QEasingCurve: return QVector for cubic spline representation
QEasingCurve internally holds the spline data in a QVector<QPointF>. For the return from cubicBezierSpline(), the vector is transformed into a QList<QPointF>. This involves copying, and into an inefficient (for QPointF payloads) container at that, so deprecate cubicBezierSpline() in favour of a new toCubicSpline() returning the QVector directly. Change-Id: Ie4827fe7c6e289ad97a0b09772e47298779c76ca Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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@ -1303,14 +1303,20 @@ void QEasingCurve::addTCBSegment(const QPointF &nextPoint, qreal t, qreal c, qre
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}
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/*!
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\fn QList<QPointF> QEasingCurve::cubicBezierSpline() const
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\obsolete Use toCubicSpline() instead.
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*/
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/*!
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\since 5.0
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Returns the cubicBezierSpline that defines a custom easing curve.
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If the easing curve does not have a custom bezier easing curve the list
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is empty.
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*/
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QList<QPointF> QEasingCurve::cubicBezierSpline() const
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*/
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QVector<QPointF> QEasingCurve::toCubicSpline() const
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{
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return d_ptr->config ? d_ptr->config->_bezierCurves.toList() : QList<QPointF>();
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return d_ptr->config ? d_ptr->config->_bezierCurves : QVector<QPointF>();
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}
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/*!
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@ -44,7 +44,11 @@
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#include <QtCore/qglobal.h>
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#include <QtCore/qobjectdefs.h>
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#include <QtCore/qlist.h>
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#include <QtCore/qvector.h>
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#if QT_DEPRECATED_SINCE(5, 0)
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# include <QtCore/qlist.h>
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# include <QtCore/qpoint.h>
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#endif
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QT_BEGIN_HEADER
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@ -94,7 +98,10 @@ public:
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void addCubicBezierSegment(const QPointF & c1, const QPointF & c2, const QPointF & endPoint);
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void addTCBSegment(const QPointF &nextPoint, qreal t, qreal c, qreal b);
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QList<QPointF> cubicBezierSpline() const;
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QVector<QPointF> toCubicSpline() const;
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#if QT_DEPRECATED_SINCE(5, 0)
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QT_DEPRECATED QList<QPointF> cubicBezierSpline() const { return toCubicSpline().toList(); }
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#endif
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Type type() const;
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void setType(Type type);
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