animation handling
Skip animations whether styleObject is not set. Task-number: QTBUG-27895 Change-Id: I1d2e4655b735627b672bc85f773605adcd375418 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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@ -4906,17 +4906,9 @@ void QMacStyle::drawComplexControl(ComplexControl cc, const QStyleOptionComplex
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
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if (cc == CC_ScrollBar && proxy()->styleHint(SH_ScrollBar_Transient)) {
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if (cc == CC_ScrollBar && proxy()->styleHint(SH_ScrollBar_Transient)) {
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QObject *styleObject = opt->styleObject;
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bool wasActive = false;
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CGFloat opacity = 1.0;
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// Qt generally excepts styleObject to be set during draw calls, but
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if (QObject *styleObject = opt->styleObject) {
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// this is not always done. Create a temprary object in that case to
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// prevent crashing. This will disable scroll bar animations.
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bool deleteStyleObject = false;
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if (!styleObject) {
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deleteStyleObject = true;
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styleObject = new QObject;
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}
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int oldPos = styleObject->property("_q_stylepos").toInt();
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int oldPos = styleObject->property("_q_stylepos").toInt();
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int oldMin = styleObject->property("_q_stylemin").toInt();
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int oldMin = styleObject->property("_q_stylemin").toInt();
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int oldMax = styleObject->property("_q_stylemax").toInt();
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int oldMax = styleObject->property("_q_stylemax").toInt();
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@ -4928,7 +4920,6 @@ void QMacStyle::drawComplexControl(ComplexControl cc, const QStyleOptionComplex
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// its sibling are both inactive (ie. not pressed/hovered/moved)
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// its sibling are both inactive (ie. not pressed/hovered/moved)
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bool transient = !opt->activeSubControls && !(slider->state & State_On);
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bool transient = !opt->activeSubControls && !(slider->state & State_On);
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CGFloat opacity = 0.0;
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if (!transient ||
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if (!transient ||
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oldPos != slider->sliderPosition ||
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oldPos != slider->sliderPosition ||
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oldMin != slider->minimum ||
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oldMin != slider->minimum ||
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@ -4937,10 +4928,6 @@ void QMacStyle::drawComplexControl(ComplexControl cc, const QStyleOptionComplex
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oldState != slider->state ||
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oldState != slider->state ||
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oldActiveControls != slider->activeSubControls) {
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oldActiveControls != slider->activeSubControls) {
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// if the scrollbar is transient or its attributes, geometry or
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// state has changed, the opacity is reset back to 100% opaque
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opacity = 1.0;
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styleObject->setProperty("_q_stylepos", slider->sliderPosition);
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styleObject->setProperty("_q_stylepos", slider->sliderPosition);
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styleObject->setProperty("_q_stylemin", slider->minimum);
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styleObject->setProperty("_q_stylemin", slider->minimum);
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styleObject->setProperty("_q_stylemax", slider->maximum);
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styleObject->setProperty("_q_stylemax", slider->maximum);
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@ -4969,8 +4956,11 @@ void QMacStyle::drawComplexControl(ComplexControl cc, const QStyleOptionComplex
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// the active look even if it's no longer active while fading out
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// the active look even if it's no longer active while fading out
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if (oldActiveControls)
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if (oldActiveControls)
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anim->setActive(true);
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anim->setActive(true);
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wasActive = anim->wasActive();
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opacity = anim->currentValue();
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opacity = anim->currentValue();
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}
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}
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}
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const bool isHorizontal = slider->orientation == Qt::Horizontal;
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const bool isHorizontal = slider->orientation == Qt::Horizontal;
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@ -5000,7 +4990,7 @@ void QMacStyle::drawComplexControl(ComplexControl cc, const QStyleOptionComplex
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[scroller setScrollerStyle:NSScrollerStyleOverlay];
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[scroller setScrollerStyle:NSScrollerStyleOverlay];
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// first we draw only the track, by using a disabled scroller
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// first we draw only the track, by using a disabled scroller
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if (opt->activeSubControls || (anim && anim->wasActive())) {
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if (opt->activeSubControls || wasActive) {
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CGContextBeginTransparencyLayerWithRect(cg, qt_hirectForQRect(slider->rect),
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CGContextBeginTransparencyLayerWithRect(cg, qt_hirectForQRect(slider->rect),
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NULL);
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NULL);
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CGContextSetAlpha(cg, opacity);
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CGContextSetAlpha(cg, opacity);
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@ -5050,10 +5040,6 @@ void QMacStyle::drawComplexControl(ComplexControl cc, const QStyleOptionComplex
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[NSGraphicsContext restoreGraphicsState];
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[NSGraphicsContext restoreGraphicsState];
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CGContextRestoreGState(cg);
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CGContextRestoreGState(cg);
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if (deleteStyleObject) {
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delete styleObject;
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}
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} else
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} else
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#endif
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#endif
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{
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{
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